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[GR style] Ten characters updated (11/25/21, Thanksgiving update) (Read 2704572 times)

Started by Ricepigeon, October 24, 2015, 09:09:53 pm
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Re: Flandre & Utsuho updated (03/16/17)
#161  March 17, 2017, 04:00:53 am
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Flandre & Utsuho updated

Flandre:
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03/16/17 - Version 2017.03.16
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- Fixed issue with anim 5160.
- Fixed inability to taunt.
Utsuho:
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03/16/17 - Version 2017.03.16
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- Fixed issue with anim 5160.
- Fixed IKEMEN-specific bugs on supers.
- Rocket Dive: Utsuho now gains defense increase during armor states.
Re: Koishi updated (03/18/17), Flandre & Utsuho updated (03/16/17)
#162  March 18, 2017, 04:38:01 am
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Koishi updated

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03/18/17 - Version 2017.03.18
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- Fixed issue with anim 5160.
- Fixed IKEMEN-related issues with superpauses.
- New Command Normal: 4y
Re: Yuyuko Saigyouji updated (03/19/17), Koishi Komeiji updated (03/18/17)
#163  March 19, 2017, 04:49:07 am
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Yuyuko updated

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03/19/17 - Version 2017.03.19
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- Fixed issue with anim 5160.
- Fixed some minor sprite errors.
- Last Word icons updated.
- Updated Spellcard Name handler.
- Ghost Sign "Ageless Dream": Removed. Replaced with Life Limit "Ticket to the Netherworld".
- "Sense of Cherry Blossom": Startup & damage drastically decreased. Buttons can now be held to delay the attack & increase damage.
Re: Yuyuko & Cirno updated (03/19/17), Koishi Komeiji updated (03/18/17)
#164  March 20, 2017, 04:11:55 am
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Cirno updated

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03/19/17 - Version 2017.03.19
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- Corrected minor sprite issues.
- Cirno now has a voice.
- "Icicle Fall": p2 power gain increased.
- "Perfect Freeze": p2 power gain increased.
- "Great Crusher: p2 power gain increased.
Re: Yuyuko & Cirno updated (03/19/17), Koishi Komeiji updated (03/18/17)
#165  March 20, 2017, 08:53:49 am
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Would you make a separate folder inside the characters to be compatible for the Add004 Lifebars?
Re: Marisa & Flandre updated (03/21/17), Yuyuko & Cirno updated (03/19/17)
#166  March 21, 2017, 04:48:33 am
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Marisa & Flandre updated

Marisa:
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03/21/17 - Version 2017.03.21
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- Fixed minor sprite errors.

Flandre:
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03/21/17 - Version 2017.03.21
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- Color corrected multiple palettes.
- 3 new palettes.
- Flandre now has a voice.
Re: Marisa, Flandre, & Yuyuko updated (03/21/17), Cirno updated (03/19/17)
#167  March 22, 2017, 12:47:55 am
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Yuyuko updated

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03/21/17 - Version 2017.03.21
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"Ticket to the Netherworld": Fixed graphical bug on wisps.
Re: Byakuren updated (03/25/17), Marisa, Flandre, & Yuyuko updated (03/21/17)
#168  March 26, 2017, 04:40:16 am
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Byakuren updated

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03/25/17 - Version 2017.03.25
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- "Master of Buddhist Cosmology": Fixed bug where p2 would get stuck infinitely.
- "Master of Buddhist Cosmology": Damage dampening on first hit now a static 70%.
- "Master of Buddhist Cosmology": Chip damage increased.
Re: Utsuho updated (03/28/17), Byakuren updated (03/25/17)
#169  March 28, 2017, 06:40:21 am
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Utsuho updated

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03/28/17 - Version 2017.03.28
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- Fixed sprite palette errors.
- Control Rod: Fixed hitbox placement on downward Air level 3 charge.
- Flare Up: Fixed bug where Klaxon sound wasn't playing on maximum charge.
Re: Reimu updated (03/29/17), Utsuho updated (03/28/17)
#170  March 30, 2017, 04:06:08 am
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Reimu updated

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03/29/17 - Version 2017.03.29
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- Fixed minor sprite issues.
- "Fantasy Heaven": Reimu now immediately cancels into the super activation when 7th orb is lit.
- "Fantasy Heaven": Startup after superpause increased by 7f.
Re: Hong Meiling updated (03/30/17), Reimu updated (03/29/17)
#171  March 31, 2017, 04:50:27 am
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Hong Meiling updated

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03/30/17 - Version 2017.03.30
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- Fixed minor sprite issues.
- "Fierce Tiger's Inner Strength": Minimum Power requirement reduced to 1500.
- "Fierce Tiger's Inner Strength": Buff duration now dependent on Power consumed.
- "Fierce Tiger's Inner Strength": Now displays a timer.
Re: Hong Meiling updated (03/30/17), Reimu updated (03/29/17)
#172  March 31, 2017, 05:34:14 pm
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Umm, I think you need to fix this.
Mei-Ling's medium attack seem to send the second player under the screen.
Re: Hong Meiling updated (03/30/17), Reimu updated (03/29/17)
#173  March 31, 2017, 07:09:12 pm
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Attack seems to work as intended on my end. Was there anything else prior to using her standing medium that may have contributed to this?
Re: Hong Meiling updated (03/30/17), Reimu updated (03/29/17)
#174  March 31, 2017, 07:12:13 pm
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It happens to me too it's for characters with no automatic air recovery.
Re: Hong Meiling updated (03/30/17), Reimu updated (03/29/17)
#175  March 31, 2017, 07:14:23 pm
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I find that odd because the custom state she sends p2 into is hardcoded to go into their air recovery state at the peak of the launch. Still looking into it.
Last Edit: March 31, 2017, 07:23:45 pm by Ricepigeon
Re: Yuyuko Saigyouji updated (04/05/17), Hong Meiling updated (03/30/17)
#176  April 06, 2017, 02:34:45 am
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Yuyuko rebalancing update

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04/05/17 - Version 2017.04.05
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- j.5y: Power gains adjusted.
- j.5z: Power gains adjusted.
- j.2z: P2 power gain decreased.
- Throw: fixed bug where power gains were not being applied.
- Eternal Wandering: P2 power gains decreased.
- Light of the Undead: P2 power gains decreased.
- Butterfly Dream Dance: Power gains adjusted.
- Butterfly Dream Dance [Z version]: Yuyuko now goes into active frames immediately after phasing through an opponent.
- Reverse Screens: Power gains adjusted.
- Ghost Butterfly: P2 power gains increased.
- "Ticket to the Netherworld": Explosion is now unblockable.
Re: Ichirin Kumoi updated (04/07/17), Yuyuko Saigyouji updated (04/05/17)
#177  April 08, 2017, 04:06:43 am
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Ichirin updated

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04/07/17 - Version 2017.04.07
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- Fixed gamebreaking glitch if opponent is KOed by some of Unzan's attacks.
Re: Sakuya Izayoi updated (04/10/17), Ichirin Kumoi updated (04/07/17)
#178  April 11, 2017, 01:47:06 am
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Sakuya updated

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04/10/17 - Version 2017.04.10
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- Bounce/No-bounce [Y version]: Recovery frames increased by 5f.
- Bounce/No-bounce: Can no longer be used if knives are already on screen outside of Sakuya's World.
Re: Yuuka Kazami updated (04/12/17), Sakuya Izayoi updated (04/10/17)
#179  April 12, 2017, 06:21:01 am
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Yuuka updated

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04/12/17 - Version 2017.04.12
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- Fixed bug on some grabs that would prevent opponent from getting up if Yuuka is hit.
Re: Lie Meiling updated (04/13/17), Yuuka Kazami updated (04/12/17)
#180  April 14, 2017, 03:06:28 am
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Lie Meiling updated

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04/13/17 - Version 2017.04.13
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- Fixed minor sprite issues.
- Minimum damage scaling on Specials decreased (15%->10%).
- Walk Speeds slightly decreased.
- 5x: Damage decreased, proration reduced.
- 2x: Damage decreased.
- 5y: Proration decreased.
- 2y: Proration decreased.
- 5z: Proration decreased.
- 2z: Proration decreased.
- 6z: Can no longer hit opponents out of air recovery.
- j5x: Proration decreased.
- j5y: Proration decreased.
- j2y: Proration decreased.
- Seven Star Sword: Projectiles are now destroyed when Lie Meiling is hit after release.
- Four Star Sword: Projectiles are now destroyed when Lie Meiling is hit after release.
- Descending Dragon Slam: Groundbounce velocity reduced.
- Black Dragon Rising: Damage reduced.
- Monochrome Hurricane: Proration decreased.
- Youkai Flip (Slide): Damage decreased (100->90).
- Youkai Flip (Palm): Damage decreased (80->75).
- Youkai Flip (Throw): Damage decreased (126->118).
- Strike Sign "Roc's Fist": Corrected bug where damage proration was not applied correctly.