I fixed some issues that Morrigan was having with the darkest shade of her wings. This mainly affects her various winposes, as her main sprites don't actually use said shade. Though it follows suit to her wings colors scheme. I knew about this months ago, but was lazy, and didn't decide to fix it, until bis1994 made the extra winpose outfit for her. At any rate, I updated her template to reflect these fixes/additions, in case anyone is interested:
One collective said her Lilith Sailor... or are that ? Anyway... great template... well... i mean nice and... fun look...
He is complete, but hasn't been uploaded yet to TM. I need JZ to change the format for me. I'll announce it in the update thread when he's been uploaded.
@Speedpreacher: We back baby...?So, it's been a LONG time since I've done anything. Honestly, I can't really guarantee anything but I've been trying to motivate myself to work on something. There are several things I have thought of. Will probably never get to them, but we'll see. At any rate, I figured I'd go ahead with a char I always wanted to make, Kyosuke:Special thanks to Infinite for the CS assist, Sethzel for the MB, and Hades for the small pic. Right now, he's just in a prepped state. I haven't coded anything, though he is all set mostly. Some misc tidbits, but those aren't important so early on. I'll go over moveset and all that once I get further along.
Ooh, Kyosuke ^..^ I like Kamekaze's (I believe it's theirs), but I wanna see what you can do with him.
DW said, May 14, 2019, 02:26:57 am@Speedpreacher: We back baby...?So, it's been a LONG time since I've done anything. Honestly, I can't really guarantee anything but I've been trying to motivate myself to work on something. There are several things I have thought of. Will probably never get to them, but we'll see. At any rate, I figured I'd go ahead with a char I always wanted to make, Kyosuke:Special thanks to Infinite for the CS assist, Sethzel for the MB, and Hades for the small pic. Right now, he's just in a prepped state. I haven't coded anything, though he is all set mostly. Some misc tidbits, but those aren't important so early on. I'll go over moveset and all that once I get further along.I have a feeling that you will make Kyosuke next after you updated all your characters Kyosuke is my favorite character too
DW said, May 14, 2019, 02:26:57 am@Speedpreacher: We back baby...?So, it's been a LONG time since I've done anything. Honestly, I can't really guarantee anything but I've been trying to motivate myself to work on something. There are several things I have thought of. Will probably never get to them, but we'll see. At any rate, I figured I'd go ahead with a char I always wanted to make, Kyosuke:Special thanks to Infinite for the CS assist, Sethzel for the MB, and Hades for the small pic. Right now, he's just in a prepped state. I haven't coded anything, though he is all set mostly. Some misc tidbits, but those aren't important so early on. I'll go over moveset and all that once I get further along. I see you're working on kyosuke, keep it up
I knew you'd get around to him eventuallyI said it then and I'll say it now, Kyosuke is a character that I think is straight in your wheelhouse
(This is a remake of a 5 years old palette... )TrigunAlso... there's a considerable amount of incosistences for this particular template, like spots sharing the same color, and colors that seem to be used for something in the index but aren't represented in the sprite samples. Just a heads-up, maybe it's worth pointing it out.I can help you in fine-tuning the palette template or even the .SFF's palette index, if you want;
I didn't check, though I don't think there's any issues. Since you offered though, sure, I'll send him to you soon. Also, thanks for the pal.
So, I ended up getting further along with Kyosuke's progress, than originally projected. Here's some pics:Spoiler, click to toggle visibiltyEverything aside from Super Shadow Cut Kick, Super Cross Cutter, and Final Grade Remix is done. Super Cutter is kinda done, but not really. Not 100% sure how I'm gonna go about coding it. Kyosuke's wacky projectiles and unorthodox combo-ing potential(mainly referring to his ability to air combo, but only under certain conditions mind you...) make him kinda annoying to code tbh. Much like how I felt coding Hiryu... At any rate, any pal contributions would be greatly appreciated. Here's his finalized template:Special thanks to NDSilva for the assist with touching up the CS.