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Rurouni Kenshin: Soul And Sword Full Game WIP (Read 136669 times)

Started by Aoshi24, June 30, 2012, 11:45:58 pm
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Re: Rurouni Kenshin: Soul And Sword Full Game WIP
#81  March 13, 2014, 04:42:34 pm
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Here is another video showcasing the capabilities of the Kenki system in combos. This also shows Okita Souji's progress (95% done) which will be released sometime next week. All I need to do now is add slash effects and AI!

Re: Rurouni Kenshin: Soul And Sword Full Game WIP
#82  March 13, 2014, 05:02:19 pm
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good job
Re: Rurouni Kenshin: Soul And Sword Full Game WIP
#83  March 26, 2014, 12:37:17 am
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Last Edit: March 26, 2014, 01:19:47 am by DJ427
Re: Rurouni Kenshin: Soul And Sword Full Game WIP
#84  March 26, 2014, 07:15:25 pm
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    • soulandsword.ruroken.com
Thanks for the links but I'm already aware of that Anji and I already have some stages with the creators' permission. FYI I will not be using that particular Anji since it doesn't match what I'm going for with the full game.

In other news, here is a preview of Shinsengumi Saito's victory clip.  Shinsengumi Saito will be a full-game exclusive character and will not be available as a separate download for MUGEN.  The shinsengumi version will not have the gatotsu zeroshiki but he will have more hyper moves, different basic attacks, and more grappling options. 

Re: Rurouni Kenshin: Soul And Sword Full Game WIP
#85  April 10, 2014, 06:59:15 am
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    • soulandsword.ruroken.com
Here is a preview of the beta version of Shinsengumi Saito.


As you can see the sprites need a little bit of editing. Also, this version will have some different specials/hypers from the police officer version.
Here is the movelist at the moment:

=======================================================================
Special Attacks
=======================================================================

Hakuroujin               a+x
body slam                b+y (close)
air body slam           b+y (close on the air)
Hiratsuki                  c+z
Gatotsu takedown   Charge B,F, a/b/c
Gatotsu ishiki low      Charge B,F, x
Gatotsu ishiki middle   Charge B,F, y
Gatotsu ishiki high     Charge B,F, z
Gatotsu nishiki         D,DF,F x/y/z (on the air)
Gatotsu sanshiki        Charge D,U, x/y/z         
Gatotsu air takedown    Charge D,U, a/b/c         


======================================================================
Desperation Attacks
======================================================================

*Gatotsu Nishiki +       D,DF,F, x+y (on the air)
*Gatotsu Sanshiki +      D,DB,B, x+y
**Sai Gatotsu low      D,DF,F, a+b
**Sai Gatotsu mid      D,DF,F, a+c
**Sai Gatotsu high      D,DF,F, b+c
**Honki No Gatotsu       D,DB,B, a+b (while guarding)
======================================================================
*    need Power Level 1 or more
**   need Power Level 2 or more
Re: Rurouni Kenshin: Soul And Sword Full Game WIP
#86  April 14, 2014, 10:37:23 pm
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hello, please, can you make iko seijuro, he is my favorite in all kenshin, maibe editing some char, please
Re: Rurouni Kenshin: Soul And Sword Full Game WIP
#87  April 16, 2014, 07:30:36 am
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    • soulandsword.ruroken.com
Hiko will be in the roster my friend, but not anytime soon.  I need the resources to sprite him and give him voices. 

For those who are wondering about the roster, Here is a sneak peek of the character select screen. Thanks!

Re: Rurouni Kenshin: Soul And Sword Full Game WIP
#88  April 16, 2014, 11:50:10 am
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Glad to see you are keeping up your work.
:)
Re: Rurouni Kenshin: Soul And Sword Full Game WIP
#89  April 16, 2014, 11:56:52 am
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Nice :) I'm waiting Misao particulary :D
Re: Rurouni Kenshin: Soul And Sword Full Game WIP
#90  April 16, 2014, 10:36:23 pm
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    • soulandsword.ruroken.com
Thanks for the nice words! I have to say I got more motivated after seeing Team Z2's Hyper DBZ project... truly an inspiration.
Re: Rurouni Kenshin: Soul And Sword Full Game WIP
#91  April 17, 2014, 01:24:33 am
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That select screen really got me hyped. This is clearly going to be awesome!
Re: Rurouni Kenshin: Soul And Sword Full Game WIP
#92  April 30, 2014, 07:45:39 pm
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    • soulandsword.ruroken.com
Here is a playthrough with the beta version of Shinsengumi Saito. You'll notice an improvement in the image quality of the screenpack thanks to RGB support of 1.1. It also shows his new desperation move, the True Gatotsu, which replaces Gatotsu zeroshiki.

Thanks and enjoy!

Re: Rurouni Kenshin: Soul And Sword Full Game WIP
#93  May 08, 2014, 09:26:54 am
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Damn you just made my year, seriously! Good work on all of this, will be my top favorite mugen full version game!

Huge Samurai X fan!
Re: Rurouni Kenshin: Soul And Sword Full Game WIP
#94  May 21, 2014, 12:26:15 pm
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seriously can't wait loving the roster also the fact misao is in there didn't expect her lol. always enjoyed your chars aoshi will be nice to have a non broken as hell shishio to.
You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Star Fucker said:
Do you often run naked in the streets screaming "YOU STUPID ASS FAGGOT NIGGA BITCHES WHY YOU NO HELP ME WITH MY MATH HOMEWORK !!!!???!!!!"
Re: Rurouni Kenshin: Soul And Sword Full Game WIP
#95  July 22, 2014, 04:59:20 pm
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I didnt even know this game was coming out until I saw it on Facebook. I'm ABSOLUTELY DYING to play it now XD
Re: Rurouni Kenshin: Soul And Sword Full Game WIP
#96  July 28, 2014, 03:33:56 am
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    • toddstratton90@gmail.com
When is the release next month? You put a LOT of effort into this, cannot wait to play the finished game!! :)))))))
Re: Rurouni Kenshin: Soul And Sword Full Game WIP
#97  July 29, 2014, 04:42:05 am
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    • soulandsword.ruroken.com
The beta version will be available sometime during the 1st week of August. Stay tuned for more info and updates. Thanks for your support!
Re: Rurouni Kenshin: Soul And Sword Full Game WIP
#98  July 30, 2014, 01:10:30 pm
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Great work man,

can't wait to test your beta...hope you'll be able to include some HR chars or ask some people here who can help you convert your characters.

if not, thx anyway.

Re: Rurouni Kenshin: Soul And Sword Full Game WIP
#99  August 03, 2014, 05:56:03 am
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    • soulandsword.ruroken.com
Thanks for the nice words Zorro! Unfortunately there are no plans for HR chars and I actually like the Last Blade-ish look of it.

Thanks for the heads up Laharl.. I might just go ahead and do that.
Re: Rurouni Kenshin: Soul And Sword Full Game WIP
#100  August 09, 2014, 06:56:36 am
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Nerves of Insanity Hyper Portrait without the speech balloons:  :)
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