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how to delete intro on stages? (Read 1628 times)

Started by argyone, August 03, 2017, 10:23:46 am
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how to delete intro on stages?
#1  August 03, 2017, 10:23:46 am
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so there are two specific stages i wanted to delete the intro. most of the stages ive downloaded had some "hints" in the def like "ship" or people" before the code so i knew what to delete. but these two stages are from darek ( kofxii france and kofxii china downtown market) and there is just the code without some labels or hints. could someone tell me what to delete to get rid of the intros?

thx and take care :)
Last Edit: August 09, 2017, 10:12:03 am by argyone
Re: how to delete intro on stages?
#2  August 05, 2017, 01:08:41 am
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I'm not the best at making stages and I'm still learning, but you might want to look at

[Camera]
startx         = 0         
starty         = 0 

and look at BGCtrl items. If something starts at say 0, and EVERYTHING else starts at say 180, then your intro's probably 3 seconds.

Just open the stage in Fighter Factory 3, look at the animations, and see what's what in the intro. Then search for those items.
vVv Ryuko718 Updated 10/31/22 vVv
Re: how to delete intro on stages?
#3  August 05, 2017, 05:56:40 am
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open the stage in FF3
identify the intro sprites (group# and image#)
look for in which action those sprites are used (actionno #)
identify which animation calls for that action (type=anim; actionno=#)
delete or comment that [BG] element

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Last Edit: August 05, 2017, 06:04:06 am by Duke of Corvus
Re: how to delete intro on stages?
#4  August 09, 2017, 10:11:48 am
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  • AfroSamurai
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thx it worked :)