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Injustice Gods amongs us 2: The armored edition (Read 402181 times)

Started by Iced, June 10, 2016, 11:24:32 am
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Re: Injustice Gods amongs us 2: The armored edition
#621  November 12, 2017, 10:06:02 am
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Spoiler, click to toggle visibilty
Re: Injustice Gods amongs us 2: The armored edition
#622  November 13, 2017, 05:17:01 pm
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Looks like someone got the intro dialogue early for Hellboy, eh?



EDIT: The Injustice 2 just got released on Steam about 10 or so minutes ago. Get it while you're at it
Last Edit: November 14, 2017, 07:03:02 pm by kanodoom
Re: Injustice Gods amongs us 2: The armored edition
#623  November 17, 2017, 12:33:37 pm
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TMNT is a Great addition. I am surprised. Now we need Green or White Ranger from The Power Rangers.

I know it isn't happening.

Re: Injustice Gods amongs us 2: The armored edition
#624  January 06, 2018, 09:26:00 pm
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Preview for enchantress release date at the 9 of jan


and i dont know i guess i heard they may or may not bringing some characters from the first injustice on injustice 2 but dont really care that much about that
I need more PSN friends
Last Edit: January 06, 2018, 09:42:18 pm by morbidjoe
Re: Injustice Gods amongs us 2: The armored edition
#625  January 06, 2018, 09:36:35 pm
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I'd like to see Lex Luthor or Martian Manhunter make a return
Nevermind, there's nothing I can do
Bet your life there's something killing you
It's a shame we have to die, my dear
No one's getting out of here alive
This time
What a way to go, but have no fear
No one's getting out of here alive
This time
It's a shame we have to disappear
No one's getting out of here alive
This time, this time, this time
Re: Injustice Gods amongs us 2: The armored edition
#626  January 06, 2018, 09:42:02 pm
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I need more PSN friends
Re: Injustice Gods amongs us 2: The armored edition
#627  January 07, 2018, 05:39:21 am
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I'd like to see Ares return, as they had said before they wanted him back in, but they didn't want him to be a Joker situation.
Also, Lex and Grundy would be nice.
Re: Injustice Gods amongs us 2: The armored edition
#628  January 07, 2018, 06:16:40 am
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What exactly is a "Joker situation"? Just curious.

Wait. Lex isn't in? I never noticed, how could they turn down Superman's arch nemesis... Who even is Enchantress?
Re: Injustice Gods amongs us 2: The armored edition
#629  January 07, 2018, 07:53:06 am
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What exactly is a "Joker situation"? Just curious.

Wait. Lex isn't in? I never noticed, how could they turn down Superman's arch nemesis... Who even is Enchantress?

Lex was killed off in the first game man and in the Injustice Universe he was not a villain.
Re: Injustice Gods amongs us 2: The armored edition
#630  January 07, 2018, 09:05:43 am
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What exactly is a "Joker situation"? Just curious.

Wait. Lex isn't in? I never noticed, how could they turn down Superman's arch nemesis... Who even is Enchantress?

They just did a few balance changes for Joker, they didn't want another character like Ares for the same reason (even though I like Joker in the game). It made sense when they put him in the game, even if it is a one fight situation in the story. To be fair, they could've done the same where they made Superman at least feel guilty for killing off Lex and Shazam via Scarecrow gas.
Re: Injustice Gods amongs us 2: The armored edition
#631  January 07, 2018, 07:08:28 pm
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Is it me or have the last characters felt increddibly lackluster in terms of animation? Hellboy and Atom and Enchantress specifically don't really seem to have much movement to their attacks and etc., it's all mainly comprised of the character standing there and ust moving 1 limb.

lui

Re: Injustice Gods amongs us 2: The armored edition
#632  January 08, 2018, 02:18:44 am
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NRS is usually a hit-or-miss in terms of animation quality so that's not suprising at all. Enchantress does have the benefit of being a mainly magic user so she doesn't really have to rely on super smooth anims for uplclose attacks but yeah Hellboy is pretty stiff which is a shame because some of the new characters like Red Hood and Starfire fix the whole "stiff as a mannequin" problem most NRS characters used to have.
Re: Injustice Gods amongs us 2: The armored edition
#633  January 10, 2018, 01:21:56 am
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Wondering how the mechanism is going to work for The Ninja Turtles character, are you going to change them in battle? like 4 in 1?  :thinking:
Re: Injustice Gods amongs us 2: The armored edition
#634  January 10, 2018, 01:31:03 am
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probly gonna have 1 at a time switching with that power move button
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Re: Injustice Gods amongs us 2: The armored edition
#635  January 10, 2018, 04:40:37 am
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Have their trait be switching between turtles? Alternate palette magic? Play as Ralph and the others are strikers? Going to be something regardless...
Re: Injustice Gods amongs us 2: The armored edition
#636  January 11, 2018, 06:45:16 am
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>Ralph
Re: Injustice Gods amongs us 2: The armored edition
#637  January 12, 2018, 08:48:10 pm
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They showed Wonder Woman's origin in this Universe probably to explain why she's like that. Yeah was f**ked up but not Superman's f**ked up level.

Booster Gold and Blue Beetle Ted Cord appeared in the comics, I thought Booster Gold wasn't going to appear in this Universe. :thinking:

I still think that the comics should be released first than the game.
Re: Injustice Gods amongs us 2: The armored edition
#638  January 12, 2018, 09:10:42 pm
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Booster Gold and Blue Beetle Ted Cord appeared in the comics, I thought Booster Gold wasn't going to appear in this Universe. :thinking:

I still think that the comics should be released first than the game.

I agree. The inconsistency level within the story mode is just beyond astronomical. Comics should have been released in the first place before the game. It reflects that poorly in the game.
Re: Injustice Gods amongs us 2: The armored edition
#639  February 07, 2018, 04:44:57 pm
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Turtles
Re: Injustice Gods amongs us 2: The armored edition
#640  February 07, 2018, 05:26:44 pm
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