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Wildrock Color Separation WIP (Read 7820 times)

Started by Meldo, May 24, 2015, 11:49:48 pm
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Wildrock Color Separation WIP
#1  May 24, 2015, 11:49:48 pm
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Last Edit: May 25, 2015, 12:02:24 am by Meldo Wiseau
Re: Wildrock Color Separation WIP
#2  May 25, 2015, 12:57:53 am
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Great will definitly make some pal
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Re: Wildrock Color Separation WIP
#3  May 25, 2015, 11:33:46 am
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Awesome! Make sure you save 'em as .BMPs and place them into ZIP/RAR archives so that the colors are properly mapped. (Previews on this thread would be good) Just a heads up for everyone who wants to make palettes.
Re: Wildrock Color Separation WIP
#4  May 25, 2015, 09:50:40 pm
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Re: Wildrock Color Separation WIP
#5  May 25, 2015, 10:12:57 pm
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Oh my gosh thanks man! Also I knew I was forgetting a few things when making the template (like the skin) but people got around that when editing the image on Fighter Factory lmao
Re: Wildrock Color Separation WIP
#6  May 25, 2015, 10:20:36 pm
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Donny - Keep It Kool - Krang - Shredder - Wildstreak - XMan

I would've uploaded the .act files, but Mediafire is acting fucky right now.
Re: Wildrock Color Separation WIP
#7  May 25, 2015, 10:50:49 pm
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That's fine, the palettes on each PNG actually work on my end

Also loving that Wolverine palette lol
Re: Wildrock Color Separation WIP
#8  May 25, 2015, 10:51:27 pm
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Damn those are nice will something later today or tomorrow
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Re: Wildrock Color Separation WIP
#9  May 26, 2015, 02:46:42 am
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Hope I did these right.

Jax (Mortal Kombat 3)

Bravo (Chaos Code)

Devil Daigo (Big Bang Age/Beat)
I plan on doing some more, but that is for later.

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Re: Wildrock Color Separation WIP
#10  May 26, 2015, 10:34:02 am
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Those are actually very good! Thanks Ding!
Re: Wildrock Color Separation WIP
#11  May 26, 2015, 04:27:27 pm
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Snoic the fast



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Re: Wildrock Color Separation WIP
#12  May 26, 2015, 05:43:20 pm
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Added.

Also thank you guys for your contributions and the sprites should be done in a few days.
Re: Wildrock Color Separation WIP
#13  May 31, 2015, 10:24:52 pm
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More stuff as promised.

Stolen Parts

Dead Spaceman

Pastel

Potemkin (Guilty Gear Xrd)

Fighting Polygon (Super Smash Bros for Nintendo 64)
Also Meldo, it would be nice to see some images of progress. It gives us faith, and it shows how cool the color separation is in action.

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Re: Wildrock Color Separation WIP
#14  June 03, 2015, 09:08:52 pm
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Here one

will try to do some more later
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Re: Wildrock Color Separation WIP
#15  June 04, 2015, 09:22:57 pm
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Thanks guys!

Also Meldo, it would be nice to see some images of progress. It gives us faith, and it shows how cool the color separation is in action.

Spoiler: here ya go (click to see content)

The sprites are 15% done by the way
Last Edit: June 04, 2015, 09:30:13 pm by Meldo Wiseau
Re: Wildrock Color Separation WIP
#16  June 04, 2015, 09:27:22 pm
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Looking great will try to atleast do one more today
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Re: Wildrock Color Separation WIP
#17  June 04, 2015, 10:14:46 pm
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i know ive asked this before, but it was a long time ago & i cant remember how ....how do u use the template to make new pals , ive saved it, but i cant get it to open in FF3 , sorry for the off topic, but id like to contribute, just need the info how
Re: Wildrock Color Separation WIP
#18  June 04, 2015, 10:42:55 pm
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Try adding the template as a new sprite in Fighter Factory.
Re: Wildrock Color Separation WIP
#19  June 04, 2015, 11:27:41 pm
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will do
Re: Wildrock Color Separation WIP
#20  June 05, 2015, 03:41:48 am
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ok ignore the last two colors on the leg i went back & actually fixed the Act file , but didnt know how to change the template without doing it all over , ill do more later( better ones i hope) now that i have the hang of how to do them

Magneto



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Hulk




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Sketched



Act files - http://www.mediafire.com/download/evzgiyenai59cch/Wildrock+Template.rar