Hey guys,After a long absence, me and Mugen have found each other once again. So I'm back working on SFA4 again by popular demand and currently being commissioned to finish it by SolbadguyZ who has also been helping iron out everyone's game play and providing fresh ideas.Anyway regarding SFA4 I'm starting coding from scratch and I've started with Guy for the first character, I copy pasted his Rage's which helped with progression I'd say he's 98% complete right now. I've also updated his LVL 3 super Bushin Muso Renge which is custom made.Here is a quick presentation video of his updated features/gameplay (Currently the dampening isn't enough right now as you can see by the combo)https://www.youtube.com/watch?v=5P5wyWTRtw4&feature=youtu.be
Good to see your back man, good luck on this. Sorry things didn't work out while back, real life took over.lol
Welcome Back sir Awesome. It's nice to see one of the few I learned most of what I know coding wise return.
You may be interested in this ki blast made by Sean AltlySean Altly said, September 14, 2013, 10:36:27 pm
Thanks for the welcome back everyone, the next time I'll be posting apart from answering any questions of course, will be in his release topic which I'm hoping will be within a few days.A$AP Buckus said, October 31, 2014, 07:52:11 amYou may be interested in this ki blast made by Sean AltlySean Altly said, September 14, 2013, 10:36:27 pmVery nice animation, but I'm happy with my current as it was made by a friend of mine especially Just as a heads up, I'm looking to commission spriters/animators over the course of this project (the full game) so if anyone is interested in making money give me a shout.Cheers!
BC said, October 31, 2014, 10:15:22 amJust as a heads up, I'm looking to commission spriters/animators over the course of this project (the full game) so if anyone is interested in making money give me a shout.Hey, you should try this topic right here. Be sure to list everything like the others (Kamekaze, Thagr8test) did. Or use the template I just wrote in the first post.By the way, these may be useful: (focus attack by artchell) (palm strike by CallMeMrA/Rolento)
Nice new super sound effect...I really missed the "Undertaker bell" rage sound. Welcome back, brotha!
Alex Sinigaglia said, October 31, 2014, 11:43:44 amBC said, October 31, 2014, 10:15:22 amJust as a heads up, I'm looking to commission spriters/animators over the course of this project (the full game) so if anyone is interested in making money give me a shout.Hey, you should try this topic right here. Be sure to list everything like the others (Kamekaze, Thagr8test) did. Or use the template I just wrote in the first post.By the way, these may be useful: (focus attack by artchell) (palm strike by CallMeMrA/Rolento)Ooo i like the focus attack i could maybe use that for his alpha counter... Thanks for sharing that.Ravenborn said, November 01, 2014, 01:46:12 amNice to see you back man. I'm just wondering will your old chars go back online now? (Ryu,Ken..)Unfortunately i dont have ken anymore but ryu is getting a re-vamp so im just going to release that version i think... Stay tuned!Markpachi said, October 31, 2014, 01:21:00 pmThis is definitely an interesting take on the gameplay. Is the Super FX final?I like the super fx but im open to change if something better comes up or any suggestions are made?
Suli619 said, November 01, 2014, 07:12:24 pmnot to be rude or anything but are u going to continue your KFM by any chance just wonderingplease refrain from asking about other characters in a project thread, you can always PM him
Suli619 said, November 01, 2014, 07:12:24 pmnot to be rude or anything but are u going to continue your KFM by any chance just wonderingUmezono said, November 01, 2014, 08:09:33 pmSuli619 said, November 01, 2014, 07:12:24 pmnot to be rude or anything but are u going to continue your KFM by any chance just wonderingplease refrain from asking about other characters in a project thread, you can always PM himYeah, I'm always happy to answer PM's regarding my work.For this occasion I'll answer here, I will be releasing him eventually as to when I'm not sure I do have a big backlogged list of things I start and don't end up finishing but my aim is to finally clear that list, unfortunately more work on him (KFM) is required as I lost the updated version I had from my old computer, luckily my beta tester had a semi-finished version of him.
what?? This is a shocker BC! you returned?? Haha great. I'm glad you are making a SF4 come back to the table man. Guy update is looking hardcore too. Love the supers. For the hyper cancels, have you thought about making your own "BC" style cancel text for when that happens? Sorta like how some of the KOF games were but in your style. I think it would work and stand out away from the Hyper Burst FX you already have....
I'm not that great at making FX but if you have something I could work with then I'd appreciate some help, I'm not expecting anyone to do anything free of course.