this tool is great and all but there's still some problems with it.
Full-Screen Hypers will cause a crash i.e. Archers infinite BladeWorks Hyper or just about anything else that would run a full-screen video just before the actual hyper.
Hypers can be easily disrupted if 3V3 or 4V4 which may or will cause frozen characters or invisible/unhittable characters.
Example: Rugal does a God Press but somehow he was just hit out of it, the character who was caught by his Hyper collision is STUCK in it and cannot move but his/her/it's collision box is still visible.
Some characters have specified codings for players 1, 2, 3, and 4 so if they detect more than 4 players on-screen they will not move but instead will only try blocking and not fight back and there are some who will fight and defeat players 1-4 but will completely ignore or block players 5-8 good examples of first AI error would be DC Stan by 1/8192 and an example for error 2 would be Sol by Muteki, however there's a 2011 AI patch on him i've not updated at all because it seems to beat the newer AI of Muteki's updated Sol's. I guess i'll confirm it by DL'ing his most recent Sol and see if i get any similar results.
an obvious error is character positioning but that's easily fixed....if someone's willing to edit oh...i think over 20k or more stages for players 5-8 then they'll appear on their sides instead of behind there opponents or....even in the middle (lol).
this is about all the errors i've found so far...now i need a screenpack that can FULLY display 1280x720 instead of getting Half of the bottom screen cut-off. (dam Ares screen-pack...WHY U NO SCREEN STRETCH???)
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