VIDEO CHARACTER: Ryu (Alternate Version) TYPE: Normal PLAY STYLE: Custom VERSION: 1.5 DESCRIPTION: A type of Ryu that has 2 Supers from Ken and Akuma. ReadMeSpoiler, click to toggle visibilty
Ryu (Thojoewhit Version) ---------------------------- Version 1.5 ---------------------------- SPEICAL THANKS: Elecbyte: For creating KFM and MUGEN, which I used as a code refernce N64Mario: For his Base Templete Insanius: For his Capcom Fighting Evoultion Ryu Sprite Rips MelvanaInChains: For their Street Fighter EX 3 Ryu Voice Rips Tetsuya: For their Capcom Fighting Evoultion SFX Sound Rips MUGEN GUILD: For their feedback and insperation. Trololo: For his feedback. ---------------------------- Full Features List: - Hurricane Kick in the air works like Street Fighter 2 Turbo. - EX-Moves and 3 Lvl. 1 Super Moves (With Lvl. 2 Hyper Versions) and a Lvl. 3 Hyper Move - Has Ken's Double/Triple Shoryuken Hyper Move. - Has Akuma's Flying Hurricane Kick Hyper Move. - A Power Charge - Dodge/Roll System ---------------------------- Why is he called -Insert Character Name Here- (Thojoewhit Version)?: - Because while he plays kinda like -Insert Character Name Here-, they has differences. - Yhis is the system type I made for my characters. - I'm not trying to make a 1:1 ports of characters, just trying to make fun ones. ---------------------------- BONUS PALLETE QUESTION: Why is there two Sean Palletes? Because one of them has a darker skin tone (Sean), while the other just changes his Gi/Headband. (Sean (1)) ---------------------------- CHANGELOG: V 1.5 Hadouken/EX-Hadouken sprites are now their Capcom Fighting Evoultion version, instead of SSF2T. Hadouken/EX-Hadouken color pallete are now with Ryu's color pallete. (Akuma and Evil Ryu Colors use purple hadouken instead of blue, for example) Hurricane Kick now makes a rapid kick sound. Sound Effects Changed from SFA3+MUGEN to Capcom Fighting Evoultion (Thanks to Tetsuya) Hitsparks are fixed, now hard hits have the hard hitspark, etc. Super Pausesparks are fixed, now Lvl 2 supers have the Lvl 2 Super Pausesparks, Etc. Ryu Speical now has a Lvl 3 Super Pausespark. EX-Hurricane Kick can now be preformed in the air. Ducking Light Kick is now faster. V 1.1 The Double/Triple Shoryuken now doesn't break it's combo. Same with the EX-Hurricane Kick. The EX/Super Hadouken now makes an enemy fall. ---------------------------- dwn = Down fwd = Forward bck = Back up = Up lp = Low Punch mp = Mid Punch hp = High Punch lk = Low Kick mk = Mid Kick hk = High kick anypunch = Any Punch Button anykick = Any Kick Button any2punch = Any 2 Punch Buttons any2kick = Any 2 Kick Buttons -System Moves- Dodge/Roll:lp+lk Power Charge: mp+mk -Special Moves- Hadouken: dwn,dwn+fwd,fwd+anypunch (Note: Depending on punch you pressed, the hadouken's speed will change) Shoryuken: fwd,dwn,dwn+fwd+anypunch (Note: Depending on punch you pressed, the Shoryuken's height/distance will change) Hurricane Kick: dwn,dwn+bck,bck+anykick (Note: Depending on punch you pressed, the Hurricane Kick's distance will change) -EX Moves- EX-Hadouken: dwn,dwn+fwd,fwd+any2punchs (Costs 1/2 PowerBar) EX-Shoryuken: fwd,dwn,dwn+fwd+any2punchs (Costs 1/2 PowerBar) EX-Hurricane Kick: dwn,dwn+bck,bck+any2kicks (Costs 1/2 PowerBar) -Super Moves- Super Hadouken: dwn,dwn+fwd,fwd,dwn,dwn+fwd,fwd+anypunch (Costs 1 PowerBar) Double Shoryuken: fwd,dwn,dwn+fwd,fwd,dwn,dwn+fwd+anykick (Costs 1 PowerBar) Flying Hurricane Kick: dwn,dwn+bck,bck,dwn,dwn+bck,bck+anykick (Costs 1 PowerBar) -Hyper Moves- Hyper Hadouken: dwn,dwn+fwd,fwd,dwn,dwn+fwd,fwd+any2punchs (Costs 2 PowerBars) Triple Shoryuken: fwd,dwn,dwn+fwd,fwd,dwn,dwn+fwd+any2kicks (Costs 2 PowerBars) Super Flying Hurricane Kick: dwn,dwn+bck,bck,dwn,dwn+bck,bck+any2kicks (Costs 2 PowerBars) Ryu Special: bck,bck+dwn,dwn,dwn+fwd,fwd,any2kicks (Costs 3 PowerBars)
Download Link (Version 1.51): https://www.dropbox.com/s/rrqz8xoacqnqtd4/Ryu%20%28TJW%20Ver.%29%20V.1.51.rar?dl=0