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Built in lifebar problems. (Read 5706 times)

Started by jenngra505, April 16, 2018, 05:23:41 am
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Built in lifebar problems.
#1  April 16, 2018, 05:23:41 am
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I'm setting up a built in lifebar for a boss mode in my current W.I.P and for some reason the bar drains from both sides when it should only drain from one.

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Hopefully someday I'll be able to make the little puffball on my profile pic.
(Sprite edited from Scrollboss' sprite)
Last Edit: April 16, 2018, 03:35:49 pm by jenngra505
Re: Built in lifebar problems.
#2  April 16, 2018, 01:54:12 pm
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I think you can ask Placemario, he coded in a lifebar for a hyper in his Dexter character. But I'm not sure it's the type you wanted coded.
Hey.
Re: Built in lifebar problems.
#3  April 16, 2018, 03:11:40 pm
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  • Glorious Bastard
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The bar has to be positioned at axis 0,0 in the .sff.
3DS FC: 0516 - 7483 - 3564
Oh, I want a diagram. I fucking love diagrams.
Re: Built in lifebar problems.
#4  April 16, 2018, 03:36:02 pm
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    • mugen.wikia.com/User:Jenngra505
Hopefully someday I'll be able to make the little puffball on my profile pic.
(Sprite edited from Scrollboss' sprite)
Re: Built in lifebar problems.
#5  April 16, 2018, 07:53:49 pm
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  • Glorious Bastard
  • Halfway between both negatives
    • UK
    • plasmoidthunder.neocities.org
It's not that weird. 0,0 is basically the scale centre and pivot for the AngleDraw controller, so the sprite's position relative to that is how it gets scaled and rotated.
3DS FC: 0516 - 7483 - 3564
Oh, I want a diagram. I fucking love diagrams.