YesNoOk
avatar

The Nintendo News Thread (Read 1166138 times)

Started by "Bad News" Hoffmann, June 07, 2011, 09:14:28 pm
Share this topic:
Re: The Nintendo News Thread
#4841  May 09, 2019, 10:15:06 pm
  • ****
  • Vs Style Debuts Tag Project CEO
  • The Dark Wolf Returns
    • USA
About damn time they're planning to reveal something on a specific date. Hopefully they'll announce the release dates for Luigi's Mansion 3 and Pokemon Sword/Shield in the direct.
Beware the Dark Wolf once more!
Re: The Nintendo News Thread
#4842  May 09, 2019, 10:40:56 pm
  • ****
  • Time to give back to this place. Starting now.
    • USA
    • mega491@yahoo.com
Always down for some E3 Nintendo coverage!
Re: The Nintendo News Thread
#4843  May 10, 2019, 03:43:34 pm
  • *****
  • Hug Pikachus!
    • USA
Finally, a Nintendo Direct! It has been a while since we have seen one!
Hug the Pikachus!

Hug A Pikachu Today!
Re: The Nintendo News Thread
#4844  May 11, 2019, 02:06:21 am
  • ******
  • My power is maximum
  • Never order spooky spaghetti
    • USA
    • Skype - TheToxicAvenger666
"Sorry, I'm dead"

That's my excuse!
Re: The Nintendo News Thread
#4845  May 14, 2019, 08:31:50 pm
  • ******
  • Video Game Veteran
  • Can you do it? SUREYOUCAN!
    • USA
    • gcnmario.free.fr

"You must defeat my flaming
dragon punch to stand a chance."
Re: The Nintendo News Thread
#4846  May 16, 2019, 12:19:08 am
  • ***
  • My username has a history to it.
    • USA
    • pineappleproducer.webs.com/
Mario Maker 2 is looking great, but the million dollar question is, does it do local multiplayer? I'll be pretty bummed if it doesn't.
*I have an uncle who can't grasp why Donkey Kong isn't on PlayStation 3.
*EMBRACE YOUR INNER WEEABOO!!! :D
*Proud owner of Godzilla on PS4.

Re: The Nintendo News Thread
#4847  May 16, 2019, 12:29:49 am
  • *****
  • Glorious Bastard
  • Halfway between both negatives
    • UK
    • plasmoidthunder.neocities.org
It has local multiplayer on a technicality, but it requires each player to have their own Switch.
3DS FC: 0516 - 7483 - 3564
Oh, I want a diagram. I fucking love diagrams.
Re: The Nintendo News Thread
#4848  May 16, 2019, 02:09:25 am
  • ******
  • Video Game Veteran
  • Can you do it? SUREYOUCAN!
    • USA
    • gcnmario.free.fr
So you can't hook up your switch to a TV and play mario maker 2 together?

"You must defeat my flaming
dragon punch to stand a chance."
Re: The Nintendo News Thread
#4849  May 16, 2019, 04:26:47 am
  • ****
  • Time to give back to this place. Starting now.
    • USA
    • mega491@yahoo.com
Re: The Nintendo News Thread
#4850  May 16, 2019, 03:37:51 pm
  • *****
  • Hug Pikachus!
    • USA
I admit, I never had been hyped for Super Mario Maker, up until now.

The inclusion of a single player story mode is really something nice.

However, there is a part which really made me laugh, and probably get the game too:



I will strive to make difficult courses so I can mine this salty comment from all of the butthurt people!
Hug the Pikachus!

Hug A Pikachu Today!
Re: The Nintendo News Thread
#4851  May 16, 2019, 05:57:54 pm
  • ****
  • Time to give back to this place. Starting now.
    • USA
    • mega491@yahoo.com
The 3DS version had a story mode in a sense, but in two it will probably blow it out of the water.
Re: The Nintendo News Thread
#4852  May 17, 2019, 04:38:49 am
  • ******
  • Video Game Veteran
  • Can you do it? SUREYOUCAN!
    • USA
    • gcnmario.free.fr
I am not sure, but I'm getting mixed signals whether or not that this will, or will not have Couch Co-op play.

Like, I don't understand why you would NOT be able to play a level for 2-4 players locally. There seems to be some evidence that supports this, unless they are there for another reason.

"You must defeat my flaming
dragon punch to stand a chance."
Re: The Nintendo News Thread
#4853  May 17, 2019, 04:47:02 am
  • ******
  • There's no such thing as the real world.
    • USA

  • Online
I mean, it has local co-op level building so it stands to reason that there'd be local co-op multiplayer as well.
Re: The Nintendo News Thread
#4854  May 17, 2019, 05:46:45 am
  • ****
  • Lost in a sea of Smash
    • Canada
Just a guess, but it sounds like the multiplayer features they have for online are reliant on each player having their own screen so that they can be far apart from each other.

As opposed to the co-op in the mainline 2D Mario games, where all players are forced to stay on camera.
Re: The Nintendo News Thread
#4855  May 19, 2019, 04:20:34 am
  • ***
  • My username has a history to it.
    • USA
    • pineappleproducer.webs.com/
^Yeah, this is the conclusion I came to after thinking it over. It makes sense.

So then I began to ponder something else - I wonder if this game will place a limit of the blocks you can place. That's one thing that really irked me in the first one, I hope they at least bumped up the limit, but getting rid of it entirely would be great.
*I have an uncle who can't grasp why Donkey Kong isn't on PlayStation 3.
*EMBRACE YOUR INNER WEEABOO!!! :D
*Proud owner of Godzilla on PS4.

Re: The Nintendo News Thread
#4856  May 19, 2019, 04:51:35 am
  • ******
  • Video Game Veteran
  • Can you do it? SUREYOUCAN!
    • USA
    • gcnmario.free.fr
Well they have to make a limit somewhere, otherwise levels would get considerably lagged.

Just like the original SMM, looks like the scroll limit is still 10 screens across. I am sure the ground/enemy/item/boss limit is the same as well. Though I did see at least 4 simultaneous Boom Boom's in the trailer. If they are using original SMM as the base for SMM2, then I would not expect the limit to be any bigger or smaller than it already is.

"You must defeat my flaming
dragon punch to stand a chance."
Re: The Nintendo News Thread
#4857  May 19, 2019, 02:59:03 pm
  • ****
  • Vs Style Debuts Tag Project CEO
  • The Dark Wolf Returns
    • USA
If I can at least attempt to recreate the original SMB in 3D World style then I'm good. I wonder about the Amiibo compatibility. Did they make more 8-bit suits using the new Amiibos like Inkling, Daisy and Wolf?
Beware the Dark Wolf once more!
Re: The Nintendo News Thread
#4858  May 23, 2019, 08:50:42 am
  • ****
  • Lost in a sea of Smash
    • Canada
Info on Amiibo compatibility has been completely missing unfortunately.  Either they got some surprise in store, or they're outright gone.

So then I began to ponder something else - I wonder if this game will place a limit of the blocks you can place. That's one thing that really irked me in the first one, I hope they at least bumped up the limit, but getting rid of it entirely would be great.

Any game/software for a console with an in-game level editor is bound to have a limitation on objects that you can place.  With a hard cap on hardware capacity, you can only put in so much stuff before a level becomes an unplayable laggy mess.
...Unless they got some wicked good algorithm to optimize RAM usage.  But otherwise, I wouldn't expect the object limit to be too different from MM1.
Last Edit: May 23, 2019, 08:54:44 am by vgma2
Re: The Nintendo News Thread
#4859  May 23, 2019, 12:50:06 pm
  • *****
  • Hug Pikachus!
    • USA
Info on Amiibo compatibility has been completely missing unfortunately.  Either they got some surprise in store, or they're outright gone.

So then I began to ponder something else - I wonder if this game will place a limit of the blocks you can place. That's one thing that really irked me in the first one, I hope they at least bumped up the limit, but getting rid of it entirely would be great.

Any game/software for a console with an in-game level editor is bound to have a limitation on objects that you can place.  With a hard cap on hardware capacity, you can only put in so much stuff before a level becomes an unplayable laggy mess.
...Unless they got some wicked good algorithm to optimize RAM usage.  But otherwise, I wouldn't expect the object limit to be too different from MM1.
Agreed. Too many objects will be just a mess and makes the designer a bit unorganized. A good designer will do more with less, making things lean without too much fat.
Hug the Pikachus!

Hug A Pikachu Today!
Re: The Nintendo News Thread
#4860  May 23, 2019, 04:29:13 pm
  • ****
  • Time to give back to this place. Starting now.
    • USA
    • mega491@yahoo.com
That's one of the main things about game design, working with what you got.