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Motorized bug's graphics (Read 181807 times)

Started by MotorRoach, April 15, 2013, 06:42:31 am
Motorized bug's graphics
#1  April 15, 2013, 06:42:31 am
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Commission info over here!



Today, I just finished this portrait for Goku Z2 to go well along some JJBA hypers (not used to this style, but close enough), but then I realized I had no idea how to add it in, so have a sample mock up instead.



Original portrait for who knows how to use it.


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Last Edit: October 10, 2015, 04:59:22 pm by MotorRoach
Re: Not a bicycle's sprite thread
#2  April 15, 2013, 01:33:27 pm
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Looking very good! I also love the gleam/reflection on the rocket, so legit ^_^ Excellent work!
Re: Not a bicycle's sprite thread
#3  May 01, 2013, 06:12:33 am
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I wonder: What's the chances of that special JJBA portrait being incorporated into a future update of Goku Z2?
Re: Not a bicycle's sprite thread
#4  May 01, 2013, 06:52:04 am
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Wow! that Dio hyper looks great, JJBA fan here. :)
Re: Not a bicycle's sprite thread
#5  May 05, 2013, 09:01:49 am
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@TheSnackist: The thing is, for Dio's hyper, I'm not sure if it the portrait has to be inside Goku or inside Dio (and same goes for Kakyoin's hyper).



OVA design Jotaro.

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Re: Not a bicycle's sprite thread
#6  May 05, 2013, 10:55:55 am
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When I saw your Goku portrait, I immediately wanted to add it to Goku Z2, and looked into Warusaki3's Dio code.
Unfortunately, the way the super portrait is handled makes it horrible to add. I was hoping that I'd just have to add the portrait with a special animation number, and Dio would then trigger the portrait. Instead :
- I have to add the portrait AND all the sparks and super BG in Goku Z2.
- I have to modify Dio's code so it also triggers against Goku.

It's not worth it. :(
Re: Not a bicycle's sprite thread
#7  May 05, 2013, 01:43:11 pm
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loved this Jotaro, cuz its from my favorite manga series, just not my favorite season of it : p
Re: Not a bicycle's sprite thread
#8  May 13, 2013, 08:44:13 am
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I'll possibly be kind of slow this week, considering I've been having a computer problem in the last few days that has been kind of a pain on getting my PC working again, and I am feeling slightly paranoid about it happening again out of nowhere (since I kind of lost progress due to this issue). Until then, here's a preview of a commission by davismaximus.



Intended to be the MvC3 idle, will still be animated.

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Last Edit: May 13, 2013, 08:49:52 am by MotorRoach
Re: Not a bicycle's sprite thread
#9  May 14, 2013, 01:14:28 am
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look good
Re: Not a bicycle's sprite thread
#10  May 14, 2013, 04:21:36 am
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Looks great so far, can't wait to see it animated.
Re: Not a bicycle's sprite thread
#11  May 20, 2013, 02:18:38 am
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Re: Not a bicycle's sprite thread
#12  May 20, 2013, 02:38:16 am
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Freaking amazing! I didn't compared with other Deadpool's sprites but his legs seems shorter than other sprites, I don't know, as I said I didn't compared them, I'm just saying, btw I love that anim, dude! :)
Re: Not a bicycle's sprite thread
#13  May 20, 2013, 02:46:27 am
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look great
Re: Not a bicycle's sprite thread
#14  May 20, 2013, 02:49:53 am
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Re: Not a bicycle's sprite thread
#15  May 20, 2013, 02:52:38 am
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That looks pretty goddamn awesome, mind sending the frames my way so I can color separate them and get them to Infinite?
Re: Not a bicycle's sprite thread
#16  May 20, 2013, 03:23:15 am
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Sent. I'll just take a little break to deal with a few things before getting onto the next animation.

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Re: Not a bicycle's sprite thread
#17  May 21, 2013, 12:12:16 am
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Nice. I really like the subtle shadow animation on the legs.
Re: Not a bicycle's sprite thread
#18  May 21, 2013, 04:51:28 pm
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I swear I've seen a deadpool stance animation before, maybe I'm just imagining it, looks awesome very professional.
Re: Not a bicycle's sprite thread
#19  May 22, 2013, 01:15:14 am
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very great and are you going to add the sword in is back and artchell do you mean this one

Re: Not a bicycle's sprite thread
#20  May 22, 2013, 02:26:42 am
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Yeah, he probably means this one.


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