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Sans Boss Sprites (Sunsoft Style) by ScepterDPinoy (Read 20316 times)

Started by ShiroTori, June 11, 2017, 10:03:42 am
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Sans Boss Sprites (Sunsoft Style) by ScepterDPinoy
#1  June 11, 2017, 10:03:42 am
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Hey guys! As you may know, I've been working with ScepterDPinoy on various Mugen stages.

Scepter has recently completed sprites for a Sans boss character to go with the Judgement Hall stage we released a few weeks ago and he's looking for someone to code it for him.

Here are the sheets, which include guides on how his moves are supposed to work:
Spoiler, click to toggle visibilty

If you're interested in coding this character, Scepter can be reached via Skype or Discord.
Last Edit: June 12, 2017, 07:46:22 am by ShiroTori
Re: Sans Boss Sprites (Sunsoft Style) by ScepterDPinoy
#2  June 13, 2017, 02:18:04 pm
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Spoiler, click to toggle visibilty

Homina Homina Homina
Re: Sans Boss Sprites (Sunsoft Style) by ScepterDPinoy
#3  June 14, 2017, 12:13:44 am
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What was the point of reposting the sprite sheets?
Re: Sans Boss Sprites (Sunsoft Style) by ScepterDPinoy
#4  June 15, 2017, 01:59:12 am
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The spritesheets in the OP aren't full-size, whereas the reposted ones are.

Oh, I want a diagram. I fucking love diagrams.
Re: Sans Boss Sprites (Sunsoft Style) by ScepterDPinoy
#5  June 15, 2017, 03:20:44 am
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My bad, thanks for posting them in their proper size Yagoshi!
Re: Sans Boss Sprites (Sunsoft Style) by ScepterDPinoy
#6  June 17, 2017, 04:31:03 am
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Re: Sans Boss Sprites (Sunsoft Style) by ScepterDPinoy
#7  June 17, 2017, 04:50:22 am
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He blinks a bit too much in his idle animation.