Why when I change the ShadowLady portraits it changes the color of the effects? (I'm using the new Fighter Factory to change these portraits)
VirtualTek said it's because of linked palettes, in the update I will make them not linked. I will also include an option to make the eye spark appear during the super pause effect like PotS's Charlie.
My only question about this patch is why you decided to only minorly decrease the lighting leg's hitvels, i would figure you would decrease them enough to get in 5 hits.
Cazaki said, April 07, 2012, 07:13:33 amMy only question about this patch is why you decided to only minorly decrease the lighting leg's hitvels, i would figure you would decrease them enough to get in 5 hits.It only gets 4 hits in CvS2.
Found something weird in update.When you do Level 1 Senretsukyaku with Delay on, the level sound doesn't come out.
Knuckles8864 said, April 07, 2012, 08:02:39 amFound something weird in update.When you do Level 1 Senretsukyaku with Delay on, the level sound doesn't come out.Fixed, I uploaded the fixed version too because why not.
nedflandeurse said, April 07, 2012, 02:12:00 pmJust asking:Her movelist is splited in normal and evil mode, right?Yes.
Jmorphman said, April 06, 2012, 06:18:43 amVirtualTek said it's because of linked palettes, in the update I will make them not linked. I will also include an option to make the eye spark appear during the super pause effect like PotS's Charlie.How does one manage to do this? I mean make the eye spark appear a la PotS's Charlie?
SilentRipper said, April 08, 2012, 01:24:51 amHow does one manage to do this? I mean make the eye spark appear a la PotS's Charlie?It's just an explod?
When you said you'll add an option I thought you'd set that in to a variable and then make like a manual or somethin like: "If you wanna have the Shadow-like eye spark go to 'here' in the . cns file and set variable 'var x' to 'value'" o.o
SilentRipper said, April 08, 2012, 07:45:28 amWhen you said you'll add an option I thought you'd set that in to a variable and then make like a manual or somethin like: "If you wanna have the Shadow-like eye spark go to 'here' in the . cns file and set variable 'var x' to 'value'" o.oOoooooooooooh.It's in the palette config file.