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how to make the ai stronger (Read 4852 times)

Started by Croix12, December 31, 2015, 02:17:57 am
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how to make the ai stronger
#1  December 31, 2015, 02:17:57 am
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hi, im tired of just making puny ai, and i want to start making ai patches that make chars that are really weak in terms of ai(like jean grey by topper) become stronger, but someone have some useful tips and tecniques?, i ask this because, i dont know where i start, this would help me also if i ever try to make a char.
Re: how to make the ai stronger
#2  January 01, 2016, 12:30:19 pm
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Read this.
http://mugenguild.com/forum/topics/ai-coding-tutorial-108420.0.html

Basically, the more code you put into the AI, the smarter it will get. You can get an AI so tough it's near impossible to beat.

You just have to figure out distances and velocities of your character and other characters.
You dont want your character doing basic attacks if P2 is too far away. 
You want the character to only attack with anti-air specials when P2 is in the air at the proper spot.
If you need general knowledge on what actually finds this info out, you need to dig around
http://mugenguild.com/forum/topics/the-mugen-docs-master-thread-168949.0.html
look at the p2bodydist/p2dist/pos thread 
vVv Ryuko718 Updated 10/31/22 vVv
Re: how to make the ai stronger
#3  January 01, 2016, 12:55:45 pm
  • **
  • The Forsaken Warrior
  • Let us grieve existence, together.
    • Mexico
Read this.
http://mugenguild.com/forum/topics/ai-coding-tutorial-108420.0.html

Basically, the more code you put into the AI, the smarter it will get. You can get an AI so tough it's near impossible to beat.

You just have to figure out distances and velocities of your character and other characters.
You dont want your character doing basic attacks if P2 is too far away. 
You want the character to only attack with anti-air specials when P2 is in the air at the proper spot.
If you need general knowledge on what actually finds this info out, you need to dig around
http://mugenguild.com/forum/topics/the-mugen-docs-master-thread-168949.0.html
look at the p2bodydist/p2dist/pos thread 

thanks, this is gonna be really helpful.