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M206 Project Thread: Pag.16 *NEW SFV CROUCH MID KICK* (Read 255863 times)

Started by M206, December 06, 2017, 04:56:42 pm
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BXR

Re: M206 Project Thread: Pag.13 *NEW EX TNT PUNCH*
#281  October 13, 2019, 08:44:24 am
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the  finishing blow feels amazing. How about have those punches do blasts with each punch? That can prolly work


We need alot of players for Battleborn, we are on evenings on PS4, The game is free download and fun in teams, so choose your fighter and lets team up
Re: M206 Project Thread: Pag.13 *NEW EX TNT PUNCH*
#282  October 15, 2019, 12:55:25 pm
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thanks. :)

what do you mean with "do blasts"??

BXR

Re: M206 Project Thread: Pag.13 *NEW EX TNT PUNCH*
#283  October 15, 2019, 01:28:35 pm
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you know the small blast he does when he says Tiger shot? that one. With each punch, he can shoot those, and just add some nice effects and sound. 


We need alot of players for Battleborn, we are on evenings on PS4, The game is free download and fun in teams, so choose your fighter and lets team up
Re: M206 Project Thread: Pag.13 *NEW EX TNT PUNCH*
#284  October 15, 2019, 03:44:21 pm
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IMO Tiger Rampage sounds like a better fit for that move to me
Re: M206 Project Thread: Pag.13 *NEW EX TNT PUNCH*
#285  October 15, 2019, 03:53:10 pm
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Re: M206 Project Thread: Pag.13 *NEW EX TNT PUNCH*
#286  October 15, 2019, 05:29:23 pm
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you know the small blast he does when he says Tiger shot? that one. With each punch, he can shoot those, and just add some nice effects and sound. 

maybe i've understood.. i'll see if i can do it.. ;)

IMO Tiger Rampage sounds like a better fit for that move to me

But Tiger Rampage was his the name of his SFV Critical Art.

Yes, @RagingRowen: Is right, I've already used Tiger Rampage, there's alredy that SFV Critical Art in my sagat. ;) ;) Check some post ago (last year ones), there should be some videos too. ;) ;)
Re: M206 Project Thread: Pag.13 *NEW EX TNT PUNCH*
#287  October 16, 2019, 04:10:28 am
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Sorry as I havent paid attention to SFV5 yet. How about Tiger Onslaught then? Or Wild Tiger Assault? Or Tiger Domination. Just some ideas
Re: M206 Project Thread: Pag.13 *NEW EX TNT PUNCH*
#288  October 17, 2019, 07:59:24 am
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Don't worry!! :)

Thanks for your suggestion, tiger onslaught or tiger domination are really cool!!

I think I'll use one of them for sure!! ;) ;) ;)

TiE

Re: M206 Project Thread: Pag.13 *NEW EX TNT PUNCH*
#289  October 17, 2019, 09:45:54 am
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Quote
I took the tiger sprites from the @duracelleur: rehyped version.

I'm late to the party, I know... Sorry!

Personally I prefer this version over v4 you showed later. Somewhat the standing knee kick pose you use for the finisher destroys the flow for me in your later videos.
So why not take both? First for weak version and second for strong version?
As I don't mind edits to go far astray from the source, I don't really buy the "it doesn't fit Sagat" argument...
Though on the other hand, I'd stick with the brawling excluding the tiger shot energy. I'd say it will look more brutal without additional SFX.

This spoiler is just in case you might be still interested in another melee finisher idea.
Spoiler, click to toggle visibilty

Despite my redundant 2 cents here, I like this crazy fiend of yours! Thank you!
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 ;Filename of sprite data
spr = stages/ ***.sff
Re: M206 Project Thread: Pag.13 *NEW EX TNT PUNCH*
#290  October 18, 2019, 04:47:25 pm
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Quote
I took the tiger sprites from the @duracelleur: rehyped version.

I'm late to the party, I know... Sorry!

Personally I prefer this version over v4 you showed later. Somewhat the standing knee kick pose you use for the finisher destroys the flow for me in your later videos.
So why not take both? First for weak version and second for strong version?
As I don't mind edits to go far astray from the source, I don't really buy the "it doesn't fit Sagat" argument...
Though on the other hand, I'd stick with the brawling excluding the tiger shot energy. I'd say it will look more brutal without additional SFX.

This spoiler is just in case you might be still interested in another melee finisher idea.
Spoiler, click to toggle visibilty

Despite my redundant 2 cents here, I like this crazy fiend of yours! Thank you!

thanks for your feedback anyway. ;)
Yes maybe you're a little late, cause i've sprited a lot of new frames to finish the super in the way you see in v.4.

About your spoiler, i think i will not use something like that with sagat, but absolutely in the future with zangief. thanks for your help/ support.

;) ;) ;)
Re: M206 Project Thread: Pag.13 *NEW EX TNT PUNCH*
#291  October 22, 2019, 06:13:04 pm
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Oh I should warn you that 'Tiger Claw' is a name for his new special in his Omega Mode in USF4.
Re: M206 Project Thread: Pag.13 *NEW EX TNT PUNCH*
#292  October 24, 2019, 08:14:36 am
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Oh I should warn you that 'Tiger Claw' is a name for his new special in his Omega Mode in USF4.

yes thanks, i forgot that too.. i've already included usf4 omega mode tiger claw some months ago in my sagat (light, med, high, ex). ;) ;)

i'll use tiger onslaught.

but i'd need another name, i'm preparing another lev.3 super (taking inspiration from violentken by @vyn: ).

later i'll post my progress. ;) ;)
Re: M206 Project Thread: Pag.13 *NEW EX TNT PUNCH*
#293  October 30, 2019, 05:31:54 pm
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here you are some new lev 3. supers (inspired by evilken by @vyn: ):



here in action:

Re: M206 Project Thread: Pag.13 *NEW EX TNT PUNCH*
#294  October 30, 2019, 05:34:53 pm
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He doesn't need that many Level 3s, the Vyn inspired one for example could work as a Level 1/2 if the execution was good.
Re: M206 Project Thread: Pag.13 *NEW EX TNT PUNCH*
#295  October 30, 2019, 06:00:12 pm
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He doesn't need that many Level 3s, the Vyn inspired one for example could work as a Level 1/2 if the execution was good.

Yes i was thinking about that, but i'm unsure about the special effetcs.. lev.1/2 shouldn't have so many.. and i love the tiger, the flames, etc etc.. :/ :/ :/

vyn

Re: M206 Project Thread: Pag.15 *3 NEW LEV.3 SUPERS (EVIL KEN INSPIRED)*
#296  November 03, 2019, 07:41:10 pm
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dude those are awsome
Re: M206 Project Thread: Pag.15 *3 NEW LEV.3 SUPERS (EVIL KEN INSPIRED)*
#297  November 05, 2019, 07:54:50 am
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Re: M206 Project Thread: Pag.15 *3 NEW LEV.3 SUPERS (EVIL KEN INSPIRED)*
#298  November 05, 2019, 10:22:08 am
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Sorry for a late reply.
Really like your Tiger Claw move. The only thing I could suggest there is to make both enemy and Sagat himself keep some forward momentum. Sure, this might look too Adon'y, but still.
That Ken-imported super looks nice, but I kinda doubt it. And dude, sorry, but I think that Sagat shouldn't do a freakin' Shinbu Messatsu...
Re: M206 Project Thread: Pag.15 *3 NEW LEV.3 SUPERS (EVIL KEN INSPIRED)*
#299  November 05, 2019, 03:37:37 pm
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Sorry for a late reply.
Really like your Tiger Claw move. The only thing I could suggest there is to make both enemy and Sagat himself keep some forward momentum. Sure, this might look too Adon'y, but still.
That Ken-imported super looks nice, but I kinda doubt it. And dude, sorry, but I think that Sagat shouldn't do a freakin' Shinbu Messatsu...

thanks man. ;) ;)

about the forward momentum i could think about it, it seems a good idea.. ;) ;)
about the ken supers, don't worry, i respect your opinion, simply avoid use them when i'll release him. :D :D :D :D
Re: M206 Project Thread: Pag.15 *3 NEW LEV.3 SUPERS (EVIL KEN INSPIRED)*
#300  November 12, 2019, 01:20:26 pm
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hello everyone, i've added another fatal clinch finish option, i've included that evil ken fire punch finisher.

i love the result. ;)