Thanks for all bug reports.
I'm solving them all. In the next version I will introduce some things people requested, as empty project, open single file, and option to disable the lock to save SFF if it has errors.
But disabling this is very dangerous. This was made to prevent user mistakes, as some are critical like trying to save SFF v1 with 24/32bit images or wrong sprite order (in SFF v1, wrong ordering will change the sprite's palette). These are real errors and saving SFF without fixing them will lead to data loss (you can't simply fix it later). Don't ask me after!
EDIT: I'll' add an option in the error window to let FF fix them by sorting sprites and converting 24/32bit images to 8bits, warning about possible data loss, and change the error about same group/index to warning. This way people can save the SFF more safetly with less error messages, but still, with some data loss.
Programming is a Super Power
"With great power comes great responsibility."
Last Edit: April 16, 2018, 07:37:43 pm