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ultra street fighter 2 the final challenge (Read 85283 times)

Started by c001357, January 13, 2017, 06:51:20 am
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ultra street fighter 2 the final challenge
#1  January 13, 2017, 06:51:20 am
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Re: ultra street fighter 2 the final challenge
#2  January 13, 2017, 06:56:08 am
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Was gonna post this in the NintenNews, but it takes some stones to charge 50 bones for a barely updated edition of a nine year old version of a 23 year old game.
Back from the bellows of hell
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Back from the common decrees to the common degree
Back to the streets from the East
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Back to me holding my piece
Anything working disturbing that peace
Will certainly meet the deceased, capiche?
Re: ultra street fighter 2 the final challenge
#3  January 13, 2017, 06:59:00 am
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Holy crap...
I just had atomic fall out...
This new is too hard to still understand, what am I feeling...
Re: ultra street fighter 2 the final challenge
#4  January 13, 2017, 07:01:08 am
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guile_n_roll is rolling in his grave
Re: ultra street fighter 2 the final challenge
#5  January 13, 2017, 07:31:44 am
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You know, I just remembered...
Didn't SNK instead of Capcom had right on Violent Ken? Why is he there, in CAPCOM's game? Did they finally bought Ken back or somethin'? And of they DID have deal with SNK, then how do you think, was if ONLY about Ken?
Re: ultra street fighter 2 the final challenge
#6  January 13, 2017, 08:02:43 am
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Could be a signal of SNK and Capcom are gonna collaborate together again  :mlol: by having Capcom vs. SNK 3, SNK vs. Capcom 2 or maybe having Gouki in KOF14 in future/soon :bjugoi: looking forward to this, I am big fan of Evil Characters of Shotos  :molleyes:
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Last Edit: January 13, 2017, 08:07:16 am by tehdevil
Re: ultra street fighter 2 the final challenge
#7  January 13, 2017, 08:36:57 am
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Evil Ryu & Violent Ken seem like wasted space. Those slots could have went to fighters more deserving.
Re: ultra street fighter 2 the final challenge
#8  January 13, 2017, 08:47:09 am
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do you think palette swapping ryu and ken is the same amount of work as making sprites for juri and ibuki
Re: ultra street fighter 2 the final challenge
#9  January 13, 2017, 09:00:46 am
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Last Edit: January 13, 2017, 09:46:51 am by "Bad News" Hoffmann
Re: ultra street fighter 2 the final challenge
#10  January 13, 2017, 11:49:52 am
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I wonder what is Violent Ken's super move in this game, will it be Shinbu Messatsu? it will be funny if he pulls off the last shoryuken with that orochi skull :mlol:
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Re: ultra street fighter 2 the final challenge
#11  January 13, 2017, 11:53:14 am
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I'm not expecting here too much from Caps, to be honest.
Shoryureppa and Shun Goku Satsu. Ryu'll handle Shinkuu Hadoken and SGS.
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Edit: If they'll  be more correct with SvC version, it still may be Kuzuryureppa. But something tells me they won't...
Re: ultra street fighter 2 the final challenge
#12  January 13, 2017, 11:58:26 am
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Edit: If they'll  be more correct with SvC version, it still may be Kuzuryureppa. But something tells me they won't...
That would be like Street Fighter EX 2 Plus' Ken's Meteor Combo  :8):
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Re: ultra street fighter 2 the final challenge
#13  January 13, 2017, 12:00:12 pm
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is this a bad joke?
Are they just adding evil/violent versions on sf2, and call it a new game??
comon!
Please tell me i'm high... i don't wanna cry
Last Edit: January 13, 2017, 12:04:38 pm by Mistah Jorge
Re: ultra street fighter 2 the final challenge
#14  January 13, 2017, 12:05:05 pm
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is this a bad joke?
Are they just adding evil/violent versions on sf2, and call it a new game??
comon!

Yes. And it always worked. And when they added Shadaloo's Kings as playables, and when they added Cammy, Fei-Long, T.Hawk and DeeJay, and whey they added Akuma. Every of additions was different version of game.
BAD JOKE here is CHOISE of new chars... I'm OK with V.Ken, he may resemble Sen'nou Ken from SF2:tAM... But E.Ryu? How? Why?

Edit: If they'll  be more correct with SvC version, it still may be Kuzuryureppa. But something tells me they won't...
That would be like Street Fighter EX 2 Plus' Ken's Meteor Combo  :8):

Nope, it's gonna look bad. Maximum pale version of SvC version, cause there is a lot of already drawn sprites for that...
Re: ultra street fighter 2 the final challenge
#15  January 13, 2017, 12:05:26 pm
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is this a bad joke?
Are they just adding evil/violent versions on sf2, and call it a new game??
comon!
Please tell me i'm high... i don't wanna cry

technically they are not calling it so much of a new game as an update to an already excisting game.
Re: ultra street fighter 2 the final challenge
#16  January 13, 2017, 12:13:11 pm
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is this a bad joke?
Are they just adding evil/violent versions on sf2, and call it a new game??
comon!

Yes. And it always worked. And when they added Shadaloo's Kings as playables, and when they added Cammy, Fei-Long, T.Hawk and DeeJay, and whey they added Akuma. Every of additions was different version of game.
BAD JOKE here is CHOISE of new chars... I'm OK with V.Ken, he may resemble Sen'nou Ken from SF2:tAM... But E.Ryu? How? Why?
I know right!? evil ryu, he is pretty much just a better ryu with lower health, like i know it's hard to make new characters but...
but comon why can't they add game modes? like sfa3 tag-team like mode? that was awesome why can't they do that?

is this a bad joke?
Are they just adding evil/violent versions on sf2, and call it a new game??
comon!
Please tell me i'm high... i don't wanna cry

technically they are not calling it so much of a new game as an update to an already excisting game.
i know it's an update, at least they could add more than two characters but i get it i guess... it's like porting a game for psp, just as an update for the nitendo switch
Re: ultra street fighter 2 the final challenge
#17  January 13, 2017, 12:33:43 pm
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I know right!? evil ryu, he is pretty much just a better ryu with lower health, like i know it's hard to make new characters but...
but comon why can't they add game modes? like sfa3 tag-team like mode? that was awesome why can't they do that?
Its almost as if the videos shown had exactly that.
Re: ultra street fighter 2 the final challenge
#18  January 13, 2017, 01:02:41 pm
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Like, I'm surprised but NOT surprised at the same time? I'm not exactly sure how to feel about this.
Re: ultra street fighter 2 the final challenge
#19  January 13, 2017, 01:42:40 pm
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I know right!? evil ryu, he is pretty much just a better ryu with lower health, like i know it's hard to make new characters but...
but comon why can't they add game modes? like sfa3 tag-team like mode? that was awesome why can't they do that?
Its almost as if the videos shown had exactly that.

huh... i seriously didn't notice that, (thanks for making me notice it btw) i'll just hope it aint dramatic battles, like 2v1 battles, that would not be a bad addiction but i wouldn't play that mode much, like, i actually hate 2v1 matches (unless they're tag matches), i'd just play it just to say that i beat two guys (CPU) at the same time, just to act like i'm a badass.
I don't think they're fun, just my two cents on that
Re: ultra street fighter 2 the final challenge
#20  January 13, 2017, 02:13:19 pm
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http://www.capcom.co.jp/usf2/
It's called buddy fight, 2 against one strong enemy, so yeah, dramatic battle, which is good. The other screen is just lite input mode, the 1-2-3-4 on the touch screen (it doesn't outright say it but it's a touch screen, right ? Was it confirmed to be tactile ? Or are the 1-2-3-4 on the pad ?) are shortcuts for the specials. lol at taking Guile who has only 2 and they're Sonic Boom light, heavy, and Somersault light and heavy. It does say that you still have to be in a charge motion, you can't fire a bunch of Sonic Booms in a row.
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