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Raishin-Mahhaken (Read 3771 times)

Started by IKEISLEGEND, January 07, 2017, 06:21:21 am
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Raishin-Mahhaken
New #1  January 07, 2017, 06:21:21 am
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Heres my yang cvs style with groove selection. If you find any bugs report them in this thread.  He only has one win pose.

I'll add his special intros when I update him and resize his port


Mvc2 Kirito Coming soon!

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Last Edit: January 22, 2017, 03:18:21 am by IKEISLEGEND
Re: Rishinmahaken
#2  January 07, 2017, 06:22:23 pm
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WOW MAN! This actually looks very good, i will check it out, thank you.
Come on...
Re: Rishinmahaken
#3  January 08, 2017, 03:25:54 pm
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Download link?
Re: Rishinmahaken
#4  January 08, 2017, 06:46:14 pm
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download link is in the video
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Re: Rishinmahaken
#5  January 09, 2017, 09:45:35 am
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Nice.I like Yang.Thanks.

Feedback
・tourouzan add attack command is difficult
・tenshin senkyutai can't full hit especially corner
・blocking sprite is Yun's
・blocking effect's color is strange
・Yang's custom combo sprite is none
Re: Rishinmahaken
#6  January 09, 2017, 07:55:19 pm
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I added a custom combo sprite for him. I fixed his blocking/parry sprite. I also made his rekkas easier to do. His Tenshi-Senkyuutai super is not supposed to hit fully in the corner. Thank you for your feedback
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Re: Rishinmahaken
#7  January 10, 2017, 11:23:06 am
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Thank you!!

But while air blocking,Yang freeze.
Re: Rishinmahaken
#8  January 10, 2017, 11:27:18 pm
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its been fixed thanks for the report
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Re: Rishinmahaken
#9  January 12, 2017, 09:56:56 am
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Thanks.But I feel tourouzan add attack command is difficult again.
And dodge sprite is always default color.
Re: Rishinmahaken
#10  January 17, 2017, 04:46:07 am
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It has to be timed right you cant mash that move. The dodge animation I made for him but I have to make six different pals for that one animation I will soon
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Re: Rishinmahaken
#11  January 22, 2017, 01:25:46 am
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Wow, this isn't as horrible as I thought it'd be for someone who can't even spell the fucking move names correctly (it's RAISHINmahakken). In fact, it's decent. Congratulations, it's better than about 80% of MUGEN creations as it stands!

  • Teleport is too slow.
  • Hitbox inconsistency. Many are fine, but some such as the stance and this:

    ... are bad. Do not use one bigass hitbox like that. It fucks up crossups. And ESPECIALLY avoid ugly gaps like that!
  • Speaking of crossups, his a.MK doesn't cross up like it should.
  • His rekka is very stiff. I can do Kame's on keyboard; I can barely do yours on a stick.
  • Hitvels are made up Warusaki3 crap. Base them on CvS2 values from Yun and cross-reference with their behavior in 3S. You won't regret it.
  • What is this "tiring" animation crap? Don't do that.
  • His s.MK doesn't lead to any juggle combos, which defeats the purpose of the move.
  • The "You can feel the calm before the storm..." message will overlap with mine. You didn't even base this off the patches I made for Warusaki3's stuff to fix this error, did you?
  • Don't use Warusaki's stuff as a base in general. It's outdated.

Also please credit Kame for the SFF as well as the portrait I made for him. I can tell they're both.


Overall, this has potential, but needs a lot of polish and some more research. Especially study how Capcom does ther CLSNs because some of these boxes just don't make any sense.
Re: Rishinmahaken
New #12  January 22, 2017, 03:11:36 am
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Ok his rekkas hitbox is cool the hit priority is not that high so if your jumping in with fierce or mid you will beat it but if your jumping in with dumb shit you will get it so its competitive. Ill bring down the difficulty on the rekkas more I thought it was good. waru's vels are varied from counter hits and normal hits thats why I used it, btw this is cvs2 not 3s. I forgot to make his s.mk juggle  into other attacts Ill fix that on the update thanks. I like the tiring anims the more detail the better I plan on including wake up anims in between rounds to make it look better. the announcer messages I did not updated due to rush release. Most of those CLSN are waru's due to rush release  im good at making CLSN boxes. Thanks for the feedback and thanks for recoding sagat too saved me a lot of work
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Last Edit: January 22, 2017, 07:40:09 pm by IKEISLEGEND