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Blaze-Beat Works (Read 41517 times)

Started by Blaze-Beat, September 02, 2017, 06:30:00 pm
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Re: Blaze-Beat Works
#21  September 06, 2017, 06:53:54 pm
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new stage (1.1) and edited character uploaded! Have a nice day!
Re: Blaze-Beat Works
#22  September 06, 2017, 07:05:00 pm
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Fullgame! full with same type balanced characters. KOF classic arrange (97-00) If you want, i upload that!
   
Last Edit: September 06, 2017, 07:28:31 pm by Blaze-Beat
Re: Blaze-Beat Works
#23  September 07, 2017, 06:57:10 pm
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Re: Blaze-Beat Works
#24  September 09, 2017, 08:27:00 am
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Re: Blaze-Beat Works
#25  September 10, 2017, 01:14:18 am
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Re: Blaze-Beat Works
#26  September 10, 2017, 01:55:16 am
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Re: Blaze-Beat Works
#27  September 10, 2017, 09:42:03 am
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Re: Blaze-Beat Works
#28  September 10, 2017, 12:02:56 pm
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What do you think about this?

Re: Blaze-Beat Works
#29  September 10, 2017, 03:28:14 pm
  • ****
  • Mugen museum creator
  • former mod here :p
    • Belgium
    • fanaticmugen.free.fr/
You're a machine BB!
Re: Blaze-Beat Works
#30  September 10, 2017, 04:20:51 pm
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oh thanks! :)
Re: Blaze-Beat Works
#31  September 10, 2017, 11:20:58 pm
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Re: Blaze-Beat Works
#32  September 10, 2017, 11:53:41 pm
  • *****
  • The story begins with who's gonna win
    • USA
My man, this thread is on the release board for your releases. Please refrain from bumping it unless you've got another release to announce.
Nevermind, there's nothing I can do
Bet your life there's something killing you
It's a shame we have to die, my dear
No one's getting out of here alive
This time
What a way to go, but have no fear
No one's getting out of here alive
This time
It's a shame we have to disappear
No one's getting out of here alive
This time, this time, this time
Re: Blaze-Beat Works
#33  September 17, 2017, 04:49:45 pm
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Re: Blaze-Beat Works
#34  September 17, 2017, 06:27:26 pm
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Be eazy?
...
Anyway, why did you mis-align her attacks in the .air file on purpose? And those CLSNs are terrible, why did you add so many?
Re: Blaze-Beat Works
#35  September 17, 2017, 10:21:11 pm
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would be right with less CLSN?
Re: Blaze-Beat Works
#36  September 17, 2017, 10:40:33 pm
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Yes, it would.
Also, about the other point I made, I saw you purposely moved the sprites in the .air file, but that's bad. The sprites are already aligned so I don't see the reason to move them like that.
Some specials like the Cannon Spike look wrong, they're coded as standing attacks but they should be aerial attacks, with aerial physics. She should actually leave the ground.
Re: Blaze-Beat Works
#37  September 18, 2017, 07:20:31 am
  • ****
  • Mugen museum creator
  • former mod here :p
    • Belgium
    • fanaticmugen.free.fr/
cammy's link is invalid  :mhmm:
Re: Blaze-Beat Works
#38  September 18, 2017, 01:33:39 pm
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Cammy link fixed! Thanks!
Re: Blaze-Beat Works
#39  September 18, 2017, 01:36:41 pm
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Alex! Sorry but im Newbie! Wait some months, and i will better :)
Re: Blaze-Beat Works
#40  September 22, 2017, 06:59:40 pm
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