Ok I'm really not sure what your var(40) is all about so I would change that first section of code to this to see how it goes. Remove the added semicolons to see if they are needed in front of the var(40) stuff.
[State 190, Change to Intro vs Violent]
type = ChangeState
;trigger1 = Enemy, var(40) = 1 <------ NOT SURE ABOUT THIS
;trigger1 = var(40) != 1 <------ NOT SURE ABOUT THIS
;trigger1 = NumEnemy <------ NOT SURE ABOUT THIS
;trigger1 = RoundNo = 1 && (!(TeamMode = Simul) && !(Enemy, TeamMode = Simul)) <------ PRETTY SURE THIS NEEDS A SEMICOLON
trigger1 = Enemy, AuthorName = "Phantom.of.the.Server&Jmorphman" && Enemy, Name = "Ken Masters"
value = 5971
Like I said you may need the first 3 lines of code so remove the semi colons if you do.