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The spriters bounty thread. (more details in thread)  (Read 299331 times)

Started by Kamekaze, August 22, 2014, 01:16:12 am
Re: The spriters bounty thread. (more details in thread)
#101  April 05, 2016, 10:51:43 am
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Done.
Are you going to show us anything or is it private? Just asking to know, you're not forced to post anything.
Re: The spriters bounty thread. (more details in thread)
#102  April 05, 2016, 03:31:48 pm
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    • USA
    • curiafloyd@yahoo.com
here you go

Re: The spriters bounty thread. (more details in thread)
#103  April 06, 2016, 06:57:34 pm
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  • [E]
    • Mexico
I'd say $8/frame minimum. And with gethits and all that, you get about 400-500 sprites. Multiply that by 8 and you get your price range.


To make something with quality takes TIME. You are paying essentially for TIME, because that is a resource that cannot be gotten back.

if you want to be truthful to industry standars, it's one price for keyframes, (8 dollars is perfectly reasonable) and a different price for inbetweens.
Re: The spriters bounty thread. (more details in thread)
#104  July 06, 2016, 01:13:11 am
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    • www.mediafire.com/folder/zsjza5fud6l36/Mugen_Super_Happy_Funtime
Character: Deadpool by Infinite
Commissioning: Adding katanas to sprites

Spoiler: info (click to see content)

BOUNTY STATUS: UNCLAIMED
Re: The spriters bounty thread. (more details in thread)
#105  July 06, 2016, 06:06:59 pm
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    • USA
Character: Sol by Sean alty
Commissioning: Convert GGXX to GGX

Spoiler: info (click to see content)

BOUNTY STATUS: UNCLAIMED

What I want converted.
Spoiler, click to toggle visibilty

Spoiler, click to toggle visibilty

Using the guilty gear X sprites, perhaps this could help?
Spoiler, click to toggle visibilty

Spoiler, click to toggle visibilty
On phone now so can't post character link atm
Re: The spriters bounty thread. (more details in thread)
#106  July 08, 2016, 05:45:56 pm
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First post updated.
Blackheart Animation Bounty
#107  July 23, 2016, 08:16:09 am
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  • **
  • Host of the Wammy Radio Podcast
  • Wammy Giveaway
    • USA
    • wammygiveaway.tumblr.com
no1wammy (Wammy Giveaway)
Character: Blackheart (Marvel vs. Capcom series)
Commissioning: single animations for Marvel & Capcom vs. Pokemon (new command move)

Spoiler, click to toggle visibilty

BOUNTY STATUS: UNCLAIMED
Last Edit: July 23, 2016, 06:54:44 pm by no1wammy
Re: The spriters bounty thread. (more details in thread)
#108  July 23, 2016, 11:49:40 am
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What about the time frame (amount of time for the commission)?
Re: The spriters bounty thread. (more details in thread)
#109  July 23, 2016, 06:55:15 pm
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  • **
  • Host of the Wammy Radio Podcast
  • Wammy Giveaway
    • USA
    • wammygiveaway.tumblr.com
Went back and added that.
Re: The spriters bounty thread. (more details in thread)
#110  August 17, 2016, 03:43:44 am
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    • USA
I wanted to update this and add these. Whoever is commissioning  │ㄷ ▌ please stop... lol
Spoiler, click to toggle visibilty
Re: The spriters bounty thread. (more details in thread)
#111  August 19, 2016, 02:49:40 am
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  • He can break those cuffs!
I'm taking up no1wammy's commission Sin.
Re: The spriters bounty thread. (more details in thread)
#112  August 19, 2016, 06:02:17 am
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  • Some day I'll finish this thing...
    • Argentina
@ReixSeiryu: I think those are Guilty Gear sprites, not Guilty Gear X sprites (as in, the original PS1 game).

I'd be willing to give it a shot if you can send me a sheet of your current sprites for reference. We can discuss prices if it looks like I'd be able to do a good job. Does that seem fair to you?
Last Edit: August 19, 2016, 06:32:08 am by Graphicus
Re: The spriters bounty thread. (more details in thread)
#113  August 19, 2016, 06:04:24 am
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    • USA
I just posted the character in the release section.
Re: The spriters bounty thread. (more details in thread)
#114  August 19, 2016, 06:30:51 am
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  • Some day I'll finish this thing...
    • Argentina
Got it. I'll keep you posted.
Re: The spriters bounty thread. (more details in thread)
#115  August 19, 2016, 05:57:54 pm
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Ok, I updated the first post. I haven't added Graphicus as the spriter yet, so let me know when you're accepting the commission.
Re: The spriters bounty thread. (more details in thread)
#116  August 20, 2016, 04:15:14 am
  • ****
  • Some day I'll finish this thing...
    • Argentina
I've got the first sprite of the Gun Flame move done. It looks good. It was a lot bit more annoying to do that I thought it would be. It's not a very clean style. I'm likely going to finish that move and if it's still a pain by the time I get to the last frame, I'll probably stop there and let someone else take over.
Re: The spriters bounty thread. (more details in thread)
#117  September 14, 2016, 07:27:02 pm
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  • Niigasan
Character Commissioning:Oni(Street Fighter)
Commissioning:Full CVS spriteset
No timeframe, willing to do monthly payments with large sum upfront, they can be edited from an another made character or from scratch its up to the spriter, also don't have a price range but nothing outrageous of course.
Re: The spriters bounty thread. (more details in thread)
#118  September 15, 2016, 05:21:47 pm
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Just a reminder for everyone, next time use the template in the first post so that I can add it quickly to the first post. ;)

hairline733, remember to tell me the price range so I can add it to the description.
Re: The spriters bounty thread. (more details in thread)
#119  January 24, 2017, 08:59:59 am
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  • Dark Lord
  • They could've been Gods
    • South Africa
Just curious, what would be a fair price to pay for some walking forward sprites?
Re: The spriters bounty thread. (more details in thread)
#120  January 24, 2017, 07:20:11 pm
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  • **
    • USA
Character: Kratos
Commissioning: Completetion of missing Sprites, and if possibe polishing up of whats available

There is a kratos that has been out for while that while missing some real axel grease has ALRIGHT sprites and i would love for it to be completed so the mugen world can have real Kratos.

Style: https://www.youtube.com/watch?v=GiUhvcQ96rc this is the character in question

Price Range: Please contact me and let me know

Time Frame: im not in a huge rush, but we can discuss time once the scope of the project is realized
Last Edit: January 24, 2017, 08:32:05 pm by shags2dope