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Screenpack/Design (Read 6186 times)

Started by Sean Altly, January 13, 2018, 08:27:21 am
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Screenpack/Design
#1  January 13, 2018, 08:27:21 am
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This thread is for opinions and ideas for the screenpack/design of the game. Here are a few images. Keep in mind that at this point I'm doing this all by myself and these don't necessarily represent the final design. Anyone who would like to help better flesh out these ideas would be greatly appreciated.






The options screen has an awesome jumpy "security cam" sort of effect that I dig
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Re: Screenpack/Design
#2  January 13, 2018, 10:32:03 am
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That's actually not bad.
But I suggest you add to that White Font on Main Menu/Select Screen a black outline because you see how names are blending with Kane's white shirt.
Re: Screenpack/Design
#3  November 29, 2018, 09:21:09 pm
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I really like the concept of using very big Portraits like Marvel vs Capcom 1, way to go Sean, you can do it.
Re: Screenpack/Design
#4  October 20, 2019, 06:56:03 am
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Some new screens that show the updated title screen, the addition of Moses Maddigan and Fray, the new stage "City on Fire", and also what the Movelist/Pause screen will look like






Guess who's back off the couch, got the panties in a drought

altly.bandcamp.com
Altly on Soundcloud
Altly on BeatStars

All my stuff is open source, you never need permission to use anything I make. Just have fun!
Re: Screenpack/Design
#5  October 20, 2019, 08:37:41 am
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I feel like the font for the movelist clashes with the aesthetic of the rest of the game.
youtube
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Put this on the profile of people who are known/wanted terrorists
that were involved in the September 11th attacks in 2001
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Re: Screenpack/Design
#6  October 20, 2019, 11:49:15 pm
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I feel like the font for the movelist clashes with the aesthetic of the rest of the game.

Agreed, since it looks like its meant for a 16-bit game, not the gritty look of the rest of the menus.
Sigh.