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'Navana' as a character.  (Read 26568 times)

Started by Navana, May 26, 2011, 04:52:38 pm
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'Navana' as a character.
New #1  May 26, 2011, 04:52:38 pm
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Hello, as some of you know me around the community, I am used to doing stages and stages only, however two days ago my friend Blackmore on here decided to create some unique sprites for me, which shows in my eyes what character I would want 'Navana' to be. Now I don't base it off of me in real life, purely because I wanted the character to be female. Anyways, here is the sprite that was made:


(Thanks for adding the transparent background for now, Black.)



Current Stance In the spoiler is our old renditions of the stance.
Spoiler, click to toggle visibilty
(Is being edited with the feedback we got, and what was found.)
If you'd like to read the bio of Navana it is in this spoiler:
Spoiler, click to toggle visibilty

I would appreciate anyone who would be willing to help do other sprites for Navana. This is not the main outfit that I want, it is merely a rough draft of something quick. Her original outfit will have something consisting of a dress, having a slit down the lower middle, which is showing some leg, along with some heels. Her hair can be in an updo and she pulls the hair clips out of her hair, and get's into her fighting stance <--- That could be her intro. Palettes are also appreciated, since the design is very simple. If you would like to contribute anything, I'd appreciate it.

Feedback please, and tell me what you think about it.
Last Edit: July 28, 2011, 12:11:17 pm by Rajaa
Re: 'Navana' as a character.
#2  May 26, 2011, 07:56:14 pm
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It's not a bad sprite over all but in order for people to Animate it and make some more moves would require a few other sprites as other bases to use and such I guess (I don't do character sprites)

As I see it's NxC styled which is good, but if you manage to find a good spriter to help I'm sure it would turn out good.
Re: 'Navana' as a character.
#3  May 26, 2011, 07:58:44 pm
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It's not a bad sprite over all but in order for people to Animate it and make some more moves would require a few other sprites as other bases to use and such I guess (I don't do character sprites)

As I see it's NxC styled which is good, but if you manage to find a good spriter to help I'm sure it would turn out good.
Thanks. And yes, it is NxC styled. You're right about more sprites that's for sure, but I have a feeling I won't get much feedback. I appreciate it though, thank you once again.
Re: 'Navana' as a character.
#4  May 26, 2011, 08:11:01 pm
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Are you planning to make her? :)

Rest in peace, Tamez. Thank you for everything.
Last Edit: May 26, 2011, 08:14:15 pm by MarkPachi
Re: 'Navana' as a character.
#5  May 26, 2011, 08:14:47 pm
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Are you planning to make a character? :)
Hopefully, with some training and tutorials, I may begin slowly, but I obviously don't have enough resources to begin such a task.
Re: 'Navana' as a character.
#6  May 26, 2011, 08:20:15 pm
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Have you chose on what spriting style you shall use?
If not then I would suggest CvS style.

Rest in peace, Tamez. Thank you for everything.
Re: 'Navana' as a character.
#7  May 26, 2011, 09:08:17 pm
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Re: 'Navana' as a character.
#8  May 26, 2011, 10:47:39 pm
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Main outfit idea.
(Except with heels)
Re: 'Navana' as a character.
#9  May 26, 2011, 10:54:23 pm
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Did you do that?

Or did Blackmore?
Re: 'Navana' as a character.
#10  May 26, 2011, 10:55:33 pm
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Re: 'Navana' as a character.
#11  May 26, 2011, 10:58:44 pm
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Ah I see.

Looks good :haw:

2OS

Re: 'Navana' as a character.
#12  May 26, 2011, 11:06:44 pm
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Your first character's gonna be an original one, you wrote a story for it, you've given it psychics already, and you're not following the tired CVS trend ?

My god, no wonder this caught my attention.


Criticism though, IMO, a fighter + heels = just no. Though it's not impossible to fight in them, fulfilling full potential as fighter in them somewhat is. But of course if you're suspending disbelief like some people do [ B. Jenet ], you can ignore this.


As for not having enough resources, this board is your friend. You might find the code library and tutorial section of it useful, and don't be afraid to ask questions in the ROOT board.

You might also want to at least skim through this.
Re: 'Navana' as a character.
#13  May 26, 2011, 11:13:29 pm
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Your first character's gonna be an original one, you wrote a story for it, you've given it psychics already, and you're not following the tired CVS trend ?

My god, no wonder this caught my attention.


Criticism though, IMO, a fighter + heels = just no. Though it's not impossible to fight in them, fulfilling full potential as fighter in them somewhat is. But of course if you're suspending disbelief like some people do [ B. Jenet ], you can ignore this.


As for not having enough resources, this board is your friend. You might find the code library and tutorial section of it useful, and don't be afraid to ask questions in the ROOT board.

You might also want to at least skim through this.
Thanks, all that is useful. I will be sure to read through it, as well look at the board, however I don't want to bother anyone, since I know spriting is quite difficult. I appreciate the direction and the compliment. So thank you once again.

2OS

Re: 'Navana' as a character.
#14  May 27, 2011, 01:29:08 am
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Those suggestions were for coding. For spriting you can [ and should ] ask questions in graphics.

Since there are alot of people there that know what they're doing, I'm sure some of them will give you the time of day with tips.
Re: 'Navana' as a character.
#15  May 27, 2011, 01:30:35 am
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Oh I know what those suggestions were for, I accidentally worded that reply wrong earlier. Thank you once again. Hopefully this project won't be abandoned.

2OS

Re: 'Navana' as a character.
#16  May 27, 2011, 01:49:15 am
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I don't see how it could, cos it already has an abnormally high amount of potential.

At this point, you just need to study and broadcast more. You should get everything you need that way.

You're welcome for everything.
Re: 'Navana' as a character.
#17  May 27, 2011, 01:54:43 am
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You know, if you can't find a full-time spriter, I'll see what else i can do in that department.
Re: 'Navana' as a character.
#18  May 27, 2011, 01:57:27 am
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You know, if you can't find a full-time spriter, I'll see what else i can do in that department.
Seriously? I'd really  appreciate that, coming from you. I have the patience, so that wouldn't be a problem. Rushing isn't good for any project anyway. Patience is the key to success.

2OS

Re: 'Navana' as a character.
#19  May 27, 2011, 02:07:43 am
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For a dawning author you have one hell of a mindset, seriously.


Btw I can code and create FX, I have an FX thread in ^ that graphic board, and if you need coding help there's also ^ that development help board.

I like contributing to original / potential projects, so.
Re: 'Navana' as a character.
#20  May 27, 2011, 02:13:53 am
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Yeah, 2OS is like a boss when referring to FX/Code.
Re: 'Navana' as a character.
#21  May 27, 2011, 02:18:34 am
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For a dawning author you have one hell of a mindset, seriously.


Btw I can code and create FX, I have an FX thread in ^ that graphic board, and if you need coding help there's also ^ that development help board.

I like contributing to original / potential projects, so.
Thank you for the compliments, and I'll take a look at your FX thread in the Graphics section. Anything that you contribute, helps in the long run. I appreciate your kindness and the respect.
Re: 'Navana' as a character.
#22  May 27, 2011, 02:43:25 am
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...Who?
Love being a Raider :)

Re: 'Navana' as a character.
#23  May 27, 2011, 02:47:13 am
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Re: 'Navana' as a character.
#24  May 27, 2011, 02:49:48 am
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Love being a Raider :)

Re: 'Navana' as a character.
#25  May 27, 2011, 02:51:08 am
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Too be honest you would've be the first (Chronojiuj)
And you're not the only one thinking it at the moment (however I'm busy with other things, not Megatron he's on stand-still. sprites went nowhere.)

Harmony is harmony is harmony is not with us, harmony is not with us. Living hell is coming.

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Re: 'Navana' as a character.
#26  May 27, 2011, 02:59:22 am
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Do you really want to look like android 18. Does it have to be DBZ and/or do you have to be a girl.
Because you look really DBZish as a girl here.
Re: 'Navana' as a character.
#27  May 27, 2011, 03:02:31 am
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Do you really want to look like android 18. Does it have to be DBZ and/or do you have to be a girl.
Because you look really DBZish as a girl here.
I don't know whether to take this comment as a pure question, or a non-needed comment, but what I will say is that I based the design off of my preferences that I wanted for this particular character, and it can be however I planned it to. Not trying to come off as rude, but if you really think that, then I'm sorry. However if I misunderstood you, I also apologize.
Re: 'Navana' as a character.
#28  May 27, 2011, 06:48:42 am
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No it really reminds me of DBZ but I'm not sure if that is what you were going for.
maybe a full sized human would look better. But then again you might end up looking like Carmen Sandioago.
Re: 'Navana' as a character.
#29  May 27, 2011, 07:07:46 am
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It's not him, it's his character :)
Re: 'Navana' as a character.
#30  May 27, 2011, 08:25:59 am
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This could get interesting

good luck
"No weapon formed against you will have any success, and you will condemn any tongue that rises up against you in the judgment"- Isaiah 54:17
Re: 'Navana' as a character.
#31  May 27, 2011, 11:36:25 pm
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Sorry for the bump, but does anyone possibly have any suggestions for what we could use for voices? I was thinking my own voice, but I don't sound that great.

Suggestions?

2OS

Re: 'Navana' as a character.
#32  May 28, 2011, 12:33:03 am
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I suggest crossing that bridge when you actually get to it, but there supposedly are sites/forums/something filled with voluntary voice actors.

Sean Altly got ahold of one for Squall.


EDIT — Here's one.
Last Edit: May 28, 2011, 01:42:44 am by 2OS
Re: 'Navana' as a character.
#33  May 29, 2011, 08:08:41 pm
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Thanks for the source, I appreciate the help you're giving me. Hopefully I am not taking time out of your own works, or such.

2OS

Re: 'Navana' as a character.
#34  May 30, 2011, 12:58:40 am
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I stop my own stuff on purpose to help ppl on a near regular basis so it really is no big deal.
Re: 'Navana' as a character.
#35  May 30, 2011, 01:05:18 am
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that reminds me I should start trying to help people in the development help thread again.
Re: 'Navana' as a character.
#36  May 30, 2011, 01:07:02 am
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I stop my own stuff on purpose to help ppl on a near regular basis so it really is no big deal.
Alright, well thanks again. Blackmore is spriting her, and I'll be the one who will slowly read the rest of my life away, about coding and tutorials. Hopefully I do well. :gonkgoi:
Re: 'Navana' as a character.
#37  May 30, 2011, 01:28:40 am
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And now that the color issue is resolved, I have started spriting the basics again.

Expect some previews next morning.
Re: 'Navana' as a character.
#38  May 30, 2011, 01:29:32 am
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Re: 'Navana' as a character.
#39  May 30, 2011, 01:33:38 am
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It's not that hard but you really should ask cyanide or 2OS for help as they seem to be the two best coders on the guild. You know when you get stuck or when something that should be happening isn't happening.



what kinda effects are you going to have?
Re: 'Navana' as a character.
#40  May 30, 2011, 01:39:47 am
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Navana is going to have a move somewhat similar to Chun-Li's Kikoshou, which will probably be of a red-violet coloring, and will be positioned differently. Trust me, you'll see the difference between them. Super attacks will probably be a cross kick with Blackmores original character, and another one known as "Reminisce the Kiss", which I will keep a surprise. ;)

All in all, this girl will be very interesting for the size she will be in.
Re: 'Navana' as a character.
#41  May 30, 2011, 01:49:49 am
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if you were going to go with none palleted effects I have particle illusion. and I just like to make stuff.
Re: 'Navana' as a character.
#42  May 30, 2011, 01:51:17 am
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Could you possibly show an example? :)

2OS

Re: 'Navana' as a character.
#43  May 30, 2011, 02:08:44 am
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non paletted ?

Surely you mean ""individual palette"".
Re: 'Navana' as a character.
#44  May 30, 2011, 03:17:14 am
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Re: 'Navana' as a character.
#45  May 30, 2011, 03:19:41 am
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Nice, that looks interesting! We might want something like that for her other super, obviously in a different color.
Re: 'Navana' as a character.
#46  May 30, 2011, 03:20:47 am
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okay.
Re: 'Navana' as a character.
#47  May 30, 2011, 05:00:38 pm
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Still working on some movement in the arm and hair.
Probably the knees as well.
Re: 'Navana' as a character.
#48  May 30, 2011, 05:06:33 pm
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Navana = Poison
Re: 'Navana' as a character.
#49  May 30, 2011, 05:07:25 pm
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Lol, you're funny.
And @ Blackmore - At least I know you're trying your best.
Re: 'Navana' as a character.
#50  May 30, 2011, 05:27:23 pm
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2OS

Re: 'Navana' as a character.
#51  May 30, 2011, 05:42:00 pm
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-Left arm looks really weird if you zoom in on it enough.
-Knees could use more movement.
-Dress could use more movement.


S'it.
Re: 'Navana' as a character.
#52  May 30, 2011, 05:44:35 pm
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-Left arm looks really weird if you zoom in on it enough.
-Knees could use more movement.
-Dress could use more movement.


S'it.
Yeah, I tell him about the arm. I agree with you on the dress and knees. Thank you for the small, yet useful feedback, always appreciated.
Re: 'Navana' as a character.
#53  May 31, 2011, 08:13:09 am
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"No weapon formed against you will have any success, and you will condemn any tongue that rises up against you in the judgment"- Isaiah 54:17
Re: 'Navana' as a character.
#54  May 31, 2011, 09:02:36 am
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the highlights look a little strange.
Re: 'Navana' as a character.
#55  May 31, 2011, 09:25:50 pm
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Re: 'Navana' as a character.
#56  June 01, 2011, 10:05:38 am
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Spoiler, click to toggle visibilty
Re: 'Navana' as a character.
#57  June 01, 2011, 12:16:08 pm
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-Toshio Tenma
Re: 'Navana' as a character.
#58  June 02, 2011, 02:38:37 am
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Re: 'Navana' as a character.
#59  June 07, 2011, 02:43:34 am
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Besides the stand, there is something else done?
-Toshio Tenma
Re: 'Navana' as a character.
#60  June 07, 2011, 02:50:56 am
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Good luck with your character Navana! As for voices, maybe you can ask Seanalty a thing or two about that.
Re: 'Navana' as a character.
#61  June 07, 2011, 03:30:28 am
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Re: 'Navana' as a character.
#62  June 07, 2011, 04:03:51 am
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Blackmore has been taking a break from the work this past weekend since it was his birthday. However, I would like to let everyone know that sometime this week, some new stuff will be shown.

Thank you for your curiosity on our project.
Re: 'Navana' as a character.
#63  June 16, 2011, 06:59:30 am
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This is what I have so far for the intro.
And this is that last that I'll post of the sprite progress since I'm leaving for ol' Arkansas Friday/this weekend.
But rest assured, I'll resume progress as soon as I can.

AKA I probably won't be back until next month. :p
Re: 'Navana' as a character.
#64  June 16, 2011, 07:07:48 pm
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Thank you Black for the progress. Yes everyone, our project will be on hold because Black will be moving to Arkansas and the trip will take quite a while for him to get there, and get situated. So I wish him the best of luck and hope that things go well for him. As for the new sprite, here is a bit of feedback:

- The design of the sprite looks good, but I can't distinguish the hand that your character is holding my character up with.
- Her leg looks like it is mixing with your shoulder, and I don't want her to have a mutation. xD Just joking on the last part, but the leg does look that way.

+ The way she is pointing and looking towards the opponent is a very nice idea and I like that.
+ Your character stands out in an interesting fashion, and it appeals to me, which is what I feel a character should do.
+ In the end, nice work,  nice progress, just a few tweaks.

:) Once again, I wish you the best of luck with everything and I will be here waiting for your return.
Re: 'Navana' as a character.
#65  June 17, 2011, 03:54:36 am
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TEXT

Yeah, I'm aware of the shoulder thing, will fix.
And his arm is wrapped around her leg, he's wearing a glove thingie. No glove, no love. :u

But yeah, thanks Nav.
Re: 'Navana' as a character.
#66  June 18, 2011, 12:53:58 pm
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Keep it up^^ Any plans for compatibility like Midnight Bliss or shock effects?
-Toshio Tenma
Re: 'Navana' as a character.
#67  June 26, 2011, 02:04:41 am
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Keep it up^^ Any plans for compatibility like Midnight Bliss or shock effects?

Posting from a friend's laptop.

But yeah, I'm just getting the basics out of the way before I add the bells and whistles.