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King of Fighters Wing 2013 (Read 145188 times)

Started by aznpikachu215, August 20, 2013, 06:59:14 pm
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Re: King of Fighters Wing 2013
#41  August 23, 2013, 11:20:17 pm
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I played Zillion, this feels like it too but I love how Wing plays close to it.
Re: King of Fighters Wing 2013
#42  August 24, 2013, 04:09:01 am
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Anybody here play KOF Zillion?
This is pretty much the same game but with
harder difficulty and striped of its game modes.
Tag,  team arcade.

I've played it, only drawback is you don't lose life.
Re: King of Fighters Wing 2013
#43  August 24, 2013, 10:56:05 am
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Re: King of Fighters Wing 2013
#44  August 24, 2013, 02:23:22 pm
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Now this is a stupid attitude.
why?

Because there are many aspects, which influence the quality of a fullgame, and the aspect of moleboxing is NOT one of them.
Even if this fullgame was not moleboxed, I'm sure that you still couldn't use the chars outside the fullgame. We already know that from Nijikaku's characters, which needed extra conversions into MUGEN (and also lost stuff like win poses and intros in the process).
Seriously, if you want a character from this fullgame, then you can still either code them yourself (trust me, it's not that hard to learn) or commision someone to code that char for you (though you need lots of money for that).
Re: King of Fighters Wing 2013
#45  August 24, 2013, 02:51:58 pm
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Now this is a stupid attitude.
why?

Because there are many aspects, which influence the quality of a fullgame, and the aspect of moleboxing is NOT one of them.
Even if this fullgame was not moleboxed, I'm sure that you still couldn't use the chars outside the fullgame. We already know that from Nijikaku's characters, which needed extra conversions into MUGEN (and also lost stuff like win poses and intros in the process).
Seriously, if you want a character from this fullgame, then you can still either code them yourself (trust me, it's not that hard to learn) or commision someone to code that char for you (though you need lots of money for that).

Isn't it illegal to do coding for someone with commission?
Re: King of Fighters Wing 2013
#46  August 24, 2013, 02:55:33 pm
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No it's not.

It's just really expensive.
Re: King of Fighters Wing 2013
#47  August 24, 2013, 03:10:05 pm
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Re: King of Fighters Wing 2013
#48  August 24, 2013, 03:21:42 pm
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Well, the more you learn...
But I prefer to code characters myself, because I have full control over them then.
Re: King of Fighters Wing 2013
#49  August 26, 2013, 11:33:58 am
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Because there are many aspects, which influence the quality of a fullgame, and the aspect of moleboxing is NOT one of them.
Even if this fullgame was not moleboxed, I'm sure that you still couldn't use the chars outside the fullgame. We already know that from Nijikaku's characters, which needed extra conversions into MUGEN (and also lost stuff like win poses and intros in the process).
Seriously, if you want a character from this fullgame, then you can still either code them yourself (trust me, it's not that hard to learn) or commision someone to code that char for you (though you need lots of money for that).

What the fuck are you even talking about? It's my personal preference to not play any moleboxed games, so I dunno where you pulled all that other bullshit from. I said nothing of wanting any characters from this game. So dude you seriously need to check yourself. And FYI, I can code characters myself, and why the hell are you talking to me like I'm some newbie, fuck, I've been around mugen, even this forum longer than you have.

then again, meh.. couldn't really give a shit.

have a nice day



Re: King of Fighters Wing 2013
#50  August 26, 2013, 11:37:14 am
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I like this game. Its gameplay really feels like KOF and has some interesting additions like the alternate versions of some characters.

But holy crap, the AI's tough until you learn how to abuse it. I was able to just stand back and spam Yamazaki's Snake Arm and beat most opponents without taking that much damage. ._.
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: King of Fighters Wing 2013
#51  August 30, 2013, 08:01:38 pm
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Last Edit: August 30, 2013, 08:07:29 pm by aznpikachu215
Re: King of Fighters Wing 2013
#52  August 30, 2013, 08:15:01 pm
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Thanks dude, I see they also added Goeniko, nice!

Re: King of Fighters Wing 2013
#53  August 30, 2013, 08:32:33 pm
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Sweet! I know who i'm playing with tonight.
Re: King of Fighters Wing 2013
#54  August 31, 2013, 01:25:59 am
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I cannot run the current version.
Last Edit: August 31, 2013, 01:32:06 am by Uche_of_MFG
Re: King of Fighters Wing 2013
#55  August 31, 2013, 01:35:40 am
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is the new version uplaud on another site than skydrive
Re: King of Fighters Wing 2013
#56  August 31, 2013, 01:44:23 am
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it's still doesn't have team and striker mode
Re: King of Fighters Wing 2013
#57  August 31, 2013, 02:00:19 am
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Does it still have that cheap/broken AI?
Re: King of Fighters Wing 2013
#58  August 31, 2013, 04:13:14 am
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is the new version uplaud on another site than skydrive

New version has Baidu (password) and Skydrive, I provided the links to it.

Does it still have that cheap/broken AI?

Yes, it still does.

it's still doesn't have team and striker mode

Of course, one girl can't do all the work. xD

I cannot run the current version.

You probably need to replace the files.
Re: King of Fighters Wing 2013
#59  September 02, 2013, 11:21:03 am
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how do i download this

Re: King of Fighters Wing 2013
#60  September 12, 2013, 06:39:22 pm
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