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"Vs. Style DEBUTS: Revolution of Heroes"(Official Thread) (Read 1096558 times)

Started by ShinZankuro, December 25, 2013, 07:28:43 pm
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Re: "Vs Style DEBUTS"(Official Thread)
#81  March 24, 2014, 09:12:40 pm
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VERY IMPORTANT NEWS!

A new ally joins the project!

Akito, the one helped O Ilusionista with the creation of MvC Elecman!

Welcome dude! Our team[I, Gnux9 and Whiplash] are very happy to see you with us! We will revive the old Capcom Characters together!


A new warrior joins the arena!


Lei-Lei from Darkstalkers! Thanks to Whiplash for the char base!!! She's closer to finish!
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Re: "Vs Style DEBUTS"(Official Thread)
#82  March 24, 2014, 10:41:42 pm
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I will send to staff the new hyper bg and the name of new secret character.

Keep tunned for the hints!
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Re: "Vs Style DEBUTS"(Official Thread)
#83  March 25, 2014, 01:21:17 am
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Lei-Lei is FINISHED!!

Now she can use "Chibi Cheritou",  a normal version of Hyper Cheritou.

LK[One Blade]:


MK[Two Blades]:



HK[Three Blades]:


Only thing is missing is fixing combos!

But we just wait a little more time to see who will win the Pool!

Keep voting.... BECAUSE ARE REMAINING 10 DAYS TO FINISH! :P
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Re: "Vs Style DEBUTS"(Official Thread)
#84  March 25, 2014, 07:57:10 pm
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NEWS about Sasquatch!

His FX are totally revamped!

The Big Freezer hyper are now a badass ice cannon, like Tabasa did in Capcom Universe[I found this same effect in his Michelle Heart, thanks to Gladiacloud release].

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Re: "Vs Style DEBUTS"(Official Thread)
#85  March 25, 2014, 09:37:32 pm
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Sasquatch Screens:

Sasquatch: "FREEZE B*TCH!! FREEZE NOW, MOTHERF*CKER!!!! FREEZE, FREEZE !! FREEZE!!!!! LET IT GO THAT NOW, FREEZE ASSHOLE!!"


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Re: "Vs Style DEBUTS"(Official Thread)
#86  March 25, 2014, 10:08:42 pm
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Oh thanks man, I hope I can help this project with my editions or more!
Re: "Vs Style DEBUTS"(Official Thread)
#87  March 25, 2014, 10:15:57 pm
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Oh thanks man, I hope I can help this project with my editions or more!

feel free to help in ANYTHING! =)

Your help is always welcome and I'm very honored to see you with us ^^
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Re: "Vs Style DEBUTS"(Official Thread)
#88  March 25, 2014, 10:59:04 pm
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Excellent characters converted to MVC Gameplay. Those characters will get really great with this style thanks to you man.
Re: "Vs Style DEBUTS"(Official Thread)
#89  March 26, 2014, 12:15:15 am
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Excellent characters converted to MVC Gameplay. Those characters will get really great with this style thanks to you man.


"Thanks to you"? NAH, Thanks to Gknux19, Whiplash and now Akito! And everyone helped in this thread[Including you and my sensei Mr "Willians Chico" Karate JKA]:D]! I'm only started this, but with those help of this forum, I can turned reality a dream of giving some special treatment to forgotten and non-vs styled characters!
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Re: "Vs Style DEBUTS"(Official Thread)
#90  March 26, 2014, 12:23:31 am
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I hope not to sound arrogant with that comment I will do now, but I feel very happy to see that so many experienced and giants in the area of MUGEN people are with me on that goal.

Since when I played the demos of what was called "Capcom Fighting Revolution" (now called "Capcom Universe: Nexus Of Heroes"), always thinking of a way to bring charismatic characters and forgotten by Capcom itself and giving special treatment to characters never been in "Vs Style" Crossover games, and even bringing newcomers from other franchises [for example: Sonic and Knuckles].

I really am very happy to see that my project is not only mine, but with very awesome and experienced people to helping bring back legends and give chance to newcomers in the area of fighting games people!
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Re: "Vs Style DEBUTS"(Official Thread)
#91  March 26, 2014, 04:14:29 am
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Sasquatch are ansious to punch some faces with style LOL

Yes, that's green hyper start, is his level 3. But why green?

Explaining some things of my mechanisms for conversions:

Some level 3 are OFFENSIVE and DIRECT ATTACK, or in other words, great attack! So, because of this, the colour is RED.
[Examples: Bishamon's EX 2[i don't remember that name], Pyron's Solar Apocalypse, etc]

Other level 3 are light, a bit powerful but comic/lazy.. Or a power up state, because of this, the hyper bg color is Green [like Sasquatch's level 3, Rainbow Mika Lvl3, Zabel level 3, Lei-Lei power up, etc]

And some level 3 are so powerful and drains incredible health, that can FINISH off any battle if used, because of this, the color is "MULTI-COLOURED"[I call this "Extra Hyper Combos"] [Examples: Gallon's "Two Minutes to Midnight", Demitri "Midnight Pleasure", Gouki "Shun-Goku-Satsu", "Secret Character Level 3" and etc]

Message to staff:

Guys, if by chance I get to stay a while without visiting here, is why I get in trouble with the internet to pay bills in the future.
If anyone from staff have any updates of any chars of the project, please create threads to keep it updated, ok guys!

See ya!
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Last Edit: March 26, 2014, 04:35:45 am by ShinZankuro
Re: "Vs Style DEBUTS"(Official Thread)
#92  March 26, 2014, 08:07:21 pm
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Needing a opinion:

I put a black outline in Sasquatch Hyper Portrait... I'm going to make the same thing later in the other chars. What everyone think about it?
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Re: "Vs Style DEBUTS"(Official Thread)
#93  March 27, 2014, 01:24:25 am
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looks good to me.
Re: "Vs Style DEBUTS"(Official Thread)
#94  March 27, 2014, 01:53:45 am
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Re: "Vs Style DEBUTS"(Official Thread)
#95  March 27, 2014, 06:23:53 pm
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NEWS about those characters:

- SASQUATCH -

His "Giga Freeze Beam" are probably the most "lot of hits" hyper attack I made [67 hits], but his damage are not so terrible. I'm balancing this.


- ThunderHawk, Fei-Long, Balrog[Boxer] and Cammy -

I'm playing the classic SSF2 and I decided put the four "New Challengers" in this project. [Dee Jay are so far complete, just fixing his codes and give to him a Dash animation to finish him]

Thunderhawk will gain a gameplay style similar to Hugo, Zangief and Mega Zangief[He can't use back dash, he is a heavy character and his level 3 "Typhoon Rampage" will cause a mega explosion]

Fei-Long gameplay style will remind of Guy in Capcom Universe[I need to remove the SFZ3 bars and system from him].

Balrog i'm planning about him, he's very easy, because he's not a hard coded character

Cammy i'm planning to put a delta-red based version, but I won't find a good converted SFZ sprites with original delta red version. I'm planning to use the Mazemerald/Chuchoryu/Psycho Weapon's version with a different gameplay compared to Shadaloo's version.

Soon I will show a first screen of Thunder Hawk.
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Re: "Vs Style DEBUTS"(Official Thread)
#96  March 28, 2014, 08:06:24 pm
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No news for now![Seriously.. For now... Nothing XD]

But a warning:

6 days remaining for the end of pool and the next release is choosed!

Keep voting!
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Re: "Vs Style DEBUTS"(Official Thread)
#97  March 28, 2014, 08:14:02 pm
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I'm planning to put a alternative gameplay[Who doesn't affect the gameplay if you prefer the 1 vs 1, or regular mugen 2x2 simul system]


A tag-team between specific characters [Like Gen and Gouki, Gallon and Ruby Heart[By Beximus], Jedah and Demitri, etc]

What you guys think about it?
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Re: "Vs Style DEBUTS"(Official Thread)
#98  March 28, 2014, 10:18:39 pm
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well you could do a config file where you can select to remove or not the tag
also have you thought about doing something with acey haggar the sprite are pretty good but i feel the coding need work maybe you could do something
good luck
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Re: "Vs Style DEBUTS"(Official Thread)
#99  March 28, 2014, 11:48:19 pm
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well you could do a config file where you can select to remove or not the tag
also have you thought about doing something with acey haggar the sprite are pretty good but i feel the coding need work maybe you could do something
good luck

While this is true, I like the way he can do a lot of the things he can do in mvc3 in MUGEN. Since I know a Haggar player, it's really funny to watch since I know the kind of things the A.I. is going to do.

But on a another note We shouldn't edit anything sprited by someone else or with out their permission... I don't want to open up that can of worms.
Re: "Vs Style DEBUTS"(Official Thread)
#100  March 28, 2014, 11:51:21 pm
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well you could do a config file where you can select to remove or not the tag
also have you thought about doing something with acey haggar the sprite are pretty good but i feel the coding need work maybe you could do something
good luck

While this is true, I like the way he can do a lot of the things he can do in mvc3 in MUGEN. Since I know a Haggar player, it's really funny to watch since I know the kind of things the A.I. is going to do.

But on a another note We shouldn't edit anything sprited by someone else or with out their permission... I don't want to open up that can of worms.


/\ I second that.

But make a more solid gameplay for Acey Haggar is a nice idea. If Acey gave permission to us, we can put him in project.
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