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Angling Explods for 1.0 (Read 1377 times)

Started by RΣDDBRIПK, August 03, 2019, 09:25:38 am
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Angling Explods for 1.0
#1  August 03, 2019, 09:25:38 am
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Greetings.

I am looking to angle Explods for iron mans Repulsor Blast for 1.0

Repulsor Blast has 4 beams but how do i angle each one with out having to make a helper for each beam? Or is it better to have a helper for each beam?

AngleDraw doesn't use the ID trigger so i need an alternative method.

Any help or suggested ideas is greatly appreciated.
Penguinz0 said:
"Oh its all happening! Everything that's ever existed is happening at once!"
Re: Angling Explods for 1.0
#2  August 03, 2019, 09:34:12 am
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You can't. It is only possible in 1.1. The alternative is to use Helpers instead of Explod.
Re: Angling Explods for 1.0
#3  August 03, 2019, 12:41:12 pm
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You can't. It is only possible in 1.1. The alternative is to use Helpers instead of Explod.

I figured that would be the case. But it doesn't hurt to ask. Thanks for the help. I appreciate it.
Penguinz0 said:
"Oh its all happening! Everything that's ever existed is happening at once!"