Hoshi said, October 16, 2014, 08:09:08 amF. James Fernandez said, September 25, 2014, 03:49:49 amNot crazy about the spinning animation. I think it's too long and leaves too much emphasis on the sheathing of the sword. A one frame spin sprite does the job that your 4(or whatever) frames does.yea....one loop will look alot better. people will still get the idea of it. it looks so sexy
[NOT THE FINAL PRODUCT]Been working on the Blade Beam technique, and I've decided to make his properties identical to that of sakura from the street fighter series. For those that aren't familiar with how that works:Weak, medium, & hard button's will correspond with the speed of the attack. In addition, the attack will increase in power & hit count, upon rapidly pressing the command input button. the downside is that the attack will lose speed, & distance the stronger it gets, so just be wise about how you use it. Additional Info:The sprite animation of this attack is still under construction, haha. I've got a guy that'll assist in spriting the new attack. Basically what Tammy was saying.Spoiler, click to toggle visibilty
Sounds good to me! Is this going to replace his standard Ki blasts? And is there going to be a visible difference between strengths? As in, Sakura's Hadouken varies in size along with the things you mentioned. Firing a dinky little beam from a big slash like that would be pretty weird.
For future reference, don't bump a topic 4 months old. Contact individuals directly. Also, the project is on hold, until force decides to return. His time is limited, so patience is important.