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Z2 style Neko Majin Z & Arale Norimaki (Read 250643 times)

Started by Alpha Proto, June 12, 2017, 04:25:41 am
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Re: Z2 style Neko Majin Z & Arale Norimaki
#81  June 14, 2018, 04:22:31 am
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I was imagining him spinning in place going in circles chasing his tail. Not really going far enough left or right to differentiate his clsn boxes
Re: Z2 style Neko Majin Z & Arale Norimaki
#82  June 14, 2018, 05:57:31 am
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I think I smell what you are cooking.
Now I am curious if I am skilled enough to pull that animation off.
Re: Z2 style Neko Majin Z & Arale Norimaki
#83  July 08, 2018, 06:13:49 pm
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I just wanted to say that your neko majin is awesome.
Re: Z2 style Neko Majin Z & Arale Norimaki
#84  July 09, 2018, 05:40:43 am
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Re: Z2 style Neko Majin Z & Arale Norimaki
#85  July 10, 2018, 06:31:35 am
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[img width=600
Keep it real, keep it original
Re: Z2 style Neko Majin Z & Arale Norimaki
#86  July 10, 2018, 07:59:53 am
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Indeed. At the moment the frames are going back and forth.
I tried adding more frames so the animation would cycle, but I wasn't getting the results I was looking for.
I am hoping that once it is moving in game it looks better.

lui

Re: Z2 style Neko Majin Z & Arale Norimaki
#87  July 10, 2018, 08:17:45 am
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one thing i reccomend doing is curling up the tail whenever his foot transitions down, it would sell more on the impact of him skipping
Re: Z2 style Neko Majin Z & Arale Norimaki
#88  July 16, 2018, 07:02:19 am
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Else take a look at felicia from darkstalkers.
If you need any guides/ ideas for tail movement.
[img width=600
Keep it real, keep it original
Re: Z2 style Neko Majin Z & Arale Norimaki
#89  July 29, 2018, 12:26:56 am
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WIP 01

This is going to be a move based on how Neko Majin Z was first introduced in his comic.
He was pretending to be a train.
Re: Z2 style Neko Majin Z & Arale Norimaki
#90  July 29, 2018, 07:38:39 am
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 :muttrox:Ha! Just got an idea: You should put that when he starts to do a Super move!
Apha Proto, you got real good at this Spriting/animating,   how'd you do it? Enlighten my ass. :muttrox:
Re: Z2 style Neko Majin Z & Arale Norimaki
#91  July 29, 2018, 10:06:49 pm
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I animate in Graphics Gale.
I start with simple shapes, and get the motion I want.
Then I add detail.
Re: Z2 style Neko Majin Z & Arale Norimaki
#92  December 05, 2018, 06:23:07 am
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If you didn't know I have been showing my progress on Neko Majin Z on my youtube channel.
https://www.youtube.com/playlist?list=PL7ul6FYzT0lfNCo3B58VAsRxvdB8awmBO

Here is what I have for my standing HK.

It's a spinning double leg round house mule kick. I got the idea looking at a sprite sheet of the cat girl from Golden Axe the duel.
It needs some adjustments, but I am sure I can get it where it needs to be.
Last Edit: December 05, 2018, 02:17:40 pm by Alpha Proto
Re: Z2 style Neko Majin Z & Arale Norimaki
#93  December 22, 2018, 08:41:02 pm
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wow really cool!
Re: Z2 style Neko Majin Z & Arale Norimaki
#94  December 24, 2018, 07:01:50 am
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Thanks!
It turned out a lot better than the blog test.
Re: Z2 style Neko Majin Z & Arale Norimaki
#95  December 24, 2018, 04:18:29 pm
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I love this project!
I am looking forward to it when they are ready, it will be a lot of fun.

Your actions may well save or destroy your life. You must handle your sword with full knowledge of the consequences. - Melchior
Re: Z2 style Neko Majin Z & Arale Norimaki
#96  December 25, 2018, 12:14:07 am
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Thank you Bob!
I want to add a lot of intros, and victory poses so people will see a variety of things when they play him.

I need to add some special moves, Hyper moves, and emo mode stuff to that will make him a Hype.

Other than those things he has everything he would need to be a character in Street Fighter II.
Re: Z2 style Neko Majin Z & Arale Norimaki
#97  December 25, 2018, 11:43:17 pm
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Thank you Bob!
I want to add a lot of intros, and victory poses so people will see a variety of things when they play him.

I need to add some special moves, Hyper moves, and emo mode stuff to that will make him a Hype.

Other than those things he has everything he would need to be a character in Street Fighter II.

I'm going to work on a Dr. Slump sprite and I'll send it to you soon. ;)

Your actions may well save or destroy your life. You must handle your sword with full knowledge of the consequences. - Melchior
Re: Z2 style Neko Majin Z & Arale Norimaki
#98  December 26, 2018, 12:45:41 am
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I really hope this becomes an official part of Hyper DBZ. What a wonderfully wacky character choice this cat is. ^_^
Formerly LunchPolice aka Quack