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Street Fighter V (Read 2916487 times)

Started by O Ilusionista, December 05, 2014, 01:44:16 pm
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SNT

Re: Street Fighter V
#461  December 14, 2014, 05:00:05 am
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Mike Ross and Combofiend's matches.
Last Edit: December 14, 2014, 05:09:44 am by SNT
Re: Street Fighter V
#462  December 14, 2014, 05:05:36 am
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Re: Street Fighter V
#463  December 14, 2014, 05:10:15 am
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Re: Street Fighter V
#464  December 14, 2014, 05:13:37 am
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  • Summon me and maybe I can appear.
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Contact me if you want a color separation, or mugen stuff or if you wanna give a donation I appreciate.
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With the links of my chars
My site with my chars and my color separations:
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Re: Street Fighter V
#465  December 14, 2014, 05:14:30 am
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Omg the bowl..I'm weak...lol

SNT

Re: Street Fighter V
#466  December 14, 2014, 05:28:36 am
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Chip damage is in grey health now.
Re: Street Fighter V
#467  December 14, 2014, 05:32:40 am
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Seems like even basic attacks do some sort of chip (Grey) damage now but the twist is that chip KO is gone.
Re: Street Fighter V
#468  December 14, 2014, 05:39:25 am
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LOL

Re: Street Fighter V
#469  December 14, 2014, 05:53:14 am
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I'm getting this game. They took the Injustice thing and made it even better.
Re: Street Fighter V
#470  December 14, 2014, 05:55:57 am
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The ramen bowl falling on Chun-Li's head was the best part.....
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Re: Street Fighter V
#471  December 14, 2014, 06:10:16 am
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Can't be more interactive than that.

Also, Capcom finally making justice to the chars.

I'm glad Chunners doesn't have a manface anymore.

My only worry is if they update it constantly like they did with SFIV.
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That they don't just restrict themselves to my style.

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Re: Street Fighter V
#472  December 14, 2014, 06:28:54 am
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Charlie coming back is awesome. I don't really want his moveset to change but I understand if it does. I am now officially hype.

Download Last Bout now!
Re: Street Fighter V
#473  December 14, 2014, 07:22:12 am
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Last Edit: December 14, 2014, 07:30:22 am by S.D.
Re: Street Fighter V
#474  December 14, 2014, 07:34:14 am
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ha wow..this game is going to be hella Interactive with the stages i see^^
Re: Street Fighter V
#475  December 14, 2014, 08:05:31 am
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Ryu's reanimated normals look like crap, there is basically no reach on his sweep anymore.
Re: Street Fighter V
#476  December 14, 2014, 08:29:05 am
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I know graphics aren't a high priority and whatever, but wow does it look underwhelming. Sure as hell doesn't look like something for PS4.

Charlie's back, cool I guess. Gameplay looked alright, nothing too special.

SNT

Re: Street Fighter V
#477  December 14, 2014, 08:58:17 am
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They want this game to run on PCs as well, don't forget. No point in putting a game on Steam if it's too graphically intense for 80% of your market.

Charlie coming back is awesome. I don't really want his moveset to change but I understand if it does. I am now officially hype.
Given they're making him Illuminati, it's almost guaranteed to change.
Re: Street Fighter V
#478  December 14, 2014, 09:32:31 am
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Only I worry about not about Charlie's cnange os EEEEEVIIIIIIL side, but that fact, that Charlie is Zombie now?
Re: Street Fighter V
#479  December 14, 2014, 10:02:28 am
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They want this game to run on PCs as well, don't forget. No point in putting a game on Steam if it's too graphically intense for 80% of your market.

pc games have graphic settings
Re: Street Fighter V
#480  December 14, 2014, 10:07:20 am
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Woah, they brung him back to life. But this game's going to be a lot like Injustice, I see. Hopefully faster, though.

Only I worry about not about Charlie's cnange os EEEEEVIIIIIIL side, but that fact, that Charlie is Zombie now?

Charlie never died though. He survived the assualt on Shadaloo in Alpha 3. He even went on to helping Abel escape from Shadaloo, this is why Abel recognises the Sonic Boom move.