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3D final bout mugen chars PROGRESS ( BABY VEGETA) (Read 11631 times)

Started by stopmotiontoysuniverse, July 18, 2012, 08:51:24 am
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Re: Beta testing looking for
#21  July 22, 2012, 12:09:17 pm
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Re: Beta testing looking for
#22  July 22, 2012, 08:26:09 pm
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THANKS DUDE!!!!
My Website!!:
stopmotiontoys.wix.com/mugen
Re: Beta testing looking for
#23  July 27, 2012, 11:00:25 pm
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I am still looking for BETA testers with a very big knowlede debugging and telling me whats wrong so i can realease them
My Website!!:
stopmotiontoys.wix.com/mugen
Re: Beta testing looking for
#24  July 28, 2012, 11:27:06 am
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Wow, you're doing great with the chars, and I'm glad you used my soundpacks.

-But why when they charge aura, they damage the opponents? In Final Bout it wasn't like that; it reminds me of
Vegeth@ by Nemesis82 & Biohazard82
-in 0:46 the light rays are cropped but maybe that because of the game;
-when Cell shoots kamehameha, the green light doesn't start from his hands, but is a little misaligned (0:48).
Re: Beta testing looking for
#25  July 28, 2012, 06:58:53 pm
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yeah the aura makes damage because its an improvisation... makes for example some proyectiles explote like if they were some kinda energy shield... about  veget@ he is very wrongly made same as ssj4 goku.. not by me.. they are actually very buggy  and very inconsistent.. but they arent my chars
My Website!!:
stopmotiontoys.wix.com/mugen
Re: Beta testing looking for
#26  July 28, 2012, 07:02:18 pm
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I know that, Biohazard and Nemesis (two italians like me, hahah) made them. The sprites weren't good, and so the coding. I said that because charge power damage reminded me of that, and so the fireballs.
Re: Beta testing looking for
#27  July 28, 2012, 07:09:32 pm
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yeah thats how the fireballls and everything actually look like in final bout.. i can improve them but i want to keep their original things.. actually my chars are not a comparision for veget@ & goku ssj4

      Posted: August 24, 2012, 06:33:18 am
My Website!!:
stopmotiontoys.wix.com/mugen
Last Edit: August 24, 2012, 06:36:07 am by stopmotiontoysuniverse
Re: Beta testing looking for
#28  August 24, 2012, 06:35:51 am
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everybody check the newest vid!

My Website!!:
stopmotiontoys.wix.com/mugen
Re: Beta testing looking for
#29  August 24, 2012, 11:12:06 am
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-You used the same walking forward sprites for walking back;
-there isn't a ki ball FX;
-KFM sparks (I know it's hard to rip the FX from the game);
-mouth blast is blue and purple;

do you also have the short versions of the mouth blast and the revenge death ball?
I'll say more later. Great job!
Re: Beta testing looking for
#30  August 24, 2012, 01:10:26 pm
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I think the characters should be smaller, maybe you should try to scale them to 0.75?
Re: Beta testing looking for
#31  August 24, 2012, 02:15:42 pm
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Baby was a giant in the game, he takes all the screen! Cell and Goku have that scale instead.
Re: Beta testing looking for
#32  August 24, 2012, 06:22:11 pm
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-You used the same walking forward sprites for walking back;
-there isn't a ki ball FX;
-KFM sparks (I know it's hard to rip the FX from the game);
-mouth blast is blue and purple;

do you also have the short versions of the mouth blast and the revenge death ball?
I'll say more later. Great job!


-Yeah.. it will be better if i capture the original backward walk
-yes, i need to add the FX for the ki ball
-those arent KFM sparks.. those are the reactions that came in all the screenpacks when a hit is done.. they can be diferent in every screenpack like in eve mugen or normal winmugen
-i need to improve the mouth blast to the original "lazer look like" kame hame that he had.. but i am finding the ways!
My Website!!:
stopmotiontoys.wix.com/mugen
Re: Beta testing looking for
#33  August 24, 2012, 06:26:08 pm
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Sorry, I meant default hitsparks.
Re: 3D final bout mugen chars PROGRESS ( BABY VEGETA)
#34  August 25, 2012, 08:57:02 am
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Yeah but those default sparks can be changed by a custom sparks in the sff of my characters.. that means that i can try capturing them form final bout and build them up in their moves!
My Website!!:
stopmotiontoys.wix.com/mugen
Re: 3D final bout mugen chars PROGRESS ( BABY VEGETA)
#35  August 26, 2012, 04:10:18 am
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Incredible!!!!!!!! i remember another creator that did the same char but without alot sprites, it `s an incredible record!!!!! I can `t wait for play this, you rules man.
 
Re: 3D final bout mugen chars PROGRESS ( BABY VEGETA)
#36  August 26, 2012, 05:07:44 am
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My baby vegeta vs the first one made by some unknow user time ago
My Website!!:
stopmotiontoys.wix.com/mugen
Re: 3D final bout mugen chars PROGRESS ( BABY VEGETA)
#37  August 26, 2012, 09:49:30 am
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Luiz Barin did that ultra bad Baby Vegeta (the one on the left), it shouldn't be remembered. Stopmotiontoys instead is working on an accurate Final Bout conversion. Wait for it.
Re: 3D final bout mugen chars PROGRESS ( BABY VEGETA)
#38  August 26, 2012, 10:15:55 pm
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Yeah lol! more pics coming today!
My Website!!:
stopmotiontoys.wix.com/mugen
Re: 3D final bout mugen chars PROGRESS ( BABY VEGETA)
#39  January 09, 2013, 04:34:56 am
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Thats the AI Made by me, anyone interested in  beta testing?
My Website!!:
stopmotiontoys.wix.com/mugen
Re: 3D final bout mugen chars PROGRESS ( BABY VEGETA)
#40  January 09, 2013, 12:18:13 pm
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Youre the guy who made that 3d Reiko,right?
Anyway,im looking forward to the release,since Final Bout was my first Dragon Ball game,and i had it on the PS1(Still have it,though my ps1 is dead)