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DUCK HUNT DOG FINAL RELEASE! 10/31/14 (Read 31324 times)

Started by DJ_HANNIBALROYCE, November 01, 2014, 12:40:01 am
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DUCK HUNT DOG FINAL RELEASE! 10/31/14
#1  November 01, 2014, 12:40:01 am
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DUCK HUNT DOG
Smash Bros Version


DOWNLOAD BELOW!
CLICK HERE

Hey guys! I'd like to introduce DUCK HUNT DOG from the NES classic, Duck Hunt. It was alot of fun to make and i hope you will enjoy playing as much as I did. Even though he has no throws...he makes up for it with his trap moves. I wanna give a HUUUGGGGEEE THANK YOU to Shane Toner, who is resposible for all the sprite work. I gotta say, its truly amazing. Also, check out his Duck Hunt movie on YOUTUBE called, SUPER DUCK HUNT!

BIG Special Thanks to ELECTR0, Saikoro, RoySquadRocks, altoiddealer, Staubhold, Star F***er, Crom_Lando, David Gee, Prof. Mugen, Jesuszilla, Gaza Haganer, Laharl, DuckSS, Sheng Long, H Mr. Ton!,rukifellth, WlanmaniaX, O Ilusionista, Blizzard Buffalo, -Red-,MFGgui0007, CreepyPasta_@u@, vgma2, Markpachi, Gritsmaster, Girard, Azure Crazed X, Stargazer1331, sonicadam2, MBL1UP, rockrage8962, DoomGuy II, TBM the Greninja, ShotokanEditor, rkMugen, rikku, KingPepe2010 & everyone at MFG, MFFA & MFZ who supported me thru this project! :)

PLEASE READ MOVESET! 2 Special Palettes! Palette 11 (Start + Y) Clifford the Big Red Dog.  He's twice the size! 2.5 to be exact...lol.
Palette 12  (Start + Z) Rainbow Dog.



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Last Edit: November 01, 2014, 10:32:39 pm by DJ_HANNIBALROYCE
Re: DUCK HUNT DOG FINAL RELEASE! 10/31/14
#2  November 01, 2014, 12:41:45 am
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@DJ_HANNIBALROYCE: Yay! You finished him! This is gonna be awesome! Good job man! ;)
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Re: DUCK HUNT DOG FINAL RELEASE! 10/31/14
#3  November 01, 2014, 12:46:22 am
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Can't wait to try this, I love your work.
Re: DUCK HUNT DOG FINAL RELEASE! 10/31/14
#4  November 01, 2014, 12:51:28 am
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Thank you DJ Hannibalroyce!

I love the win animations!  :thumbsup: Good job.
Re: DUCK HUNT DOG FINAL RELEASE! 10/31/14
#5  November 01, 2014, 01:09:31 am
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This char is a total masterpiece for mugen history.  11/10
Re: DUCK HUNT DOG FINAL RELEASE! 10/31/14
#6  November 01, 2014, 01:16:32 am
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This character!
FIVE STARS
A+++++
1000/10
Re: DUCK HUNT DOG FINAL RELEASE! 10/31/14
#7  November 01, 2014, 01:22:11 am
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Awww.... I missed the iphone popping up during the taunt. :(

This isn't SSBB accurate. But still a decent character.

His laughing taunt, some sprites are different. Comparing his laugh with the intro sprites, with the laugh sprites used for his taunt. Not sure if that was intentional to have different lower body sprites for the same upper body laugh sprite. Also not to mention that the Dog now has an official lower body sprite part from his final smash from SSB-3DS.

"You must defeat my flaming
dragon punch to stand a chance."
Re: DUCK HUNT DOG FINAL RELEASE! 10/31/14
#8  November 01, 2014, 01:31:41 am
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there is absolutely nothing in the release post that indicates its accurate to ssb, and if you ahd followed any of the beta/project threads you def know as much
Re: DUCK HUNT DOG FINAL RELEASE! 10/31/14
#9  November 01, 2014, 02:00:34 am
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Thank you DJ Hannibalroyce!

I love the win animations!  :thumbsup: Good job.

Yeah, I hated those stupid memes as win animations in the beta, but I glad he used more generic ones instead. Good work!
Re: DUCK HUNT DOG FINAL RELEASE! 10/31/14
#10  November 01, 2014, 02:01:53 am
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Groovy. congrats on the release man. im about to snatch this gem up! :beatnik:
Re: DUCK HUNT DOG FINAL RELEASE! 10/31/14
#11  November 01, 2014, 02:33:23 am
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I give you my honor hannibalroyce.
When christans be on thot patrol...

whores need to learn to keep their legs closed.
Re: DUCK HUNT DOG FINAL RELEASE! 10/31/14
#12  November 01, 2014, 03:37:59 am
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I... I have no words for this. This is just great.

There are some problems though. The CLSNs are bad. They twitch a lot in his stance. Then there's ones like this:


Gaps are bad. Don't do that. Have a single box that extends and overlaps the body box.

Hogan's Alley should have some distance variation. Having it spawn in the same spot each time limits his options.


Also he has no throws. He really needs something to get the opponent away from him if necessary.
Re: DUCK HUNT DOG FINAL RELEASE! 10/31/14
#13  November 01, 2014, 03:49:14 am
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i didnt want to add throws because he would have too many moves at his disposal. i wanted him to b balanced. as far as clsns ill take out the gaps but i thought the clns were way better. ill update it again with these corrections. ill even add a throw for u. :) thanx JZ
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Re: DUCK HUNT DOG FINAL RELEASE! 10/31/14
#14  November 01, 2014, 03:56:24 am
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Re: DUCK HUNT DOG FINAL RELEASE! 10/31/14
#15  November 01, 2014, 05:42:38 am
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lol. glad u enjoy duck hunt! bugs looks pretty solid too!
Follow me on twitter! @djhannibalroyce
Re: DUCK HUNT DOG FINAL RELEASE! 10/31/14
#16  November 01, 2014, 07:50:13 pm
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Congrats on the official release! This and DK were 2 of my anticipated chars, glad to see you got 1 out there how you wanted it to be
Re: DUCK HUNT DOG FINAL RELEASE! 10/31/14
#17  November 01, 2014, 07:52:37 pm
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Re: DUCK HUNT DOG FINAL RELEASE! 10/31/14
#18  November 02, 2014, 01:30:28 am
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Is the flashing in his taunt a leftover from his old "selfie" taunt?
Re: DUCK HUNT DOG FINAL RELEASE! 10/31/14
#19  November 02, 2014, 11:52:54 am
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  • YERRRRRRRRRR
  • HIGHBRIDGE!
    • USA
    • Skype - DJHANNIBALROYCEUSA
    • sites.google.com/site/djhrmugen/
Follow me on twitter! @djhannibalroyce
Re: DUCK HUNT DOG FINAL RELEASE! 10/31/14
#20  November 02, 2014, 12:40:56 pm
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 :) Just mentioned it cause it was so out of place...

I PMed ya...