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JNP's Thread (Read 367862 times)

Started by JustNoPoint, September 16, 2015, 11:15:44 pm
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JNP's Thread
#1  September 16, 2015, 11:15:44 pm
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Some of the hidden tags we have on the forum are
[nobbc][/nobbc]
example
The above tag is an example of me using said tag. This makes it so the forum doesn't convert the bbc to tags.

[motion]    [/motion]
Spoiler: Put these in motion tag (click to see content)
example
|||||||||||||||||\||||||||||||||||||

[avatar]imgurl.com[/avatar]
example: see my avatar

[vriska][/vriska]
example
I'm giving an example of the vriska tag right now. 8ecause that's what goes here!

[acronym=text] text[/acronym]
example
WTF


Here I'm going to compile a list of things I need to do now that I have the ability to do more thanks to Val. I want to compile them so I don't forget.

Feel free to add your suggestions here.

TODO LIST
Fix membergroup post in INFORMATION board
Update the board icons.

You may suggest smileys

@Iced:
Last Edit: January 31, 2016, 03:50:47 pm by Just No Point
Re: JNP's Thread
#2  September 16, 2015, 11:44:23 pm
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I think Orochi Gill reposted that GIF on the Random Topic. Either him or Speedpreacher, but Im sure its in the Random Topic.

Yay Im the first to post here!! :D
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Re: JNP's Thread
#3  September 16, 2015, 11:50:31 pm
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Ah that's right. I had a LONG weekend...

Also I forgot to mention you may post smiley suggestions in this thread too.
Re: JNP's Thread
#4  September 17, 2015, 12:05:08 am
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Is it possible to get a insert youtube button?
Re: JNP's Thread
#5  September 17, 2015, 01:06:29 am
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That's not something I can do myself so for future reference throw those in Val's thread.

However I caught him online and he says he'll add it. Should be doing so now.
Re: JNP's Thread
#6  September 17, 2015, 01:48:44 am
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so.. are people aware of the [yt] tag? makes more sense to call it [youtube], huh?
Re: JNP's Thread
#7  September 17, 2015, 01:51:08 am
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yes i just saw them when i posted, you also seem to have fixed the emoticons window.
thanks alot!
I'm going to let god handle you people ✞
Re: JNP's Thread
#8  September 17, 2015, 01:54:22 am
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hah, I only now found the youtu8e tag in the code. it wasn't in the spot I was looking at first, 8ut I found a couple other tags while looking around :lugoi:
Re: JNP's Thread
#9  September 17, 2015, 01:55:28 am
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Just saw the YouTube button, my only gripe is that it's icon isn't showing. Other than that, love it and the new fixed emoticon window.
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Re: JNP's Thread
#10  September 17, 2015, 01:56:39 am
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I'm eating dinner. Someone find me a youtube icon to put in that broken image location and I'll upload. Val was leaving me to put the image in the directory.
Re: JNP's Thread
#11  September 17, 2015, 01:57:55 am
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yup, icon's up to JNP now.

Re: JNP's Thread
#12  September 17, 2015, 02:00:01 am
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any of those would be fine imo.

edit: V V oh so that leaves only the one in the middle usable.
I'm going to let god handle you people ✞
Last Edit: September 17, 2015, 02:09:03 am by Gennos
Re: JNP's Thread
#13  September 17, 2015, 02:03:13 am
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yeah plenty of youtube icons around. should be 16x16 tho
Re: JNP's Thread
#14  September 17, 2015, 02:06:17 am
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I forgot all about the motion tag.

Put that in there too Val =p

I'm headed to add the YT icon now.

Can you make the motion tag work like the smiley pop up and display everything in it?
Re: JNP's Thread
#15  September 17, 2015, 02:09:40 am
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Would either one of these icons work?







Re: JNP's Thread
#16  September 17, 2015, 02:10:34 am
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Gennos's middle icon is 16x16 so I'm uploading it now. Done
Last Edit: September 17, 2015, 02:14:57 am by Just No Point
Re: JNP's Thread
#17  September 17, 2015, 02:18:55 am
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Re: JNP's Thread
#18  September 17, 2015, 06:57:50 am
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Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: JNP's Thread
#19  September 17, 2015, 07:10:39 am
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add :mrox: so we can all roleplay as the legendary Claude Speed. Also are we finally going to do something about that logo because all the whited-out bits look so sloppy.
Re: JNP's Thread
#20  September 17, 2015, 03:10:29 pm
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About to work on some of this now.

Updated the top post to show all the hidden tags on the forum. These have been added to the FAQ as well.

Can someone make the n image for the motion tag? It seems to be broken. I assume it's for neutral?

Also are we finally going to do something about that logo because all the whited-out bits look so sloppy.
Give me a fixed version and I can replace it.
Re: JNP's Thread
#21  September 17, 2015, 06:50:48 pm
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Updated all the Filter icons. Moved Portraits Icon. Removed the full game hi res icons. Keeping the Lifebar icons as they've been used fairly decently.
If you still see the old ones try to refresh.

I added these icons






But for some reason it's not saying they are uploaded when I try to add them in the admin panel. Which is odd cause they're right there. In the same folder as the rest of the icons. And the old ones updated when I added them in so IDK what's going on. I sent a message to Val asking him.

Also it appears as though the smileys folder isn't in the same folder he gave me access to. So hopefully we can resolve that too.
I did add all the smileys we currently have to the pop up box so something is finally finished on the user end at least!

Once Val gets the filter icons figured out I'll ask him to organize them more along the lines of this

in your releases and found releases
Last Edit: September 17, 2015, 07:12:15 pm by Just No Point
Re: JNP's Thread
#22  September 17, 2015, 07:49:24 pm
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Added NNID
Re: JNP's Thread
#23  September 17, 2015, 09:27:22 pm
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(or (motion)n(/motion)) has a broken image (now that I just noticed).

Edit: Just testing out the avatar tag.
Re: JNP's Thread
#24  September 17, 2015, 09:28:49 pm
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Re: JNP's Thread
#25  September 17, 2015, 09:32:05 pm
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Any potential for the undocumented smileys?
Re: JNP's Thread
#26  September 17, 2015, 09:37:13 pm
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I don't think so. I finished moving them all to the pop up box earlier.
Re: JNP's Thread
#27  September 17, 2015, 09:38:10 pm
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Question: What fonts do the motions used? I might make one for the "n" image.

edit: Well uhh... made one. (Not sure if this is any helpful, but it's simple enough, since "neutral" is pretty much nothing on the directional command).
Last Edit: September 17, 2015, 09:52:16 pm by Zemilia
Re: JNP's Thread
#28  September 17, 2015, 09:46:32 pm
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 :nicepost:

yo sick
Re: JNP's Thread
#29  September 17, 2015, 09:57:54 pm
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Question: What fonts do the motions used? I might make one for the "n" image.

edit: Well uhh... made one. (Not sure if this is any helpful, but it's simple enough, since "neutral" is pretty much nothing on the directional command).

It's better than a broken image. I'll use it. It'll be a few hours till I get home and can upload it though.
Re: JNP's Thread
#30  September 17, 2015, 10:17:53 pm
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Excuse me, but I would like to know if you are up to possible smiley suggestions and if yes, then what the requirements are.
Thanks in advance!
===My discord servers===
Unlimited Force HQ: https://discord.gg/hnyK7JZ
Mega Man Megamix Engine Help Server: https://discord.gg/Wjm9GYU

Touhou database (by Ryouchi):
http://mugenfreeforall.com/index.php?/topic/8257-touhou-project/
you are all small and can't grow manly sideburns
Re: JNP's Thread
#31  September 17, 2015, 10:29:23 pm
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Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: JNP's Thread
#32  September 17, 2015, 11:01:15 pm
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Excuse me, but I would like to know if you are up to possible smiley suggestions and if yes, then what the requirements are.
Thanks in advance!
In most cases smileys must fit the style of the MFG smileys. Specific exceptions allowed. Like :mrox: that has story behind it.
Re: JNP's Thread
#33  September 18, 2015, 03:13:19 pm
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Okay Valodim fixed the issue with me adding new icons. So a sound icon was added to Edits and Addons 1.0+ and Filter tags were added to the MUGEN Class board.

Val kinda vanished so we're still pending my ability to upload Smileys (He said he was looking into it) and for Valodim to rearrange the filter icons in 1.0+ releases and found releases boards. (He'd previously told me that wouldn't be an issue after I finished it all)

Also to note I saw this in the admin panel
Allow boards to be ignored Checking this option will allow users to select boards they wish to ignore.

So let me know how this works. We have a lot of boards and if you find you never use a board this will allow you to hide it and customize your MFG experience. From what I gather anyway.

Hope it works well. I assume it will not hide the posts from them in the Newest Post area or if you check What's New but I dunno

Also replaced the n icon in the motions tag

EDIT: You'll see that mrox and quit smileys are currently broken. Val copied the smileys forum but forgot to change the directory it looks in. He had to take off though so To Be Continued
Last Edit: September 18, 2015, 03:56:31 pm by Just No Point
Re: JNP's Thread
#34  September 18, 2015, 06:09:50 pm
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I want to remind all the users that are making things or learning HOW to make things to give ideas on things that might assist learning and creation in general. How can stickies be improved? How can the forums be less overwhelming? How can we organize things better?

As you are using the forums to aid you? Note anything that you feel could be improved.

Most of my changes now are coming from me building my own characters. From things I think would aid ME as well. I just try to share the info by making tutorials and such as I move forward because I wish someone had already done these things. We all learn in different manners so what works for me may not work for you. So be sure to express your thoughts and I'll weigh in on it and see if it may be worth a try. I don't mind ideas to flop. It's the process to see what sticks and what doesn't that helps us evolve.

This is why I made MUGEN Class. The Sprite Projects board. The MFG SF project and the upcoming new tutorials and possible boards I intend to make in the near future.

Heck if you fear posting your idea in public PM me. I totally believe in the proverb about teaching a person to fish will feed them a lifetime. But I think if he has access to big nets and boats he can catch even more fish for life too!!!
Re: JNP's Thread
#35  September 18, 2015, 08:38:19 pm
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Read.
You may suggest smileys too
Hmm...must have somehow missed that part...but thanks.
In most cases smileys must fit the style of the MFG smileys. Specific exceptions allowed. Like :mrox: that has story behind it.
Hmm...those simleys don't really fit the graphic style of the other MFG smileys, sadly, but maybe they are "historical" enough to be warranted an addition or something.
Eh, I will just suggest two smileys now, and I would like to know what you guys think of my suggestion and how I could possibly improve said suggestions (replace ";" with ":" for those smileys):
    ;feels; (ripped from a sprite by Jango)
    ;kappa;

I mainly choose those two because of how easily recognizable those two are, and both have their own share of functions (like the TwitchKappa marking comments that are sarcastic but don't necesarily look sarcastic).
Anyway, would like to know if those two are good enough. Thanks in advance!
===My discord servers===
Unlimited Force HQ: https://discord.gg/hnyK7JZ
Mega Man Megamix Engine Help Server: https://discord.gg/Wjm9GYU

Touhou database (by Ryouchi):
http://mugenfreeforall.com/index.php?/topic/8257-touhou-project/
you are all small and can't grow manly sideburns
Re: JNP's Thread
#36  September 18, 2015, 09:41:17 pm
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    ;kappa;

I mainly choose those two because of how easily recognizable those two are, and both have their own share of functions (like the TwitchKappa marking comments that are sarcastic but don't necesarily look sarcastic).
Anyway, would like to know if those two are good enough. Thanks in advance!

You DO know that the twitch EULA explicitly prohibits the kappa smilie from being used off-site, and that they have gone after other message boards for incorporating it, right?
Re: JNP's Thread
#37  September 18, 2015, 10:43:52 pm
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Don't really think Wojak has much of any relevance to the MUGEN Community itself.
Re: JNP's Thread
#38  September 18, 2015, 10:50:29 pm
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Quote
:kappa:
Ugh
Re: JNP's Thread
#39  September 18, 2015, 11:27:14 pm
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Yeah, those don't have a history within MUGEN like the quit and mrox smileys that don't fit. The requirements for a non standard smiley will be much more difficult and subjective.
Re: JNP's Thread
#40  September 19, 2015, 08:13:42 pm
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Any possibility of adding a Twitter handle section to profiles or nah.
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: JNP's Thread
#41  September 19, 2015, 08:28:12 pm
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Let's add Tumblr and AIM (I still use mine) while we're at it
Re: JNP's Thread
#42  September 19, 2015, 10:49:14 pm
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What about YT channel buttons on the profile icons as well? (Unless that's too much to ask)
Re: JNP's Thread
#43  September 20, 2015, 12:23:20 am
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    • USA
Add all the things
Re: JNP's Thread
#44  September 20, 2015, 01:02:32 am
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I don't mind adding up to 2 rows of icons. After that anything else I'd add would be shown in profile. I'm going to a friend's to play Mario Maker so give me 16x16 icons for anything you're wanting me to add. That'll speed up the process.
Re: JNP's Thread
#45  September 20, 2015, 05:36:14 am
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Not sure if it's alright to link from a website called "softicon", but here you go: Twitter, Tumblr, AIM

You can use any of the youtube icons from the previous posts as a profile thing (unless you want to use the ones already set as the youtube tag button).
Re: JNP's Thread
#46  September 22, 2015, 06:03:15 pm
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:mrox:
:quit:
I now have command over the smileys! FINALLY!

Added tumblr, youtube, and twitter icons, let me know if there are issues. How does a AOL contact look @Orochi Gill:
I need to know how their account links are set up to add it.
Re: JNP's Thread
#47  September 22, 2015, 06:19:30 pm
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Tumblr icon is giving me YouTube stuff, and if I click it it just brings me to the home page here. Twitter seems is fine.

Any chance of adding this emoji -> :stare:

EDIT: Double checked the Tumblr thing, yep if I click on the YouTube icon that should be the Tumblr one, it brings me to the Forum's homepage but with the link to my Tumblr on the side. This is what I mean:

http://mugenguild.com/forum/topics/yahyanass.tumblr.com
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Re: JNP's Thread
#48  September 22, 2015, 06:34:38 pm
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Try now. I didn't have a tumblr to test with. Youtube crap was left overs I forgot to change since I was copy pasting what I did with the youtube tag

EDIT: seems to work now. Just tried under your profile.
Re: JNP's Thread
#49  September 22, 2015, 06:37:05 pm
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  • Somewhere between Guilty Gear and real rap
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Yep works perfectly. Thanks! :D

Spoiler, click to toggle visibilty
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Re: JNP's Thread
#50  September 22, 2015, 06:39:06 pm
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:stare: is already a smiley

I changed the order of the smileys so the huge ones are at the end of the box.

Spoiler, click to toggle visibilty
Re: JNP's Thread
#51  September 22, 2015, 07:38:38 pm
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  • and you will quote everything I say
    • USA
Not sure how aol ones work
Mainly suggested for us stone age folk
Re: JNP's Thread
#52  September 22, 2015, 07:45:37 pm
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What would you put in the field? Just your username?

Should I make a field where a person just puts a name in like the NNID? No clicking it?
Added let me know if I goofed
Last Edit: September 22, 2015, 07:50:08 pm by Just No Point
Re: JNP's Thread
#53  September 22, 2015, 08:20:54 pm
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My YT url is gibberish so it looks really weird in the popup but whatev I have that website icon.

Also you might wanna make these links open in new tabs like the website icon already does. Much less confusion and shit.
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Last Edit: September 22, 2015, 08:24:46 pm by Sinnesloschen
Re: JNP's Thread
#54  September 22, 2015, 08:30:17 pm
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Okay. Still learning how all the options in these things work. Got the icons opening web pages in new windows. Removed the preview function from the YouTube icon so it doesn't display jibberish. Just click it to go.
Re: JNP's Thread
#55  September 22, 2015, 08:34:12 pm
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Nice. My only complaint now is the twitter/tumblr handles don't have something like: tumblr url - tumblr thing or twitter handle - twitter thing. They're practically identical as is lol
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: JNP's Thread
#56  September 22, 2015, 08:36:39 pm
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Tumblr and Twitter both only need the name put in. The description says "name only". I figured that would be more clear than "handle"

You can't plug a tumblr name into the twitter field and it work. Unless the names are the same on both accounts.
Re: JNP's Thread
#57  September 22, 2015, 11:34:37 pm
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  • I am hilarious
  • and you will quote everything I say
    • USA
I think AIM one can utilize just names, I'd double check though
Re: JNP's Thread
#58  September 23, 2015, 10:59:44 pm
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  • I am hilarious
  • and you will quote everything I say
    • USA
Re: JNP's Thread
#59  September 23, 2015, 11:36:09 pm
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I'll look for a Skype icon with transparency. I made it so you put your YouTube channel not the user. That's why me and Xan were talking about the gibberish earlier as it displayed the channel url which is numbers and letters.

I'm not a big you tube person so which do people prefer to use? Channel or username?
Re: JNP's Thread
#60  September 23, 2015, 11:46:56 pm
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I'm fairly certain names change more often than channel URLs. I'm ambivalent either way but eh I like how it is bc I don't have to change anything.
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: JNP's Thread
#61  September 24, 2015, 04:05:10 am
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  • :thinking:
    • Guatemala
Yo, JNP can you kill some of the boxes on 'Attachments and other options' or do we need Valodim for that?
Re: JNP's Thread
#62  September 24, 2015, 08:16:29 pm
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Got rid of the attachment section.
Re: JNP's Thread
#63  September 26, 2015, 12:41:07 am
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YES, YOU MADE THE LEN AVATAR COME BACK TEMPORARILY!
Re: JNP's Thread
#64  September 26, 2015, 12:53:37 am
  • ******
  • 90's Kawaii
  • :thinking:
    • Guatemala
Re: JNP's Thread
#65  September 26, 2015, 05:18:27 am
  • ******
    • www.justnopoint.com/
Re: JNP's Thread
#66  September 26, 2015, 05:20:09 pm
  • ******
  • I am hilarious
  • and you will quote everything I say
    • USA
Re: JNP's Thread
#67  October 07, 2015, 04:32:21 am
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    • www.justnopoint.com/
Re: JNP's Thread
#68  October 07, 2015, 04:42:20 am
  • ******
  • I am hilarious
  • and you will quote everything I say
    • USA
That's actually what it defaults to if you add in simply your username. I know it's supposed to be /user instead
Re: JNP's Thread
#69  October 07, 2015, 04:44:05 am
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You must have missed where I explained that you don't go by username, You go by channel link.
I'll look for a Skype icon with transparency. I made it so you put your YouTube channel not the user. That's why me and Xan were talking about the gibberish earlier as it displayed the channel url which is numbers and letters.

I'm not a big you tube person so which do people prefer to use? Channel or username?

Re: JNP's Thread
#70  October 07, 2015, 05:06:32 am
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  • and you will quote everything I say
    • USA
Don't mind me I'm a derp~
Re: JNP's Thread
#71  October 07, 2015, 04:15:03 pm
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I updated the FAQ to include the newest versions of Fighter Factory direct links. Added the Linux version too.

Also added a child board Added a link in The MUGEN Docs Master Thread to MUGEN Class that directs to the MUGEN 1.0 Docs that are being edited to include links to MUGEN Class threads and more info.
Please direct feedback about the altered Docs here
Last Edit: October 07, 2015, 05:19:14 pm by Just No Point
Re: JNP's Thread
#72  October 08, 2015, 10:02:26 pm
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I'm looking for a volunteer to help update the MFG FaceBook page. Me and Iced are horrible at it. I don't really FB much anyway.

PM me if you're interested and I'll talk with Iced to dicuss who we may want to do it. I'll keep this request open for a week.
Re: JNP's Thread
#73  October 09, 2015, 03:29:05 pm
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http://mugenguild.com/forum/mlist
Sort area of the members page is all shoved off to one side and looks like a mess. Dunno if you can fix that
Got a hold of Val and this is finally fixed.

He also sorted the icons for 1.0+ releases and found releases so they should be a lot easier to deal with now!

All that's left on this list is to update board icons but at the moment it's not a huge priority to me what with the MUGEN Class and my WIPs currently but I'll get to it soon.
Re: JNP's Thread
#74  October 11, 2015, 09:30:02 am
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Hope I'm not too critical on the skype icon, but the one we have as of currently has a black outline (along with some parts cutted off). May I suggest looking for a good one without black outlines and that's not cut off? (The previous icon was fine, aside from the "no transparency" thing)
Re: JNP's Thread
#75  October 11, 2015, 11:33:17 am
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Give me what you want :p
Re: JNP's Thread
#76  October 11, 2015, 11:57:17 am
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    • USA
    • Skype - TatariZane2009
Here are some samples:







Re: JNP's Thread
#77  October 11, 2015, 05:24:15 pm
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Re: JNP's Thread
#78  October 11, 2015, 05:32:00 pm
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2.
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: JNP's Thread
#79  October 11, 2015, 06:00:07 pm
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2 for me.
Re: JNP's Thread
#80  October 11, 2015, 07:40:30 pm
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I like 3
Re: JNP's Thread
#81  October 11, 2015, 11:06:51 pm
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2
Re: JNP's Thread
#82  October 12, 2015, 12:19:29 am
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2 it is.
Re: JNP's Thread
#83  October 13, 2015, 08:01:07 pm
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So are you able to make it so that pointless "leave a redirection topic" box isn't checked automatically whenever you move a topic. Cleaning up redirection topics is annoying lol.
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: JNP's Thread
#84  October 13, 2015, 08:20:32 pm
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I didn't see anything to tweak that but I may still find something. I'll keep looking.

I did find something to hopefully make the post length limit not as bad.
"Maximum allowed post size
0 = no maximum, but hard coded limit of 1 MBytes will take effect"

@N.: this may help you out? I set it to zero

N.

Re: JNP's Thread
#85  October 13, 2015, 10:54:20 pm
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It does.  I was able to combine all three of my posts into one 2 of my posts into one.  It didn't tell me I couldn't add any more, and it cut short.  Still, it's more than I had.

Thanks.
1 Last Updated: 4/19/23
2 Last Updated: 1/16/21
3 Last Updated: 04/20/23
4 Last Updated: 7/16/17
Last Edit: October 14, 2015, 03:32:21 am by N.
Re: JNP's Thread
#86  October 15, 2015, 03:49:00 pm
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Regarding the Membergroups issue

Code:
[list][li][url=http://mugenguild.com/forum/topics/membergroups-staff-members-62284.0.html#post_donator][img]http://mugenguild.com/forum/Themes/mfg/images/stars/star_big_silver.gif[/img]Donator[/url][/li]
[li][url=http://mugenguild.com/forum/topics/membergroups-staff-members-62284.0.html#post_contributor][img]http://mugenguild.com/forum/Themes/mfg/images/stars/star_big_purple.gif[/img]Contributor[/url][/li]
[li][url=http://mugenguild.com/forum/topics/membergroups-staff-members-62284.0.html#post_cotm][img]http://mugenguild.com/forum/Themes/mfg/images/stars/cotm.png[/img]CoTM Winner[/url][/li]
[li][url=http://mugenguild.com/forum/topics/membergroups-staff-members-62284.0.html#post_coty][img]http://mugenguild.com/forum/Themes/mfg/images/stars/coty.png[/img]CoTY Winner[/url][/li]
[li][url=http://mugenguild.com/forum/topics/membergroups-staff-members-62284.0.html#post_sotq][img]http://mugenguild.com/forum/Themes/mfg/images/stars/sotm.png[/img]Contributor[/url][/li]
[li][url=http://mugenguild.com/forum/topics/membergroups-staff-members-62284.0.html#post_network][img]http://mugenguild.com/forum/Themes/mfg/images/stars/star_big_aqua.gif[/img]MFG Network Member[/url][/li]
[li][url=http://mugenguild.com/forum/topics/membergroups-staff-members-62284.0.html#post_mod][img]http://mugenguild.com/forum/Themes/mfg/images/stars/star_big_lime.gif[/img]Moderator[/url][/li]
[li][url=http://mugenguild.com/forum/topics/membergroups-staff-members-62284.0.html#post_gmod][img]http://mugenguild.com/forum/Themes/mfg/images/stars/star_big_blue.gif[/img]Global Moderator[/url][/li]
[li][url=http://mugenguild.com/forum/topics/membergroups-staff-members-62284.0.html#post_founder][img]http://mugenguild.com/forum/Themes/mfg/images/stars//star_big_red.gif[/img]Mugen Guild Founder[/url][/li]
[li][url=http://mugenguild.com/forum/topics/membergroups-staff-members-62284.0.html#post_admin][img]http://mugenguild.com/forum/Themes/mfg/images/stars//star_big_red.gif[/img]Administrator[/url][/li][/list]

Don't know where to get the Founder star.
Last Edit: October 15, 2015, 07:14:26 pm by MangoBox
Re: JNP's Thread
#87  October 27, 2015, 09:20:20 pm
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Seems we had another hidden tag.

[nobbc][/nobbc]
example
The above tag is an example of me using said tag. This makes it so the forum doesn't convert the bbc to tags. Added to 1st post and faq
Re: JNP's Thread
#88  October 27, 2015, 11:48:27 pm
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Re: JNP's Thread
#89  October 27, 2015, 11:49:16 pm
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Redirect topics are an eyesore anyways.
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: JNP's Thread
#90  October 28, 2015, 01:38:20 pm
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Sadly I never found an option to do anything about those. I can't tweak them or remove them. I'll have to ask Val but for right now he's stuck on a boat.
Re: JNP's Thread
#91  October 29, 2015, 06:36:23 pm
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Re: JNP's Thread
#92  October 29, 2015, 06:45:57 pm
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It's more than that.

When GOD964's post is in the thread it's a double post. When I delete the duplicate it deletes both posts and displays HQ's post in thread. GOD964's becomes a single post in the dump. I move the single post back and HQ's is gone but the GOD964 double post is back o_O


I wonder if they are related. I'll have to try and get Val to take a look.
Re: JNP's Thread
#93  October 29, 2015, 06:53:19 pm
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I wasn't having illusions then, all of that really happened.
Re: JNP's Thread
#94  October 31, 2015, 12:21:20 pm
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I don't know if I'm okay with asking this question, but, since I'm a moderator in the Graphics board, can I be a report solver (or whatever you call it)?
Re: JNP's Thread
#95  October 31, 2015, 02:08:11 pm
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Sure. Please only solve reports from the board that you moderate though. You've got it.
Re: JNP's Thread
#96  October 31, 2015, 03:15:44 pm
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Ok, thanks.
Re: JNP's Thread
#97  December 01, 2015, 06:47:35 am
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So, i'm doing stuff in the dev help board again, sorta. Not as much as before but nevertheless, posting. I still don't want to be a mod in any way shape or form. Just noticed i still have the rights. Please take them away from me, i don't want them.

I imagine i had moderator rights alongside gmod. Gmod doesn't expunge mod. Please expunge my mod rights.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: JNP's Thread
#98  December 01, 2015, 01:31:36 pm
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Didn't even know you still had mod status there. Removed
Re: JNP's Thread
#99  December 01, 2015, 11:27:36 pm
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So now that I'm learning more and more coding I've been trying to think of more ways to improve finding and sharing knowledge around the forums. I have some ideas but no real plan on which way or what might be the best way to organize.

Some ideas are
Make filter icons for
Sprite making tutorials
CS tutorials
Data Mining tutorials
Sprite ripping tutorials
Character creation tutorials
Stage Creation tutorials
Motif creation tutorials
Coding tutorials

I considered combining the Code Library with the Tips-n-tuts board

But I'm sorta leaning on something from the following instead

Idea 1:
Make game or series specific filter tags
IE: These could be used to make more specific code threads. If I went this way non specific stuff would probably be put in the tips/tuts board with it's own filter icon.
For example: Street Fighter Alpha tag would have character or system threads

So there would be a thread just called Ryu or SFA Ryu or something like that.
In this thread a user could post coding snippets for Ryu's attacks.
A system thread could have code snippets for the mechanics of SFA games.


Idea 2:
Move specific mega threads and/or maybe filters?

This one would be much more generic. Threads are meant to be added to over time.
Examples:
A thread for projectiles. Like, post 1 could be a simple fireball like Ryu's. Post 2 could be one like Geese's. Maybe an air fireball. Sakura's charge fireball.
Or if they shouldn't be mega threads perhaps a projectiles filter tag.

In game mechanics thread(s) and/or filters.

Before match, dragon punch type moves, movement , etc.

Probably just some filter icons for this idea would work.

Ideas, suggestions?

To note that I intend to start adding to said boards more myself soon. I'd like to post and explain things like corner push coding, buffering systems, groove set ups, etc
Re: JNP's Thread
#100  December 01, 2015, 11:32:15 pm
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Maybe try a mix of Ideas 1 and 2, like: a thread for projectile moves/anti air/dash attacks (does Tatsumaki Senpyukyaku fall under this category?), and have threads for attacks like........ Akuma's Teleport or the Shun Goku Satsu, or Ryu's Evil Transformation from MvC one or something or the D-Attack feature from NGBC (that is if someone ever made it, just an example here). Make it a mix between general threads and specific threads, IMHO.

Actually all the ideas you have so far sound awesome! I'm really excited to see how you plan to go about all of this. Going to actually keep an eye on this thread, hopefully I can contribute to something in my field! :)

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Re: JNP's Thread
#101  December 01, 2015, 11:36:18 pm
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In either event I'll need to have a lot of stuff prepared to share so I can get the ball rolling.  This stuff isn't going to all of a sudden get ppl more interested by itself.

Even considering some kind of quarterly "Best of" board and/or award for the most useful contributions to the boards.

Also I need to add an sff/air filter icon to Resource Releases I think
Re: JNP's Thread
#102  February 12, 2016, 04:07:32 pm
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Added a new Filter Icon and sticky to the Resources releases board. Think of it as similar to how MFFA has their char specific threads for MUGEN releases except in sprite form.

What is the Character Sprites Archive and what does the icon mean?

This is an idea to expand the Sprite Expansion thread and make it easier to find sprites and edits and to keep them all in 1 location.

Each thread should be dedicated to a single character and a single style. For example Ryu could have a thread dedicated to collecting his SFA, Marvel style sprites. He could have a CVS styled thread, a SF3 thread, etc.

Anyone may add sprites and edits they have found or made. Be sure to credit if possible.

I'll look weekly to check and see what threads are added with this icon and update this list. I will also back up everything to my server so if something goes down it won't be lost.

Feedback, questions or concerns?

To simplify this I'm not going to list an order. Use ctrl+F to see if the character you want is listed yet.

Blackheart - Marvel VS style
Re: JNP's Thread
#103  February 12, 2016, 05:16:26 pm
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I think it's a great idea. The Blackheart thread pretty much had me convinced. :2thumbsup:
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Re: JNP's Thread
#104  February 12, 2016, 07:21:07 pm
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Don't think you have to be as exhaustive as I was either. If someone just had some edits they want to throw to start a thread that's fine. Either another or myself can simply add sprite packs, etc to the thread later.

I do figure I'll be the primary person making these threads but hopefully it can catch on better :)
Re: JNP's Thread
#105  February 20, 2016, 07:13:20 pm
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Re: JNP's Thread
#106  February 20, 2016, 08:24:13 pm
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Where do you want it moved? I can do it.
Re: JNP's Thread
#107  February 21, 2016, 06:38:19 am
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Re: JNP's Thread
#108  February 21, 2016, 10:45:14 am
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Done. Thank you.
I left a link on the Master List too.

@Jesuszilla: in your post (the first post) there's an image that I don't have and is no longer available. Can you reupload it please? I recall it was a spritesheet with Pocket sprites, not sure though.
Re: JNP's Thread
#109  February 22, 2016, 12:59:33 am
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I think Iced has that.
Re: JNP's Thread
#110  February 22, 2016, 01:06:38 am
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I dont recall what it was, can i get some clues about the content?
Re: JNP's Thread
#111  February 22, 2016, 01:07:13 am
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Was pocket sprites showing off color separation, showing how you could have a character with a shirt and without a shirt, etc.
Re: JNP's Thread
#112  February 22, 2016, 01:14:35 am
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OOOh, probably that namor sheet I made with some examples.
Wait wait.

was  it something like this?
Re: JNP's Thread
#113  February 22, 2016, 01:28:02 am
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Yep, that's it!
Re: JNP's Thread
#114  February 22, 2016, 06:57:15 pm
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Re: JNP's Thread
#115  February 22, 2016, 07:06:20 pm
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Re: JNP's Thread
#116  March 16, 2016, 01:34:03 am
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We've added Orochi Gill as a GMod. Welcome him in the typical fashion!
Re: JNP's Thread
#117  March 16, 2016, 02:45:05 am
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About time!
Re: JNP's Thread
#118  March 18, 2016, 12:59:20 pm
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Congrats, guy that I don't know with the cute girl avis! :3
Re: JNP's Thread
#119  March 22, 2016, 03:35:25 pm
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Wow how did I miss this :innocent:

tyvm
Re: JNP's Thread
#120  April 11, 2016, 11:19:14 pm
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Re: JNP's Thread
#121  July 14, 2016, 05:11:20 pm
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JNP: the icon for AIM for user profiles is broken
Re: JNP's Thread
#122  July 14, 2016, 07:43:05 pm
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This looks like it'll be a "browse mfg on my phone only" day. So if I take too long to fix this I may have forgotten. Be sure to remind me.
Re: JNP's Thread
#123  July 27, 2016, 09:01:25 pm
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fixed
Re: JNP's Thread
#124  September 01, 2016, 03:10:19 pm
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I've noticed we don't have Penguin smileys from MUGEN China. This must be corrected!!! Gimme penguins!
Re: JNP's Thread
#125  September 02, 2016, 01:20:07 am
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One thing I noticed for the motion feature is that it's missing a few specific icons.

I.e. (the only one I noticed actually): you have , and , but you don't have a regular ("any punch" or "any kick") icon.
Re: JNP's Thread
#126  September 02, 2016, 01:58:09 am
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:fpeng:
:mpeng:
:ridin:
:tbpeng:
:emopeng:
:lpeng:
:clpeng: GOOD
:bowpeng:
:pisspeng:
:rpeng:

There's even more at the Pesoguin site.
Re: JNP's Thread
#127  September 13, 2016, 12:45:22 am
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Re: JNP's Thread
#128  October 16, 2016, 10:10:06 pm
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Would it be possible to get a Discord profile icon please?
Re: JNP's Thread
#129  October 16, 2016, 10:42:18 pm
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Can we have collapsible menu along with that please? too many icons ruin the forum layout (see^)
Re: JNP's Thread
#130  October 16, 2016, 11:03:24 pm
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LOL OROCHIGILL'S ICONS


and add the fucking penguins already
Re: JNP's Thread
#131  October 23, 2016, 04:29:31 am
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Can we have collapsible menu along with that please? too many icons ruin the forum layout (see^)
Looks fine on my end. I can't add it anyway. I may be able to make some profile specific though so I'll look into that.

and add the fucking penguins already
I need to get back to renaming them. That's been the whole hold up :P

Also noting that we downsized the staff some. The following have been a great help as mods and will be missed.

c001357, PersonMan, Umezono, and Hoshi.

Thank you guys for all you've done for the staff and keep being great assets to the community! :)
Re: JNP's Thread
#132  January 03, 2017, 09:30:23 pm
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Well, you may or may not have known but I've been semi away from admin work a bit. Or at least a much smaller capacity than usual. I was wrapping up my 1st release for a X-mas deadline which I am happy to say I achieved. And while I still have projects to work on I won't be spending every free moment on them.

This means I'm going to try to do some stuff around here again. I have some things already in the works, I need to finish adding all those penguin smileys cause we all know that's priority essentials! We will be opening our own Archive soon that will be similar to MFFA's mega threads and will actually host offline works.

I intend to get a hold of Valodim again and get him to finally show me how to upgrade the forum. We need more social features, notifications, and general phone support. We already dabble in an aged and dying engine/genre. Might as well not do the same in how we communicate!

I want to get back involved in MUGEN Class. I have good stuff to share there with my new knowledge.

And I want to expand what we discuss to be more than just MUGEN. I think we should push support for Ikemen more and merge the Ikemen projects, releases, etc with the MUGEN one. Currently we use filter Icons so they would get their own. If I can get us upgraded I hope to get rid of icons and go to a full tag system.

Once @Achilleon: releases his fighter maker project I'd like to integrate it as well.
Re: JNP's Thread
#133  January 04, 2017, 05:47:00 am
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Full tag system... like hashtags?
Re: JNP's Thread
#134  January 04, 2017, 05:57:50 am
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Yessir
EDIT: Wait, no I mean [tag] I got mixed up
Re: JNP's Thread
#135  January 04, 2017, 04:23:51 pm
  • *
Re: JNP's Thread
#136  January 04, 2017, 11:23:10 pm
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Oh

Spoiler, click to toggle visibilty
Re: JNP's Thread
#137  January 17, 2017, 09:21:45 pm
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You may have noticed some downtime. Valodim has moved the site to a simpler server structure and we have working https again!

This is to make the transfer back to vanilla SMF easier so that we can get new forum mods and features! More work to come soon, that's it for today.
Re: JNP's Thread
#138  October 06, 2017, 08:22:47 am
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I believe this is the right place to post this regarding some issue with the avatars:
i had the same problem when i tried to update my avatar a few weeks ago and noticed what the problem was. if you try to use a link with "https://" at the begining it won't display your avatar so you have to change it to just "http://"

so in this case what you have to do is change:
https://orig00.deviantart.net/c7a6/f/2017/036/b/b/bb357aee7968893286c6dc6f576a4479-daxzu3j.png

to:
http://orig00.deviantart.net/c7a6/f/2017/036/b/b/bb357aee7968893286c6dc6f576a4479-daxzu3j.png

and it should work, try it out.
Re: JNP's Thread
#139  May 08, 2019, 10:57:17 pm
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sorry for the 1 year bump but i got a idea why not add a signature tag similiar to [avatar][/avatar] and yes i know that's kinda obvious question, but you know what i mean.
Re: JNP's Thread
#140  May 08, 2019, 11:40:42 pm
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For what reason though? The avatar tag isn't even used all that much; Valodim was probably 95% of the use it got.
Re: JNP's Thread
#141  May 09, 2019, 12:12:34 am
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One of the very last things he implemented before disappearing...and it was just so he could show off all his fucking brony avatars.
Re: JNP's Thread
#142  May 09, 2019, 04:46:43 pm
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We had a lot of fun with pikachu guy back then.