VIDEO Here is an update video on Enishi's progress. It showcases some of what Enishi can do in terms of combos and how the Nerves of Insanity will work. Notes: * Enishi will be the one of the few characters in my RK game that can perform special and desperation moves in the air. This leads to better air juggling possibilities. * While he has great reach, he will also have a pretty slow start up and recovery time. I'll make sure he its not too slow and he doesn't have infinite priority. * He also has an unorthodox way of crouching to the point where he can simply duck through some projectiles. To compensate, I might lower his defense. I'll also try to cover his head with blue clsn as much as I can. * He will need low health and max power level in order to perform Nerves of Insanity. (I am still debating whether he should be at 200 or 300 health) * In Nerves of Insanity mode: 1) his power bar will deplete until it is 0. Nerves of insanity is over when it reaches 0. 2) Enishi gains superarmor. He will not react to opponent attacks, but damage still applies. 3) He gains the ability to teleport, but his defense will drop (maybe) 4) Attack power increases and able to attack continously even if guarded. 5) His level 1-2 desperation attacks will be unblockable but once used his nerves of insanity goes away. Moves List:
Spoiler, click to toggle visibilty
I am currently editing the sprites (just basic recoloring and minor tweaks), adding 2 more crouching basic attacks, adding more voice clips, fixing damage values, anims, and velocities, and just making sure the character feels as smooth as the rest of my chars. I am also fixing any bugs that I come up with especially with the nerves of insanity armor effect. I welcome any ideas or suggestions that you guys may have. If all goes well, I can hopefully get this released before the RK live action movie! I hope..