Flandre & Utsuho updatedFlandre:Quote=====================================03/16/17 - Version 2017.03.16=====================================- Fixed issue with anim 5160.- Fixed inability to taunt.Utsuho:Quote=====================================03/16/17 - Version 2017.03.16=====================================- Fixed issue with anim 5160.- Fixed IKEMEN-specific bugs on supers.- Rocket Dive: Utsuho now gains defense increase during armor states.
Koishi updatedQuote=====================================03/18/17 - Version 2017.03.18=====================================- Fixed issue with anim 5160.- Fixed IKEMEN-related issues with superpauses.- New Command Normal: 4y
Yuyuko updatedQuote=====================================03/19/17 - Version 2017.03.19=====================================- Fixed issue with anim 5160.- Fixed some minor sprite errors.- Last Word icons updated.- Updated Spellcard Name handler.- Ghost Sign "Ageless Dream": Removed. Replaced with Life Limit "Ticket to the Netherworld".- "Sense of Cherry Blossom": Startup & damage drastically decreased. Buttons can now be held to delay the attack & increase damage.
Cirno updatedQuote=====================================03/19/17 - Version 2017.03.19=====================================- Corrected minor sprite issues.- Cirno now has a voice.- "Icicle Fall": p2 power gain increased.- "Perfect Freeze": p2 power gain increased.- "Great Crusher: p2 power gain increased.
Marisa & Flandre updatedMarisa:Quote=====================================03/21/17 - Version 2017.03.21=====================================- Fixed minor sprite errors.Flandre:Quote=====================================03/21/17 - Version 2017.03.21=====================================- Color corrected multiple palettes.- 3 new palettes.- Flandre now has a voice.
Yuyuko updatedQuote=====================================03/21/17 - Version 2017.03.21====================================="Ticket to the Netherworld": Fixed graphical bug on wisps.
Byakuren updatedQuote=====================================03/25/17 - Version 2017.03.25=====================================- "Master of Buddhist Cosmology": Fixed bug where p2 would get stuck infinitely.- "Master of Buddhist Cosmology": Damage dampening on first hit now a static 70%.- "Master of Buddhist Cosmology": Chip damage increased.
Utsuho updatedQuote=====================================03/28/17 - Version 2017.03.28=====================================- Fixed sprite palette errors.- Control Rod: Fixed hitbox placement on downward Air level 3 charge.- Flare Up: Fixed bug where Klaxon sound wasn't playing on maximum charge.
Reimu updatedQuote=====================================03/29/17 - Version 2017.03.29=====================================- Fixed minor sprite issues.- "Fantasy Heaven": Reimu now immediately cancels into the super activation when 7th orb is lit.- "Fantasy Heaven": Startup after superpause increased by 7f.
Hong Meiling updatedQuote=====================================03/30/17 - Version 2017.03.30=====================================- Fixed minor sprite issues.- "Fierce Tiger's Inner Strength": Minimum Power requirement reduced to 1500. - "Fierce Tiger's Inner Strength": Buff duration now dependent on Power consumed.- "Fierce Tiger's Inner Strength": Now displays a timer.
Umm, I think you need to fix this.Mei-Ling's medium attack seem to send the second player under the screen.
Attack seems to work as intended on my end. Was there anything else prior to using her standing medium that may have contributed to this?
I find that odd because the custom state she sends p2 into is hardcoded to go into their air recovery state at the peak of the launch. Still looking into it.
Yuyuko rebalancing updateQuote=====================================04/05/17 - Version 2017.04.05=====================================- j.5y: Power gains adjusted.- j.5z: Power gains adjusted.- j.2z: P2 power gain decreased.- Throw: fixed bug where power gains were not being applied.- Eternal Wandering: P2 power gains decreased.- Light of the Undead: P2 power gains decreased.- Butterfly Dream Dance: Power gains adjusted.- Butterfly Dream Dance [Z version]: Yuyuko now goes into active frames immediately after phasing through an opponent.- Reverse Screens: Power gains adjusted.- Ghost Butterfly: P2 power gains increased.- "Ticket to the Netherworld": Explosion is now unblockable.
Ichirin updatedQuote=====================================04/07/17 - Version 2017.04.07=====================================- Fixed gamebreaking glitch if opponent is KOed by some of Unzan's attacks.
Sakuya updatedQuote=====================================04/10/17 - Version 2017.04.10=====================================- Bounce/No-bounce [Y version]: Recovery frames increased by 5f.- Bounce/No-bounce: Can no longer be used if knives are already on screen outside of Sakuya's World.
Yuuka updatedQuote=====================================04/12/17 - Version 2017.04.12=====================================- Fixed bug on some grabs that would prevent opponent from getting up if Yuuka is hit.
Lie Meiling updatedQuote=====================================04/13/17 - Version 2017.04.13=====================================- Fixed minor sprite issues.- Minimum damage scaling on Specials decreased (15%->10%).- Walk Speeds slightly decreased.- 5x: Damage decreased, proration reduced.- 2x: Damage decreased.- 5y: Proration decreased.- 2y: Proration decreased.- 5z: Proration decreased.- 2z: Proration decreased.- 6z: Can no longer hit opponents out of air recovery.- j5x: Proration decreased.- j5y: Proration decreased.- j2y: Proration decreased.- Seven Star Sword: Projectiles are now destroyed when Lie Meiling is hit after release.- Four Star Sword: Projectiles are now destroyed when Lie Meiling is hit after release.- Descending Dragon Slam: Groundbounce velocity reduced.- Black Dragon Rising: Damage reduced.- Monochrome Hurricane: Proration decreased.- Youkai Flip (Slide): Damage decreased (100->90).- Youkai Flip (Palm): Damage decreased (80->75).- Youkai Flip (Throw): Damage decreased (126->118).- Strike Sign "Roc's Fist": Corrected bug where damage proration was not applied correctly.