YesNoOk
avatar

Gaurd Impacts like Soul Calibur, The Code (Read 3284 times)

Started by Sir Ace-A-Lot, August 20, 2008, 12:06:36 am
Share this topic:
Gaurd Impacts like Soul Calibur, The Code
#1  August 20, 2008, 12:06:36 am
  • avatar
[New to the forum if in wrong spot plz notify]

Pretty basic code and actually a simple trick to it...

Spoiler, click to toggle visibilty

Step 1. All you have to do now is create a Animation 808 and have your character
in a guard stance then instead of adding blue collision boxes add red.

Step 2. Also change the PlaySND to your own preference.

Step 3. PalFXWiz can be changed however you like, I added it because I like the
glow in it

Step 4. Change Hitsparks to you own preference.

If you need help learning how to code it into a move, PM me otherwise enjoy!

OZ

Re: Gaurd Impacts like Soul Calibur, The Code
#2  August 20, 2008, 12:10:15 am
  • ******
  • ಠ_ಠ
That's pretty cool.

I would have posted in development discussion though, seeing as this is not a download.
ಠ_ಠ
Re: Gaurd Impacts like Soul Calibur, The Code
#3  August 22, 2008, 02:14:13 am
  • avatar
No feedback lol.
What, you dont like the code ppl?
Re: Gaurd Impacts like Soul Calibur, The Code
#4  August 22, 2008, 02:29:21 am
  • ****
  • Aka ShadesTeam/Zeckle
ummm slight problem, it wont activate if its in its own state, unless its linked to the guard state
also it needs to go to the normal guard right after to prevent it from looping into state zero then back into this state
Shades 2 site:Shades of Manhattan
Re: Gaurd Impacts like Soul Calibur, The Code
#5  August 25, 2008, 11:55:55 pm
  • avatar
To Activate it, you need to code it as a special motion.
The way I had it work for me is I coded the command to be
Left(Or down if you prefer), X.
That way the Character would still be in a guarding position,
just in case of a failed attempt.
Re: Gaurd Impacts like Soul Calibur, The Code
#6  August 26, 2008, 12:10:46 am
  • ******
  • I will absolve you of your original colors.
    • www.bluehitbox.com
It's just your basic state and standard slightly touched hitdef with Clsn1 to hit the opponent, with a change state to zero i don't see the uniqueness of this code.... :blank:
Last Edit: August 26, 2008, 12:31:57 am by RajaaBoy
Re: Gaurd Impacts like Soul Calibur, The Code
#7  August 31, 2008, 07:40:14 am
  • avatar
Exactly all it is, is a simple way to make a guard impact effect for your character. Anyone cud have done it...