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BORYEMA'S CHARACTER RELEASE THREAD - who's ready for updates and new releases?!? (Read 68521 times)

Started by Boryema, October 31, 2012, 06:58:53 pm
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Re: BORYEMA'S CHARACTER RELEASE THREAD
#41  June 19, 2013, 06:43:36 pm
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So I finally got around to test out your edits,
some feedback from a quick game play, before i go to bed.

Sol - grab has no hit spark after he headbutts you.

kY:
- Strong Kick has no hit spark
- jumping strong punch has no hit spark
- grab has not hit spark

I really like were this is going bro, please keep it up, they will definitely be solid with some more fine tuning
I will test some more once i get a chance.

thanks for the feedback, completely missed that, i'll fix it up asap

     Posted: June 19, 2013, 06:44:39 pm
I noticed something else on Ky, when you fight against him, he starts with all 3 bars, and no matter how many supers he uses it doesn't consume any power.

which palette was ky in?? if it was palette 12 (all black ex-mode) then yeah but if it was any other palette then there'd be a problem
Re: BORYEMA'S CHARACTER RELEASE THREAD
#42  June 20, 2013, 12:09:06 am
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I really dig your stuff man sweet good fun stuff!

now a few things i noticed with your ky

-There's an intro that was coded in with Sol originally and sol doesn't do anything he just stands there haha.

-The D,DF,F,a+b or "Ride the lightning" special is insta-kill. Idk if that was on purpose or not but yeah.

pretty fun character man keep it up!
My stages folder:
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Want a screenpack ported to ikemen? DM's open
Want a stage remade with parallax & possible super jump? DM's open
Re: BORYEMA'S CHARACTER RELEASE THREAD
#43  June 20, 2013, 12:18:04 am
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I really dig your stuff man sweet good fun stuff!

now a few things i noticed with your ky

-There's an intro that was coded in with Sol originally and sol doesn't do anything he just stands there haha.

-The D,DF,F,a+b or "Ride the lightning" special is insta-kill. Idk if that was on purpose or not but yeah.

pretty fun character man keep it up!


that would be "rising force" and yes it was on purpose

sol badguy & ky kiske updated, see first post

     Posted: June 20, 2013, 12:18:28 am
and i'll look into the intro where sol does nothing
Re: BORYEMA'S CHARACTER RELEASE THREAD
#44  June 20, 2013, 12:24:37 am
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My stages folder:
https://app.mediafire.com/g5pnpb2im4lqa

Want a screenpack ported to ikemen? DM's open
Want a stage remade with parallax & possible super jump? DM's open
Re: BORYEMA'S CHARACTER RELEASE THREAD
#45  June 20, 2013, 03:09:15 am
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Re: BORYEMA'S CHARACTER RELEASE THREAD
#46  June 23, 2013, 08:05:43 am
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cool edits.i actually prefer these to the the originals and the mvc type gameplay suits the characters really well.cant wait to see who's next to be released
Re: BORYEMA'S CHARACTER RELEASE THREAD
#47  June 23, 2013, 04:29:05 pm
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cool edits.i actually prefer these to the the originals and the mvc type gameplay suits the characters really well.cant wait to see who's next to be released

Thanks, I was actually trying to just make them similar in gameplay to the originals with the six button edit and then I saw the new trailer for gg: xrd and saw that you can air combo.
Go to the projects thread to see who's up next. Working on hazama and slayer
Re: BORYEMA'S CHARACTER RELEASE THREAD
#48  June 29, 2013, 06:30:44 pm
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Great GG edit characters. Do you have plan edit more GG chars?
Re: BORYEMA'S CHARACTER RELEASE THREAD
#49  July 02, 2013, 12:08:37 am
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Re: BORYEMA'S CHARACTER RELEASE THREAD - Slayer and I-No/Boss I-no released
#50  July 14, 2013, 10:30:22 pm
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 Slayer and I-No/Boss I-no released

photos for I-No/boss I-N0 coming soon my PC is acting up
Re: BORYEMA'S CHARACTER RELEASE THREAD - Slayer and I-No/Boss I-no released
#51  July 23, 2013, 07:28:28 pm
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screenshots of I-No are up check them out if you'd like :P
I know how everyone is sometimes before downloading a character
I'm the same way
ENJOY!!
Re: BORYEMA'S CHARACTER RELEASE THREAD - Slayer and I-No/Boss I-no released
#52  July 23, 2013, 07:43:05 pm
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These edits are pretty cool. Hey who else are you editing if you don't mind me asking?

Edit: Wow....I see it now....
Re: BORYEMA'S CHARACTER RELEASE THREAD - Slayer and I-No/Boss I-no released
#53  July 23, 2013, 07:49:17 pm
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I just played with your Sol, and I noticed that Sol can juggle with Gun Flame for a very long time in the corner.  For instance, try magic series into crouch C and then do gun flames over and over.  It will also build enough meter for you to juggle into a super or an instant kill if you keep it up.
Re: BORYEMA'S CHARACTER RELEASE THREAD - Slayer and I-No/Boss I-no released
#54  July 23, 2013, 08:17:06 pm
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These edits are pretty cool. Hey who else are you editing if you don't mind me asking?

Edit: Wow....I see it now....

yup, a lot of them
totally worth it though :P

I just played with your Sol, and I noticed that Sol can juggle with Gun Flame for a very long time in the corner.  For instance, try magic series into crouch C and then do gun flames over and over.  It will also build enough meter for you to juggle into a super or an instant kill if you keep it up.

hmmm, i'll have to look into that
Re: BORYEMA'S CHARACTER RELEASE THREAD - Slayer and I-No/Boss I-no released
#55  July 24, 2013, 03:53:43 pm
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Good work bro. But you need to notice Ky Kiske.

He is not get damage when take 1 hit (just take when he has full HP).



He just get damage when take a hits after first hit (in a shot time).



So I hope you can solve this problem soon.
Re: BORYEMA'S CHARACTER RELEASE THREAD - Slayer and I-No/Boss I-no released
#56  July 25, 2013, 04:22:48 pm
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Good work bro. But you need to notice Ky Kiske.

He is not get damage when take 1 hit (just take when he has full HP).



He just get damage when take a hits after first hit (in a shot time).



So I hope you can solve this problem soon.

thanks I'll fix it ASAP

     Posted: July 25, 2013, 08:48:27 pm
I just played with your Sol, and I noticed that Sol can juggle with Gun Flame for a very long time in the corner.  For instance, try magic series into crouch C and then do gun flames over and over.  It will also build enough meter for you to juggle into a super or an instant kill if you keep it up.

I have to ask, were you in practice mode doing this or were you going up against an AI?

     Posted: July 25, 2013, 08:53:49 pm
updated Ky and fixed the hitdamage problem, see 1st post
Re: BORYEMA'S CHARACTER RELEASE THREAD - Slayer and I-No/Boss I-no released
#57  July 29, 2013, 05:01:34 pm
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Re: BORYEMA'S CHARACTER RELEASE THREAD - Slayer and I-No/Boss I-no released
#58  July 30, 2013, 12:28:48 am
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Who are these characters being made to play like? Or is this like a style of your own?
Lyrical Jedi
Re: BORYEMA'S CHARACTER RELEASE THREAD - Slayer and I-No/Boss I-no released
#59  August 05, 2013, 07:13:21 pm
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Re: BORYEMA'S CHARACTER RELEASE THREAD - Slayer and I-No/Boss I-no released
#60  August 31, 2013, 04:03:14 am
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ragna updated see first post