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[Theme Thread] DBFC/UNIB Sprite Thread (Read 52381 times)

Started by Walruslui, April 05, 2015, 03:21:19 pm
Re: [Theme Thread] DBFC/UNIB Sprite Thread
#81  November 21, 2016, 02:52:27 pm
All these sprites are truly sublime, I wish I could create something of such quality.
As of now, I've only made 3 sprites : the first one being horrible, the second one being an edit of Linne, so I'll post the third one which is...
a sprite of sans.



Took part of the posture from Linne and Vatista's hand, and tried to redesign the whole thing to remake sans' clothings, head,...
Eventually, laziness took over me and thus, there are shadows missing and weird palette choices.
I acknowledge I truly need improvement, so I'm open to any source of tutorial or theory one may suggest.
Also, I use GIMP.
Re: [Theme Thread] DBFC/UNIB Sprite Thread
#82  November 21, 2016, 04:08:26 pm
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I'm aware that you're prob new to the style (and maybe spriting too), but boy, where to begin:

-That is a very tall Sans. Shouldn't he be... idk, shorter?
-Looks like you just gave him a beer belly rather than how "fat" he usually looks in-source.
-Even though he's a skeleton, he somehow has manboobs. Maybe it's cause of how the chest part of his jacket is shaded, but still.
-Shoes are noticeably less detailed.
-Eyes made him look like a sad drunken skeleton.
-His teeth are not even in the right color.
-His hand is noticeably a bit small for him, even tho he's a skeleton.

If anything, I would suggest someone like Izaya to be a good use of reference for Sans.

I see that you got the pose (and jacket, tho you need to improve a lot on that) from him, but even then, he's a good ref for someone like Sans.
Re: [Theme Thread] DBFC/UNIB Sprite Thread
#83  November 21, 2016, 08:09:24 pm
"you're prob new to the style (and maybe spriting too)"  : Spriting at all ^^"
"-That is a very tall Sans. Shouldn't he be... idk, shorter?"  : May you believe it or not, I took Linne's intro pose as a reference, and Linne is already quite short. I thought it was sufficient, buuuuuuut maybe Tomoka's size would have fitted better.
"-Looks like you just gave him a beer belly rather than how "fat" he usually looks in-source.
-Even though he's a skeleton, he somehow has manboobs. Maybe it's cause of how the chest part of his jacket is shaded, but still."
  : I guess I'm just not good at making folds in clothes at all, but like in a critical state. XD Well the jacket sounded wide as it is, like a padded jacket but I didn't even manage to set that one up indeed :p
"-Shoes are noticeably less detailed." : Yep, laziness took the shades away.
"-Eyes made him look like a sad drunken skeleton."  : Should I have made them like 3x3 or 4x4 (rounded) squares ? Because that's the way he sounded in game, 
"-His teeth are not even in the right color."  : Yeah, I should have made them clearer. But then again, laziness... That really wasn't a joke, I really felt lazy at some point considering I took 6 hours to pull this out whereas I wish I was faster, even if quality should matter first or we end up like Requiem Final... Though I'm not that far away from it after all.
"-His hand is noticeably a bit small for him, even tho he's a skeleton."  : I won't deny it, I feel the same. Maybe because the hand was horizontally flat, but even then, with the big bones I've drawn for sans, it feels out of place.

Now surprisingly enough, I didn't take Izaya as a model for him. The lifted left arm was a late commitment as I was already doing the rest. I preferred taking Linne because of the size and thus the vertical proportions that were easier to respect.
Yep, guess I have a huge ton to learn then x) Thanks for the advice :)
Re: [Theme Thread] DBFC/UNIB Sprite Thread
#84  June 03, 2018, 04:49:07 am
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Quote
Warning: this topic has not been posted in for at least 30 days. Unless you're sure you want to reply, please consider starting a new topic.

Aw man! Dead already? Ah well! I'll just post it anyways!
Re: [Theme Thread] DBFC/UNIB Sprite Thread
#85  June 03, 2018, 06:31:02 am
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That  does not fit with the theme.
Re: [Theme Thread] DBFC/UNIB Sprite Thread
#86  June 03, 2018, 07:06:29 am
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Re: [Theme Thread] DBFC/UNIB Sprite Thread
#87  June 03, 2018, 07:22:47 am
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Well you are not exactly too wrong with the tones per color number (3 out of 5), but the body proportions and shading doesn´t fit all the style of the Topic IMO.
Also may want to darker that shading and outline since is barely notable.

Looks more like one of those TOON sprites instead of the anime kinda style.
Re: [Theme Thread] DBFC/UNIB Sprite Thread
#88  June 03, 2018, 10:48:03 pm
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Well you are not exactly too wrong with the tones per color number (3 out of 5), but the body proportions and shading doesn´t fit all the style of the Topic IMO.
Also may want to darker that shading and outline since is barely notable.

Looks more like one of those TOON sprites instead of the anime kinda style.

My apologies... I hope there's SOMEONE who can fix this chibi-like sprite to fit the anime style!
Re: [Theme Thread] DBFC/UNIB Sprite Thread
#89  June 03, 2018, 10:52:06 pm
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It's your sprite, why are you just expecting someone else to come along and fix it? Take initiative, take responsibility!
Re: [Theme Thread] DBFC/UNIB Sprite Thread
#90  June 03, 2018, 11:38:18 pm
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Re: [Theme Thread] DBFC/UNIB Sprite Thread
#91  June 04, 2018, 12:24:08 am
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Last Edit: June 04, 2018, 03:57:05 am by LoganMugenStuffs
Re: [Theme Thread] DBFC/UNIB Sprite Thread
#92  June 07, 2018, 11:29:25 pm
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I suggest you actually look at sprites in this style because your attempt bears no resemblance to the style whatsoever.
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Re: [Theme Thread] DBFC/UNIB Sprite Thread
#93  June 10, 2018, 12:23:18 am
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Re: [Theme Thread] DBFC/UNIB Sprite Thread
#94  June 10, 2018, 05:12:19 am
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no. i'm not going into the specifics on why it doesn't look good, i'll say this in a way you'll understand.

Try to study how the character designs look first before doing anything. Right now it's very apparent you do not know what you are doing in terms of this specific style.

 Try to practice art in general before tackling something like this.
Re: [Theme Thread] DBFC/UNIB Sprite Thread
#95  June 10, 2018, 08:12:07 pm
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no. i'm not going into the specifics on why it doesn't look good, i'll say this in a way you'll understand.

Try to study how the character designs look first before doing anything. Right now it's very apparent you do not know what you are doing in terms of this specific style.

 Try to practice art in general before tackling something like this.

Welp, i failed! Shaderless version goes to the Finish-a-Sprite thread!
Re: [Theme Thread] DBFC/UNIB Sprite Thread
#96  June 10, 2018, 08:16:46 pm
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No, it does not. You post that sprite again, it gets trashed. You keep posting it, you get a time out. Either actually work on it or move on.
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Back to the streets from the East
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Back to me holding my piece
Anything working disturbing that peace
Will certainly meet the deceased, capiche?
Re: [Theme Thread] DBFC/UNIB Sprite Thread
#97  June 10, 2018, 08:20:14 pm
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Pin

Re: [Theme Thread] DBFC/UNIB Sprite Thread
#98  July 01, 2018, 10:30:05 am
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Uh is this still a dbfc style? Since is not kinda anime but:
Last Edit: July 01, 2018, 04:10:09 pm by Pin
Re: [Theme Thread] DBFC/UNIB Sprite Thread
#99  July 01, 2018, 10:45:23 am
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That´s actually a really good sprite.

If anything? He´s just too big but hey, that´s a irrelevant detail to be honest.

IMO the 2nd spike of the head "kinda" has too much shading (forgot how it´s called) but maybe more highlight but it´s too good already.
Re: [Theme Thread] DBFC/UNIB Sprite Thread
#100  July 01, 2018, 02:33:57 pm
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For some reason I can't see it, can you re-upload it?