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Djoul's stuff (Read 49312 times)

Started by Djoul, December 05, 2016, 01:43:49 pm
Re: Djoul's stuff
#61  December 27, 2016, 06:57:15 pm
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I see! Good idea! Do you have an example of this effect (maybe from super buu ?) it can help me a lot.
Re: Djoul's stuff
#62  December 27, 2016, 07:01:18 pm
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Super Buu uses steam. I don't have it on hand but the effect will be easy to find. Just a small dust effect is all it'd need.
Re: Djoul's stuff
#63  December 28, 2016, 02:36:03 pm
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Okay, I will check the effect later.

I improved the scream intro this morning. Several things were changed : body movement, arms movement, new frames, little things on the head for more expression.



I think I will do an other kick now.
Re: Djoul's stuff
#64  January 02, 2017, 09:53:06 pm
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Strong air punch for this little monkey

Re: Djoul's stuff
#65  January 02, 2017, 10:01:55 pm
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Looks like the lightsource for his pants is on the left, not above. Keep track of where his knees are, that's a spot where light usually catches.
Re: Djoul's stuff
#66  January 06, 2017, 07:37:42 pm
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Thanks for your feedback Barker, I tried some modification :

Re: Djoul's stuff
#67  January 06, 2017, 07:40:22 pm
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Looks more like an air grab tbh. He doesn't put a lot of momentum into the swing and his hands are even looking like they are grabbing.
Re: Djoul's stuff
#68  January 06, 2017, 07:59:20 pm
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Haha I tried to do a slap actually :D I can turn this move like a air grab and after that he bites the opponent. Just an idea after I read your com
Re: Djoul's stuff
#69  January 07, 2017, 08:35:57 am
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your  cell and kid buu are amaizing. z2 team should focus on you.

The Most Powerful Being!
Re: Djoul's stuff
#70  January 07, 2017, 09:07:46 am
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Don't be focus on the lightsource on that test, I will correct all the pants soon.

I Just try something to increase the movement and make it more "punchy". He will have a better range too.
The hands have been changed to make it like a punch.



(Thx Aumio Kahn)
Re: Djoul's stuff
#71  January 07, 2017, 09:52:44 am
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How am I missing all this awesomeness? Everything looks fantastic here!!
Re: Djoul's stuff
#72  January 07, 2017, 10:16:43 pm
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I think the motion works way better as a clap/slap, but that's just me.
Formerly LunchPolice aka Quack
Re: Djoul's stuff
#73  January 09, 2017, 06:14:28 pm
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Hello DBZ Fan!

I am fixing several things on my previous anim. I will show you the results soon.

A Win concept: :)
Re: Djoul's stuff
#74  January 09, 2017, 08:05:43 pm
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That's great! It's things like that that made me like him so much!
Re: Djoul's stuff
#75  January 14, 2017, 09:25:51 am
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Hello hello !

Yeah I will do my best to make him funny and crazy.

Here some progress, I add more movement on the legs for a bigger impact and correct some light source.



I am finishing a air kick (should post today the anim) and the win pose, next animation will be the run animation.

Re: Djoul's stuff [KID BUU]
#76  January 14, 2017, 09:29:46 am
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Oh and a more classic Win pose. I will make the animation later :) I like his monkey face.



edit : I just finished the funny Win Pose
Last Edit: January 14, 2017, 11:13:11 am by Djoul
Re: Djoul's stuff
#77  January 14, 2017, 12:09:22 pm
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Here some progress, I add more movement on the legs for a bigger impact and correct some light source.

Now (talking about the pants) in some frames it looks like the light source is on the right instead of being above.
You know, you don't have to put light if there shouldn't be any, it's not mandatory to do that.
Re: Djoul's stuff [KID BUU]
#78  January 14, 2017, 06:03:29 pm
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I will wait more feedbacks for the lightsource on the pants for that anim. Indeed it seems I put too much light.

Run animation in progress. :)
Re: Djoul's stuff
#79  January 14, 2017, 10:08:21 pm
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The lightsource clearly needs to be fixed on that animation. The direction of the light affecting the pants seems to randomly change as he attacks. One thing I would also do is make him bend himself forward some more, in order to exaggerate the posing of the attack and make it feel more convincing. Exaggeration is actually a pretty important principle of animation, so I recommend you look at this video to get a better grasp of how it works: https://youtu.be/HfFj-VQKiAM

Dante for Smash
Re: Djoul's stuff
#80  January 15, 2017, 04:15:04 pm
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Thx for the feedbacks²!
I keep the idea of exagerating a little bit the bending of the body to increase the impact (actualy I alrealdy add exageration but I can certainly add more for this frame !), I will also correct the lightsource on the pants. It was difficult for me to visualize how the light was going for these positions.  :sick:

But for now... RUN KID BUU, RUUUUUUUUUUN!