Alright so, it might just be the size i'm using, but after scaling them up, i feel like it's not that, but here's the simple versionbasically, i'm making a lower-res stage, and i can't seem to get things to show up properly, mainly, everything in it is blurry.my sprite sizes are relatively small, and i thought that that was it, but i noticed that even if i scale them up (and checking multiple times in fighter factory to make sure it wasnt blurred by that), and it would come out no better at all.i feel like i might just be missing some obvious factor, but i'm not entirely sure.UPDATE, FOR FURTHER INFO: even weirder, it only seems to be the stuff close to the players, the background looks just fine, it only seems to be the floor and the torches
A screenshot would be helpful. Also not using parallax would be important. Mugen will apply some scaling there and it won't look right.
so i found the problem eventually, it's that i apparently didnt save everything in the same format, the blurry stuff was 24 and 32 bit, everything else was 8, i cannot describe how dumb i felt after i figured it out