duracelleur said, June 04, 2014, 05:20:06 pmUPDATE 14-06-04 :Frequently Asked Questions : http://1drv.ms/S8LTbr++Hey, Dura. I went over your FAQs and even the stuff written up on Elecbyte's wiki about how to add stage previews but I don't really get it. Can someone else kinda explain it a little more in-depth or point me to a tutorial that they know of as my search on Google turned up nothing helpful as well. o.O? It's possible that I just don't have the proper search terms in the search box, but I really don't know what to put in there for the Google search phrase...
Nice, BEST Screenpack to start with, even if you had a thought that you can make your own fighting game with this.Nice pal, and also, i used the screenpack from data, and all i put is the folder you added in data folderNice job, do the awesome work! Nice screenpack. (AGAIN 4 NICES! xD)
UPDATE 14.10.26 :Just made a bunch of new custom portraits.1111 for now.Check first post for the link.
Hey I love this...i transferred all my stages over and all of them error out...I took them over from mugen galaxy 3 screenpack...i opened one up and saved it as 1.1 but it still errors out and closes...any advice?and why do the stages not support widescreen? or do i need to do something? set at 1280 X 720 but still Big black bars on both sides like the screen itself is still 640 x 480
Big fan of your character edits and they fit great into your screenpack. Just 1 question though, i cant seem to see a characters name in the character select screen with this screenpack when using the non custom ports version. Is there a way to show the characters names or is it just meant to show the non custom portrait? Its not much of a problem because its easy to recognize most characters like marvel etc but some more obscure characters are hard to recognize with just a portrait especially for a few of my mates who when drunk and having mugen vs are constantly like "whos this" "whos that" etc. I would use the custom portraits version but it would literally take up way too much time changing every characters portrait after each characters update or adding new characters and there's hundreds of MVC characters now so prefer the non custom portrait version. Thanks
Posting this on recommendation by @duracelleur: so please don't 'necro report' me . This is because I had difficulty with the victory screen and resolved it over PM with Dura. Just want to make it available to anyone facing the problem.If you are wondering how the victory screen sprite appears( like in the Deadpool victory screen), just duplicate any sprite that you want to use in fighter factory and change the duplicated sprite's index and group to 9000,2. and auto organize. Then Save As. That's about it. If you feel the sprite is too small for the screen, you may increase the scale in the system.def under 'Victory screen definition'.
Steab666 said, March 08, 2015, 12:27:27 amBig fan of your character edits and they fit great into your screenpack. Just 1 question though, i cant seem to see a characters name in the character select screen with this screenpack when using the non custom ports version. Is there a way to show the characters names or is it just meant to show the non custom portrait? Its not much of a problem because its easy to recognize most characters like marvel etc but some more obscure characters are hard to recognize with just a portrait especially for a few of my mates who when drunk and having mugen vs are constantly like "whos this" "whos that" etc. I would use the custom portraits version but it would literally take up way too much time changing every characters portrait after each characters update or adding new characters and there's hundreds of MVC characters now so prefer the non custom portrait version. ThanksDid you go in and install the fonts? its a font in the font folder called like "BADDAB" or something. I had to do that to get names to appear. Sorry if thats not what you mean. and I agree, i may actally go remove the ports i DO have in there so all chars just have their names showEDIT: just tried the non customs version, names show once i installed the font
Has anyone made any more portraits for this, since the update Duraceller made? Ive tried but no matter what i do, there is still a background that shows up on the select screen even when i use the template and a png with transparant background.
I've always had issues with these styles of screenpacks, but I'm determined to make this work.Issues I'm having: Characters not showing up in proper categories (they're all just showing in the category the select screen starts you in); cannot get it to work with Vselect at all (the select screen comes up but there's no way to move between separate categories).I'm adding what few characters I have via the select.def file ... does something go wrong when this method is used?
Is it possible to make one with around 900 characters? I really need one to fit all my characters(I only have characters from legit fighting games and Marvel/DC) but all of them that fits them all just look bland while this one looks legit.
UPDATE 16.02.03 :190 new custom portraits. Yeah it's been a while.1301 for now.Check first post for the link.Video preview : https://youtu.be/PVifbBdBgmA++
duracelleur said, January 04, 2016, 08:35:03 pmSorry, it's there now :http://1drv.ms/1VCepxO++not fair my friend
Summer work : big roster update. About 1350 characters now.Every characters folders have been renamed with game and author info (ex : "goku-dbz@z2").I'm thinking about uploading the whole archive (27.5gb not zipped).https://www.youtube.com/watch?v=MNmq1xq4coA++D.