I like that challenge it's cool to see to be honest. The speed at which you've got this done while still having the character be good is definitely showing that you're getting better.
Zhe Prime said, May 02, 2017, 04:48:10 amDamn man how tf u make your characters so quick lol I'll try him when I get home I keep making the same question myself, he's a machine creator of cvc characters hahahaFalcon Rapper said, May 02, 2017, 04:12:24 am(milk with pear that never played a video game in a bar with the smell of cigarette in the life cries in his hand hahahaha);HAHAHA "milk with pear", reading this sentence in english is funny becuase doesn't make any sense but since i'm brazillian... Nice character by the way.
Damn man how tf u make your characters so quick lol I'll try him when I get home
(milk with pear that never played a video game in a bar with the smell of cigarette in the life cries in his hand hahahaha);
nice character dude your skillz are improving with every release.
I'm fucking speechless. God bless you falcon rapper!
just like your early rugal release, the hitboxes have high priority, and there too detailedyou don't need more than 2 red boxes on an attack frame. this one has better framedata, not every attack give you a negative advantage like rugal did.
Absolutely amazing choi! Thanks!BTW,Rugal bug report.Genocide cutter has no invincible time. Thanks MP, have fun, I promise to correct this invincibility time soon, before I even start my next project ...: D... SolidZone 26 said, May 04, 2017, 12:36:45 amTested last night and noticed the hit sound of the crouching heavy kick uses the medium hit sound. That's all for now.
Tested last night and noticed the hit sound of the crouching heavy kick uses the medium hit sound. That's all for now.
I do have to say that I like your version of Choi much better. Good one.There is a lot missing in the readme.Some quick feedback. - Hou'ou Kyaku (both lv 1 & 2) super spark sound starts before the spark is on screen - nitpick... typo Hishou Kyaku1... remove the 1 - nitpick... give Choi a voice/grunt/laughter after a full power charge - Sankaku-Tobi/Triangle Jump/Wall jump is missing in the readme - add the mashable extra hits effect on his PP throw - Kaiten Hienzan follow up Kishuu Hien Zuki (P while doing Kaiten Hienzan) is missing in the readme - follow ups (Houkou Tenkan up to 3 times) and how to (hold K while doing Hishou Kuuretsu Zan) is totally missing in the readme - Senpuu Hien Sashi follow up (Houkou Tenkan up to 3 times) is missing in the readme... - readme is missing that super lv1 Shin! Chouzetsu Rinkaiten Toppa is also air only - readme is missing that you can move F/B while doing the Shin! Chouzetsu Tatsumaki Shinkuu Zan - I really like that you used the Shakushi as his level 3... if you wanna make it "flashier" you could recreate the KOF XIV versionSpoiler, click to toggle visibilty[youtube]www.youtube.com/watch?v=ITS5Mc3QEQM[/youtube]All for now.
Keep up the good work![youtube]https://youtu.be/zxe-VWZ7re8[/youtube]
Awesome! Simply awesome!I always support your creation buddy, because you do good job and concentrate on unreleased characters.Yes, these characters need love as well!Keep it up with great projects!
Overall Good Job FR!
Hishou Kyaku voice does not end when you do another action with a Choi voice (p.e. Taunt).
He can't chain his normals into specials or supers, also, an personal advice, you should make his light punch/kick faster, right now they feel like they belong to an heavy character.
Very good, excellent, do more
Cool work on Choi, man! It's rather good the way his new animations match the CvS2 set. I just think the Lvl.3 super lacks some effect, it doesn't look impactful for some reason.Other than this nitpick, good release overall!
Memo said, May 02, 2017, 09:37:12 amjust like your early rugal release, the hitboxes have high priority, and there too detailedyou don't need more than 2 red boxes on an attack frame. this one has better framedata, not every attack give you a negative advantage like rugal did.I'm not very aware of these details, anyway thank you for reporting... You said you weren't aware of these details? You did when I mentioned itWith rugal.Dont worry about making a new char release every 2 weeks, take your timeAnd properly finish your characters basic elements. Did you know clsn isThe most important part of the char? Its basically your chars skeletonDude and his hitboxes have high priority, put some blue over the redAnd you only need 2 red boxes max on a attack no need to cover everyPart of an arm for a attack to work.
Falcon, you create some real fun characters and others are getting kicked off my roster to accommodate yours. I'm curious whether you would attempt larger characters like Hulk for example. That would be a rush, man.
Yes, Falcon is a great creator.I like the fact he does not focus on overused characters, but tends to complete kof teams characters. (etc)I personally think we need more SNK characters to be in POTS style! Angel... to go with K9999 release....?