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Blaze Fielding (from Cap_Rock's), updated 7/20 (Read 36034 times)

Started by Zero-Sennin, July 16, 2010, 03:07:26 am
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Re: Blaze Fielding (from Cap_Rock's), updated 7/17
#21  July 18, 2010, 06:21:31 pm
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Who made this Tashigi you speak of?
I'd like to see the source.

You know that now and then I actually get sprites on my own and make characters, right? :P

But seriously speaking, Tashigi is an old project of mine that wasn't...horrible, exactly, but quite unpolished. Considering I haven't done a non-edit work in awhile (aside from Project LENSMAN, anyway), I decided to re-do Tashigi to see how far I've come as a creator, or something like that.

Haruhi's gonna take a little longer than I thought, though--if I'm going to use those Ingrid effects and the talking Haruhi, I have to do a lot of work re-sorting the SFF and exporting effects, blah blah blah....

I also have to think about whether or not I want to keep the movelist exactly as it is or not.
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I don't provide old versions of my characters once they're updated. Please don't ask me for them.
Re: Blaze Fielding (from Cap_Rock's), updated 7/17
#22  July 18, 2010, 06:24:57 pm
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No you don't. And you also want to remove all the hentai stuff.
Re: Blaze Fielding (from Cap_Rock's), updated 7/17
#23  July 18, 2010, 06:33:21 pm
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No you don't. And you also want to remove all the hentai stuff.

Don' worry, the...weird stuff is well on its way out. (But now I feel kind of weird about the grab. Then again, Haruhi DOES that....)

As far as the movelist was concerned, I was thinking something like this--question marks are moves I'm still debating.

Specials
Hit the baseball
Anti-air thing
Baseball bat reflector? (I've heard nasty things about trying to reflect projectiles exactly as they were, but JZ's Zero makes good reference.)
Air Drop Kick

Supers
The charging spear thing (ground and air)
The Konata Molester team up? (I kind of don't want to keep this one, but I can't figure if it's my inner prude saying no or not.)
Striker (Calls only one, at total random)

S.O.S. DAN ATTAKKU (Lv. 3 only).
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[22:18] <Ebil_Homer> because you messed up?
[22:18] <Ebil_Homer> well that's a fucking shame
[22:18] <Ebil_Homer> pick up your sucks

I don't provide old versions of my characters once they're updated. Please don't ask me for them.
Re: Blaze Fielding (from Cap_Rock's), updated 7/17
#24  July 18, 2010, 06:36:46 pm
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The Konata Molester team up? (I kind of don't want to keep this one, but I can't figure if it's my inner prude saying no or not.)
Hey hey hey.
It's not hentai.

Aya Haruno does that remember?
Just not with herself.
No you don't. And you also want to remove all the hentai stuff.
Haha, the Ryoko on Choiyer's page does not have hentai if I remember.
Of course it's already disabled from the start isn't it?
Re: Blaze Fielding (from Cap_Rock's), updated 7/20
#25  July 21, 2010, 04:54:37 am
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Eh, I guess I'll keep the Konata team up...thing. I'm not looking forward to doing over all of those mouth-moving sprites, but blehhhhhhhhhhhhhhhhhhh.

Also, if anyone cares, I added quotes to Blaze and stuff. Update's on the now-restored site.
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[22:18] <Ebil_Homer> because you messed up?
[22:18] <Ebil_Homer> well that's a fucking shame
[22:18] <Ebil_Homer> pick up your sucks

I don't provide old versions of my characters once they're updated. Please don't ask me for them.
Re: Blaze Fielding (from Cap_Rock's), updated 7/20
#26  July 21, 2010, 01:54:49 pm
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Eh, I guess I'll keep the Konata team up...thing. I'm not looking forward to doing over all of those mouth-moving sprites, but blehhhhhhhhhhhhhhhhhhh.
You could always keep Choiyer's coding for that.
It's not like it's buggy or anything.

It could be his best coding in Haruhi.
Re: Blaze Fielding (from Cap_Rock's), updated 7/20
New #27  August 03, 2010, 07:02:38 pm
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Nice to see an 1.0 adptation of the character :) I just saw it today ^^

Well here's my quick feedback :

- Taunt : some pixel's color should be changed.
- Some sprites should be changed (like front move : there are 2 darkened lignes on the dress. Those are coming from an old sprite).
- The crouch strong punch looks strange. Too slow and sprite animated. Use a velset.
- Why remove some moves ? (like the standing medium air kick or front air strong kick ?). And some contact moves too ?
- Dragon punch move hits quite slow. They are suposed to be kick hitting move.
- Ligh qcb+kick looks quite strange I think.
- It's normal that ligh crouch punch/kick don't combo ?
- The p2 move after a Strong crouch kick is maybe too slow and throw too high ?
- Specials and super attacks does too much damages on p2 when guarded.
- There's no utility to make blaze going front in the medium summersault as the strong is safer and seems to have same properties.

Good luck to ameliorate the character :) Hope to see it evoluate.
Last Edit: August 03, 2010, 07:06:50 pm by delweynes