Terry's power dunk (Read 209 times)

Started by NecusX, January 13, 2020, 05:28:54 am
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Terry's power dunk
#1  January 13, 2020, 05:28:54 am
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Instead of his power dunk making the opponent go to the ground, for some weird reason it is floating, this also happens for his grab, any help is very appreciated
That will happen to you if you don't wear your seat belts, so make sure to wear your seat belts.
Re: Terry's power dunk
#2  January 14, 2020, 09:25:27 pm
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Your target may be being dropped. Use Debug, ctrl+d, to watch the values change. You'll notice when P2 is in a custom state the values will turn yellow. You can watch what animations they go into also, and look at the states and see if they're changing properly.

Is Terry using TargetBind or does it use PosSet/PosAdd to set where P2 is supposed to be?
There's a slight chance there's no VelSet = 0,0 also. So your hitdef could be making the pop up, and nothing's stopping them from floating.
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Re: Terry's power dunk
#3  January 14, 2020, 09:26:38 pm
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It's also worth it to tell us which Terry you're using.