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News graphics for 2d fighting games (Read 2256 times)

Started by segunben18, August 22, 2017, 03:29:55 am
News graphics for 2d fighting games
#1  August 22, 2017, 03:29:55 am
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Hi this is my first topic and I'll like to show you guys my game which has sprites and backgrounds that have been converted from pixel art to vector art,please watch the video and tell me what you think.

https://youtu.be/vrcnuPKZxsU (that's my game)
https://youtu.be/yIp8aSBOtD4 (that's a comparism video between the old and new graphics)
Re: News graphics for 2d fighting games
#2  August 22, 2017, 08:05:04 pm
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I prefer the pixel style you used rather than the vectors.
The gameplay also seems more polished in the pixel version (Mugen) rather than the other one.
Re: News graphics for 2d fighting games
#3  August 22, 2017, 09:13:29 pm
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The new engine does seem a lot rougher, it makes it harder to judge.

I think the vector style is fine, but it introduces a couple of issues:
  • The first is that having high res art necessitates having more frames of animation to keep it looking as smooth as in low-res. The choppiness of your new engine makes it hard to see exactly how bad this is for you, but I think it is noticeable.
  • The second issue that when you go high res, you're now competing with a much higher potential quality for the art. Your pixel art looks pretty good compared to other pixel art. Your vector art may or may not be better than your pixel art, but your vector art does not look that great compared to other high-res art. The change in style creates a higher expectation in quality you may not be ready for. That said, most people are not pixel experts the way people on this forum are. The average person will probably not be as affected by this and will think the vector art looks better.