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[Updated AI Added!] Proposal Update for Parse's HD Ken (Read 4394 times)

Started by beterhans, December 27, 2010, 06:24:13 pm
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[Updated AI Added!] Proposal Update for Parse's HD Ken
#1  December 27, 2010, 06:24:13 pm
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Youtube
http://www.youtube.com/watch?v=Bqh7EBEeQzU

Download
http://www.sendspace.com/file/ykid22

Or get the Original
http://mugenguild.com/forumx/index.php?topic=114565


;--- 01 04 2011-----
Bug fixed
and With sample AI.
The AI difficulty can be adjusted in Game Options!  a key feature that All real 1.0 Characters should have.


;-- 12 / 27 / 2010----
Parse's HD Ken was great and unique (I can't find another better one) but I still have something to complain
1. Game play was not good
2. CLSN Box was too big! I even can't jump over a fireball :(
3. Shuryuken bug (ken should step forward then jump but he jumped at the same place.)

SO I did some changes
What's new:
27/12/2010 Proposal Relase by BeterHans
. Bugfixes no more error messages.
. Re-do almost Animation Timing and Hit Timeing (Accurate!)(Based on SF2 Champion Edition) (But not accurate on those moves which SF2 CE don't have)
. Fix CLSN Boxs
. No Downsided Sprites. just full sized sprites but scaleble. Change the [Size] xScale yScale Value at ken.cns (Too small won't work) defalut is 0.9 to match most CVS characters.)
. No Credit to Reduce the size.
. Change the way to handle Hadouken ShoRuken(Not Proj), Tasubasambuoken and other hold kicks
. Remap the Hold kicks to QCF LK MK HK (F FD D really wasn't a good idea for me)
. Style Select (Power is Var(52) = 3 full damage less combo, skill is Var(52)=2 but can link more combos even special to super) AI is always random
. AI Triggers (Need to be done) may take a lot of time but in this release NO AI.


I Hope Parse will take my codes and AIRs to his own releases.
Last Edit: January 06, 2011, 04:00:44 am by beterhans
Re: Proposal Update for Parse's HD Ken
#2  December 27, 2010, 06:43:55 pm
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And I find something lost in this ken

the Stand hard kick the near one have missed some sprites :( (but ryu have)
so this update don't have Stand hard kick near
Re: Proposal Update for Parse's HD Ken
#3  December 29, 2010, 03:55:34 am
  • *
  • االله اكبر
@beterhans
Can U Do The Same Thing With Ryu And Chun-Li ?
Thank You  :sugoi:
Re: Proposal Update for Parse's HD Ken
#4  December 29, 2010, 05:05:13 pm
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Re: Proposal Update for Parse's HD Ken
#5  January 03, 2011, 11:40:00 pm
  • ******
  • Limited time to use Infinite power !
    • France
    • network.mugenguild.com/cybaster/
I'll try to test this character a bit.
Just a quick notice : if you cancel strong shoryuken into the Super, the flame on Ken's hand will have bad timing :
Re: Proposal Update for Parse's HD Ken
#6  January 04, 2011, 02:51:45 pm
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Fixed Now with AI  :sugoi: :sugoi:
Re: [Updated AI Added!] Proposal Update for Parse's HD Ken
#7  January 06, 2011, 04:05:09 am
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1/6/2011
AirGuard anime fixed.