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Tekken 6 ScreenPack (Read 16347 times)

Started by AS1_, January 22, 2014, 04:03:45 am
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Tekken 6 ScreenPack
#1  January 22, 2014, 04:03:45 am
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Last Edit: January 26, 2014, 12:16:36 am by CaptMUGEN
Re: Tekken 6 ScreenPack
#2  January 22, 2014, 04:50:54 am
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Did you use Kyokano's Tekken 3 screenpack as a base?

- I would rename the menu titles to the original because Online mode is not a good substitute for VS.
- There are no animation which makes it look very static.
- I would work on making the Tekken 6 lifebars as you are currently using T3's.
- The vs Screen looks pretty weird as it is static with no portraits.
- Red colorloss on the character select

Overall some animations, working on menus and lifebars, and renaming would help improve the screen pack. As it is now it looks like you just substituted some images and  that doesn't make it much of Tekken 6 screenpack.
Re: Tekken 6 ScreenPack
#3  January 22, 2014, 05:07:42 am
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I did use it as a base
also for the red on the character select there were problems with the palettes
And do you mean the character select is static looking? (besides the vs screen)
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Re: Tekken 6 ScreenPack
#4  January 22, 2014, 05:13:37 am
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Make sure to give proper credits then.
You should try deleting the sprite and re-importing it with the same index numbers.
Yes there is no animation in the background.
Re: Tekken 6 ScreenPack
#5  January 22, 2014, 06:24:41 am
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Your lifebar front sprite (The green bar) should be a bit darker and more glossy to make it look more similar to that new style they have going on, despite that good job on the lifebar.
Re: Tekken 6 ScreenPack
#6  January 22, 2014, 09:22:10 am
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That red underline thing under the character's lifebar names should be removed, and should be replaced with red and blue electric sprites.

Rest in peace, Tamez. Thank you for everything.
Re: Tekken 6 ScreenPack
#7  January 22, 2014, 02:37:48 pm
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I smell colorloss  :grrr:
Re: Tekken 6 ScreenPack
#8  January 22, 2014, 08:08:09 pm
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other than changing the lifebars from T3 to T6, which was already mentioned earlier, seems solid enough........GJ
Re: Tekken 6 ScreenPack
#9  January 22, 2014, 08:18:35 pm
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I smell colorloss  :grrr:
That's nice, now try telling him how to get rid of that colorloss

@ Poster, You might consider learn the RGB method, or next time try splitting your sprites before converting to 256 colors
This could help improve the quality of the images in game
Re: Tekken 6 ScreenPack
#10  January 23, 2014, 03:36:58 am
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That red underline thing under the character's lifebar names should be removed, and should be replaced with red and blue electric sprites.

Yes I will,

As soon as I find where it's coming from I even have a sprite for it.
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Re: Tekken 6 ScreenPack
#11  January 23, 2014, 08:08:05 am
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The red underline is coming from the font itself. The font already has an underline.
Re: Tekken 6 ScreenPack
#12  January 24, 2014, 02:53:45 pm
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Re: Tekken 6 ScreenPack
#13  January 26, 2014, 12:11:24 pm
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small advice , get ppsspp , get tekken 6 game for psp and start ripping the game sprites from the emulator , with antialising it looks awesome.
Re: Tekken 6 ScreenPack
#14  January 26, 2014, 12:20:04 pm
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Tekken 6 doesn't work on PPSSPP emulators :bigcry:
Re: Tekken 6 ScreenPack
#15  January 26, 2014, 01:14:32 pm
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What do you mean it doesn't? My friend that can't afford a PS3 uses a PSP emulator to play Tekken 6 on the PC. I assure you, it works.





Or maybe its just that one emulator that doesn't work? I don't know.

Rest in peace, Tamez. Thank you for everything.
Re: Tekken 6 ScreenPack
#16  January 26, 2014, 02:32:39 pm
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It does? Shit I need to get my hands on that.
Re: Tekken 6 ScreenPack
#17  January 26, 2014, 10:58:43 pm
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Maybe you just suck Watta
Re: Tekken 6 ScreenPack
#18  January 27, 2014, 01:41:04 pm
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Maybe you're just jealous that I didn't give you my secret GFX resources.
Re: Tekken 6 ScreenPack
#19  January 27, 2014, 01:44:00 pm
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Or you both just suck.

Can your pc even handle running Tekken on ppsspp?
Re: Tekken 6 ScreenPack
#20  January 27, 2014, 02:46:40 pm
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Yeah it can but only with frame skips. It runs perfectly fine on the laptop though :)
Re: Tekken 6 ScreenPack
#21  January 27, 2014, 03:13:32 pm
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Are your posts considered derailment? yeah, I think so.




CaptMugen, do you have any plans on updating the stage? Will you be making it close to source?

Rest in peace, Tamez. Thank you for everything.
Re: Tekken 6 ScreenPack
#22  January 27, 2014, 03:30:29 pm
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IN ANY CASE,

another thing you could do is look at screenshots of Tekken 6 and try making it yourself on Ps.
Re: Tekken 6 ScreenPack
#23  January 27, 2014, 03:43:23 pm
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If you have no idea on how you'll be able to rip the textures, then I suggest playing the game, taking screenshots of the content, then remaking them using Photoshop, AE, and whatever program you'll need to make it look fancy.



I could do that one day.

Rest in peace, Tamez. Thank you for everything.
Re: Tekken 6 ScreenPack
#24  January 27, 2014, 06:18:22 pm
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If you have no idea on how you'll be able to rip the textures, then I suggest playing the game, taking screenshots of the content, then remaking them using Photoshop, AE, and whatever program you'll need to make it look fancy.



I could do that one day.

This is what I meant ^^
Re: Tekken 6 ScreenPack
#25  January 28, 2014, 02:20:11 am
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small advice , get ppsspp , get tekken 6 game for psp and start ripping the game sprites from the emulator , with antialising it looks awesome.
Thats a good idea I've never used that before i'll try it.

CaptMugen, do you have any plans on updating the stage? Will you be making it close to source?
What stage are you talking about the SFxTK one or the regular one?
I don't really get your other question...

IN ANY CASE,

another thing you could do is look at screenshots of Tekken 6 and try making it yourself on Ps.
I just got this Windows 8 id don't have it any more :T
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Re: Tekken 6 ScreenPack
#26  January 28, 2014, 02:27:19 am
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Ahh crap, I meant the screenpack, not the stages.

Rest in peace, Tamez. Thank you for everything.
Re: Tekken 6 ScreenPack
#27  January 28, 2014, 02:30:27 am
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