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The CS Discussion Thread (Read 1921428 times)

Started by Froz, August 14, 2013, 06:40:53 am
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Re: The CS Discussion Thread
#1161  September 13, 2017, 08:42:50 pm
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So I'll finish the normal CS I'm making and after that,  I'll try to separate the legs.
Need to improve the skills lol XD
Re: The CS Discussion Thread
#1162  September 14, 2017, 02:20:21 pm
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nice to see the SNK Psylocke getting the CS treatment, good job bro.
Re: The CS Discussion Thread
#1163  September 15, 2017, 03:41:00 am
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Haha SNK Psylocke?! Never thought about this way, nice!
Thanks bro.
Re: The CS Discussion Thread
#1164  September 17, 2017, 03:06:48 am
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So I thought of improving a little the CS Davismaximus made on Haggar just to have his Streetwise look, and this is the first test;



Not much hard to sprite, but not much easy either. So anybody else would like to see this being a thing?

MCX

Re: The CS Discussion Thread
#1165  September 17, 2017, 03:24:35 am
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So I thought of improving a little the CS Davismaximus made on Haggar just to have his Streetwise look, and this is the first test;



Not much hard to sprite, but not much easy either. So anybody else would like to see this being a thing?
I know  I do, but I think would be too much work? I don't know
Re: The CS Discussion Thread
#1166  September 17, 2017, 06:24:30 am
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I don't think it would be too bad to Cs those in.
Re: The CS Discussion Thread
#1167  September 19, 2017, 03:03:33 am
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Here's a animation for you guys,
Fact is, giving his Streetwise stuff requires a lot more time spriting than CSing it.

But hopefully all the other anims shall be more interesting to work upon, so yeah, maybe I will keep on this... :)
Re: The CS Discussion Thread
#1168  September 19, 2017, 03:10:21 am
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Oh my goodness, if you go through with that Haggar separation I'll love you forever.
Re: The CS Discussion Thread
#1169  September 19, 2017, 03:48:52 am
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It Looks amazing man! Well, it's up to you, if you keep doing it, good luck!
Anyway nice work! :thumbsup:
Re: The CS Discussion Thread
#1170  September 23, 2017, 06:49:45 am
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Alright, it's decided - get ready for the mighty template of my ultimate next project:

Spoiler, click to toggle visibilty
Last Edit: October 14, 2017, 10:00:00 pm by NDSilva
Re: The CS Discussion Thread
#1171  September 24, 2017, 06:42:29 am
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one pallete look like onion alien from gantz it would look good
Re: The CS Discussion Thread
#1172  September 24, 2017, 10:18:04 am
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Here's a animation for you guys,
Fact is, giving his Streetwise stuff requires a lot more time spriting than CSing it.

But hopefully all the other anims shall be more interesting to work upon, so yeah, maybe I will keep on this... :)

Never been fan of Streetwise, This is really a good job!
Re: The CS Discussion Thread
#1173  September 25, 2017, 01:35:11 am
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Looks very fluid, would be nice to see him completed.
Re: The CS Discussion Thread
#1174  September 25, 2017, 02:25:31 am
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The result can be pretty good, indeed. :)

Well, gonna play around with this idea more often.
Re: The CS Discussion Thread
#1175  October 02, 2017, 04:02:31 am
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Almost sure, there's something going on. You can call this a official project when I get trough the palette template...
Re: The CS Discussion Thread
#1176  October 02, 2017, 07:53:36 am
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Awesome news, will you still complete your stage wip.
Re: The CS Discussion Thread
#1177  October 04, 2017, 01:02:53 pm
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NDSilva, you should draw/separate the belt on his shoulder and chest on both sides, so that with RemapPal you can change it without any problem.
Something like Gill's skin tones in SF3.

...
I didn't realize that came from the original set...
Last Edit: October 04, 2017, 01:05:58 pm by AlexSin
Re: The CS Discussion Thread
#1178  October 08, 2017, 06:06:54 am
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Hey, M.U.G.E.N. Guild peoples, I have a question.



is this too complex for a color seperation? is it fine?
Re: The CS Discussion Thread
#1179  October 08, 2017, 06:11:44 am
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Well, it's not too complex. But can you handle this?
Re: The CS Discussion Thread
#1180  October 08, 2017, 06:15:20 am
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Well, it's not too complex. But can you handle this?

Maybe. Though, having 3 seperate colors for skin/hair is abit too much. I'll change those back, but keep everything else.