https://youtu.be/5YG4sBQi5AM can someone help me,i'm trying to edit iori's neomax,i'm trying to get his flames on his hands while he's jumping to hit the opponent,it's like ex iori's neomax in king of fighters 13,while he's jumping,i ask two people one didn't answer,the other one said you should put it in the development help forum?
Javon, use F12 to take screen shots WITH mugen. You can also use prt scrn button to take a snapshot of your desktop, then use windows paint or a program like irfanview to paste the picture, then save it. Use imgur.com to upload the image, and you get something like instead of a 4second video.You want to use Fighter Factory 3 to align the FX to P1's X and Y pos. Then use the helper spawn base off of 0,0. It should line up. In Fighter factory, find the sprite you want to have the FX sprite on top of. Hit the Onion Skin button at the bottom. This makes a greyed out image behind the current sprite, so you wont see it at first. Switch to the FX Animation. You'll see the P1 sprite in the background. Move the FX sprite into position inside the animation.Repeat this process for all of the sprites in the attack. Load up in game and you should see it's closer.
go to the movie thing,hit ctrl+f, add the FX number,press enter.you can use the scroll bars,just look. Animations.
one more question i apply the palette and then save then the walking images,i saw the sprite worked,but that's how you do it or i'm doing something wrong?
if you get in game and it works, you're good. it's hard to tell in Fighter Factory 3. Launch debug play using FF3 top right button. If the button doesnt work, Tools>Options>Add, find mugen.