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V-Tech Lifebars released (Read 132085 times)

Started by i_oVo_i, November 14, 2010, 11:32:15 am
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Re: V-Tech Lifebars released
#21  November 15, 2010, 02:26:07 am
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These are great. I'm already using them in one of my mugen folders.

One small suggestion - in the Readme you said to open the mugen.cfg and change the time to 200. Since I change lifebars sometimes I might forget to change back my mugen.cfg to the default time. What I did was to change the counter tick time in the VP_Fight.def file from 30 to 60, or even 90. If you update the lifebars, you may want to change it to make it easier for users to just drag and drop and just add or subtract a semicolon.
Thanks.
Re: V-Tech Lifebars released
#22  November 15, 2010, 03:16:46 am
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very cool life bars thanks for the release

anime stage maker since 2009
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Re: V-Tech Lifebars released
#23  November 15, 2010, 08:36:57 pm
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Mr. Asrwgm, awesome lifebars I never thought you where going to Release them but you have and this is a very nice treat for all us that wanted it. 8)

 
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Re: V-Tech Lifebars released
#24  November 15, 2010, 09:11:04 pm
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very sweet looking

but i would make the small portraits smaller a bit and as OrochiGill mentioned, a square around them would be better too.
Re: V-Tech Lifebars released
#25  November 15, 2010, 10:58:02 pm
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One more thing: The BG for the P2 combo counter looks like it was not flipped, thus it looks odd.
Re: V-Tech Lifebars released
#26  November 20, 2010, 10:32:27 pm
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Ugh, once again I reach the problem of trying to open the sff file
XnView didn't work, Sffextract didn't even open, IrfenView didn't work either
Any ideas?

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Re: V-Tech Lifebars released
#27  November 20, 2010, 11:28:12 pm
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Well, i was waiting for these lifebars to be released, and now is the day!!
Downloading "raight nau"! :sugoi:
Re: V-Tech Lifebars released
#28  November 21, 2010, 12:52:57 am
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Ugh, once again I reach the problem of trying to open the sff file
XnView didn't work, Sffextract didn't even open, IrfenView didn't work either
Any ideas?
Have you tried using Fighter Factory?

Thanks for the feedback guyz, when I get the time, I'll update the lifebars and have an option for compatibility with localcoord 640x480 1.0 users
Re: V-Tech Lifebars released
#29  November 21, 2010, 02:08:03 am
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Ugh, once again I reach the problem of trying to open the sff file
XnView didn't work, Sffextract didn't even open, IrfenView didn't work either
Any ideas?
Have you tried using Fighter Factory?

Thanks for the feedback guyz, when I get the time, I'll update the lifebars and have an option for compatibility with localcoord 640x480 1.0 users
Ok yeah I got put thecustom portrait in, however when I tested it out the green didn't disappear. still trying to find a way past that.

Harmony is harmony is harmony is not with us, harmony is not with us. Living hell is coming.

3DS FC: 0232 - 8852 - 3659
Re: V-Tech Lifebars released
#30  November 21, 2010, 11:59:05 am
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Awesome bars! Yeah there are a few small issues which i would iron out
-When the battle setup flashes up, when the light goes green it seems to stay on the screen for about a second after the battle starts, the AI can get a cheeky hit or 2 in before this disappears.
-P2 combo font detail needs to be reversed
-Possibly, change the colour of the 'winner' font after the battle to match with the battle setup text etc.
-I dont understand why you'd put the player portrait for default under the bars instead of over. Between the bars, portraits, and combo font they take up a lil too much room on the screen IMO. Possibly consider shrinking the portraits and placing them on top of the bars.

Thanks for the release  :sugoi:
Re: V-Tech Lifebars released
#31  November 23, 2010, 01:27:53 pm
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awesome... thanks V-Nix..  :sugoi:

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Re: V-Tech Lifebars released
#32  November 27, 2010, 04:55:53 pm
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Ive seen a vid with this lifebar. But HOW IN THE HOSAY DO YOU ADD THESE LIFEBARZ!!!!
Re: V-Tech Lifebars released
#33  November 28, 2010, 11:35:46 pm
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read the readme :(
Re: V-Tech Lifebars released
#34  November 29, 2010, 04:26:46 pm
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Will this work on mugen 1.0 640x480 resolution flawlessly?
Re: V-Tech Lifebars released
#35  December 29, 2010, 12:18:46 am
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Update patch released for MUGEN 1.0 640x480, check the main post  :)
Re: V-Tech Lifebars released
#36  December 29, 2010, 12:23:12 am
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yesssssssssssssssssssssss!!!!!! yeeesssssssssssssssss!!!!
Oops, i've got carried away. Anyways you finally did it.
you've released the 480p patch. Awesome job.
Re: V-Tech Lifebars released
#37  December 29, 2010, 07:17:28 am
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Does the 1.0 patch work for 1280x720?  I installed the patch and it's still SUPER small.
Re: V-Tech Lifebars released
#38  December 29, 2010, 07:17:59 am
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They're not meant for that localcoord.
Re: V-Tech Lifebars released
#39  December 29, 2010, 07:21:42 am
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Oh.  Dang.  Well, thanks.  :'(
Re: V-Tech Lifebars released
#40  December 29, 2010, 11:03:32 am
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Is it possible to add custom portraits in the 640x480 version? Since you don't say anything about this, I don't know if I really can or not.