It's brilliant to see people making/editing Ibuki characters, she doesn't get nearly enough love.
Regarding that movelist you've got, a DP motion is Forward, Down, Down-Forward, not Down, Forward, Down-Forward. Also, in order: Kubiori, Tsumuji, Hien, Kasumi Gake, Kunai, Kazakiri, Tsuiji Goe, Raida, supers are Kasumi Suzaku, Yoroidoshi, Yami Shigure and Hasshin Sho. I'm guessing Crimson Mist (translates as Guren Kasumi or Kurenai Kasumi if you want it to match) has to be done at low health?
Either way, movelist doesn't work properly for me, can't see the generic movelist pieces, borders, menu options etc. Even put in your system files as well, still can't see them, probably something to do with screen size, had it shortened to stop slowdown. Also, even with PS2 notation, not everyone has their controller set up like that. For instance, I rig my punches for Square, Triangle and R1, kicks for Cross, Circle and R2. It'd be best just to stick to LP MP HP LK MK HK for the movelists.
Also can't get back throw to connect, and your Hasshin Sho has the same problem GM's does in 1.0; it's blockable after the first hit.
Also on cosmetics you could consider using SF4+ hit sounds that Chosis and Layer ripped from the game which you can find here in Shared Sounds subforum.I can't take credit for the Super rips, but I agree.
If you're hosting your stuff on 4Shared, you might as well not release it at all.
Last Edit: July 14, 2010, 08:55:45 am